DSHack

Archive Generated December 23rd, 2018
Changing the default character lighting effect on courses
Author Posted on 2016/07/28
#1964
Arctus 64 I was wondering what files I need to modify(or part of the arm9 if that is the case), in order to change what type of lighting each course has, since I'm getting tired of N64 Block Fort having Twilight House's darkened character lighting effect when it is a bright outdoor course, and I know it is possible because I remember a couple of people talking about it a few months ago.
Author Posted on 2016/07/31
#1978
Baoulettes <- Test ->
you need to add a light in the CMDL.
Also to make it properly you need to set fragment light on on material + primary colour in fragment.
and with that light add also a Scene environment, like you light in it and you're good to go.

Without light & Scene environment that why peoples say Fragment light crash :)
Author Posted on 2016/07/31
#1979
MKGirlism Baoulettes, note that this is the MKDS section, MKDS doesn't use any CMDL Files.
Author Posted on 2016/07/31
#1980
Baoulettes yes yes I just realised that why I deleted my post (btw you're a ninja!)