Author |
Posted on 2016/09/17
#2265
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User 332 |
When I edit the textures with EFE, it gives me an error while saving. I know EFE doesn't support texture hacking at the moment, so I used Ohana3DS. Everytime I load Ohana3DS it won't let me import the textures. Can anyone help me? |
Author |
Posted on 2016/09/18
#2267
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User 283 |
Make sure you have this specific version of Ohana 3DS: https://www.dropbox.com/s/6vtdl3a16m9drea/o3ds_asia81.zip?dl=0 Not rebirth, or another version of the original Ohana 3DS, you need this one, as it allows you to view and edit the mip map levels. Boot up the program, click on textures, then open, and select your characters .bcmdl file. Press export all and select an empty folder somewhere to store the textures. Make your edits using an image editing program such as GIMP (or any other program that supports exporting images with transparency). Then go back to Ohana 3DS, press import all, select the folder that all your textures are in, wait a bit for the textures to inject, then press save. |
Author |
Posted on 2016/09/18
#2268
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Louiskovski |
Does exist any version of ohana, that can open bcmdls? (I mean, not only the textures) I've searched for a long time for a version, but never found a version, that can help me. Either it says "This file is not a model file" or it just gives ERROR messages :'( |
Author |
Posted on 2016/09/18
#2270
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User 332 | I really appreciate the help, and I got my texture to work! Thanks! |
Author |
Posted on 2016/09/18
#2271
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User 283 |
I really appreciate the help, and I got my texture to work! Thanks! No problem, I'm glad you got it to work. ;) |
Author |
Posted on 2016/09/18
#2272
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User 283 |
Does exist any version of ohana, that can open bcmdls? (I mean, not only the textures) I don't think so, I've never come across any version that was able to open the models in .bcmdls. I guess you could try to ask someone on the Ohana 3DS Gbatemp thread to make one though. That was how the special mip map reading Ohana 3DS came about. |
Author |
Posted on 2016/09/18
#2273
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PabloMK7 | You can actually open bcmdl, play it's animations and export them. |
Author |
Posted on 2016/09/18
#2275
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Louiskovski |
That would be a dream for me, to make things like that! If someone can help me: Thank you :) |
Author |
Posted on 2016/09/18
#2276
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User 283 |
You can actually open bcmdl, play it's animations and export them. NintendoWare tools? |
Author |
Posted on 2016/09/18
#2277
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PabloMK7 | I mean, with ohana3ds. Editing is another thing tho. |
Author |
Posted on 2016/09/19
#2278
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User 283 |
I mean, with ohana3ds. Editing is another thing tho. Oh cool, I'll need to find that version. |