DSHack

Archive Generated December 23rd, 2018
newluigidev
User ID: 483

Thread: Custom Karts?
Author Posted on 2017/05/06
newluigidev Hi! I'm a new user (you may recognize me from nsmbhd or something) here and I've got a question. I tried to make a custom kart for MK7, specifically the standard kart from Mario Kart 8. Anyway, when I imported in-game, it shows up fine (smaller than usual) at the speed selection, but crashes on character selection. Any help would be awesome! Thanks!
Thread: Custom Karts?
Author Posted on 2017/05/06
newluigidev EFE
Thread: Custom Karts?
Author Posted on 2017/05/06
newluigidev Yes. Do I have to name everything the same as the original?
Thread: Crashing on console but not Citra Emulator?
Author Posted on 2017/05/11
newluigidev I've been working on a custom track for the last couple days, got model and collision working 100% perfect, but the KMP is the problem. I've added enemy routes, item routes, checkpoints, objects etc and I get a crash on console, but Citra runs it fine. Here's the KMP if anyone wants to look/see if they can fix/diagnose the problem. Thanks! Download

EDIT: I remade the KMP, and it's working.
Thread: Crashing on console but not Citra Emulator?
Author Posted on 2017/05/11
newluigidev Sure.
Thread: How to get boulders to work?
Author Posted on 2017/06/17
newluigidev So, for a CT I'm trying to make, I want to add boulders. I've tried by simply adding the object and a route, which results in a white screen crash. Again, i tried by copying the settings shown in a stock KMP from Alpine Pass for boulders, and I get a exception/stack dump from Luma 8.0/B9S. If someone can help, thanks :D