DSHack

Archive Generated December 23rd, 2018
MKGirlism
User ID: 1

Thread: Welcome Back!
Author Posted on 2015/07/04
MKGirlism We're back up again, even though we will need to start off fresh again.
However, some things, in terms of Infrastructure, have changed, the biggest ones being:

1. All the old Posts can be found here.
2. Beta Testing (new features, etc.), is here.
3. Wiki can be found here.
4. Hack Store can be found here, and here at a later time.

Unlike at the Early Access Forum, we'll have serious Posts here.

And yes, we don't have a ShoutBox, PM, etc. here, but don't panic, they'll be here, when finished.
And no, everyone who was Banned before, is not welcome here.
If they come here anyway, they'll be Banned on sight.

Enjoy!
Thread: Ever feel like who you are in real life and, who you are on the internet are two seperate people?
Author Posted on 2015/07/04
MKGirlism Well, I'm a different person Online, then I am in real life.
In real life, I'm quite awkward to other people, while Online, I can easily speak to anyone I wish.
Thread: Le Geometry Dash skillz X)
Author Posted on 2015/07/04
MKGirlism Or you can wrap the Video ID between "yt" Tags.
Thread: Tutorial - Sprites/mugshots and Icons editing (put your own !)
Author Posted on 2015/07/04
MKGirlism I've only fixed your Image Tags, which apparently nobody else seemed to notice.
Thread: Forum softwear glitches
Author Posted on 2015/07/04
MKGirlism Yes, I already got notified about that.
Why this happens, is weird, because you should only be able to see these things, if you're a Moderator, or yourself, in the case of "Edit".

I'm already looking at it, don't worry about Clicking them as being a regular Member, those Buttons won't work for you, anyway.
Thread: Forum softwear glitches
Author Posted on 2015/07/04
MKGirlism Nailed it!

Changed:
if ($cookgroup >= 1 || $owner) echo " (Edit | Warn)";

Into:
if ($cookgroup >= 1 || $cookuser == $uuname) echo " (Edit)";
if ($cookgroup >= 1) echo " | (Warn)";

This happened, because the "owner" Variable points to the Logged in User, and since the owner is you, you'll see these Options on all Profiles.
Another problem was, I forgot to separate these things.
Thread: Mario Kart Toolbox
Author Posted on 2015/07/05
MKGirlism Your Tools are getting better, every single time, keep up the good work!
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2015/07/05
MKGirlism As of 6 July 2015

Fixed:
- If you're a Moderator or Banned User, you can no longer revert yourself back to "Members", when Editing your Profile.
- "Warn" Link added to Profiles for Moderators, Admins, and Root.
- Strikes and Email Addresses are now visible to Moderators.
- Fixed Buttons and Smilies, when Editing a Post.
- Same goes for the Quick Reply Box.
- If a Thread is already Stickied, "Unsticky" will not be displayed, instead of "Sticky".
- "Edit" and "Warn" Links are now hidden to regular Members. "Edit" remains available to non-Moderators, but only on their own Profiles.
- Avatars are no longer to big or to small, in Post Previews.
- The Uploader will now also accept Extensions with Uppercase Letters.
- If somebody has never Posted, "No posts made" will be displayed, instead of "01-01-1970, n:00", "n" being based on your Time Zone.
- Also, if somebody has never been Online, "Never" will be displayed, instead of "01-01-1970, n:00", "n" being based on your Time Zone.
- "Newest member" is now working properly.
- Edit Page will now obey the Locales Table.
- You can no longer Register an Account, with a Username that already exists.
- Example Posts in Mobile View now look nice.
- Uploader now uses the right Links.
Thread: Suggestion Box
Author Posted on 2015/07/05
MKGirlism Now since we finally use my Custom Forum Software, I can now accept (almost) any Suggestion possible.

Currently Pending
Big Features:
- Smiley Admin.
- Localisation Support.
- ShoutBox.
- PM System.

Small Features:
- Jump to New Post Button.
- Back To Thread Button in New Replies.
- Pages in Forum View.
- "User Theme" in Cookie Themes.
- Split Posts.
- Edit Poll.
- Block Users in PM.

Note: There are no ETAs for any of these Features; they're done, when they're done.

To clarify:
Bug Fixes are pushed to all Channels, as soon as possible.

However, Feature Requests have the following Process:
1. Somebody Requests a Feature.
2. Features are developed on the Dev Channel, which can only be accessed by me, and Blaveloper.
3. Those new Features will be Tested on the Dev Channel first.
4. If everything is fine, it will be pushed to the Early Channel.
5. In the Early Channel, I give the opportunity to let other people Test the new Features.
6. Once everything was successfully Tested, the Features will be pushed to the Production Channel (read, this very Forum).
7. If there's still something going wrong, it'll be counted as Bugs, rather than Features.

Usually, any Feature will be made in a Random Order, but each time a new Feature has been pushed to the Early or Production Channels, you'll be informed in this Thread.
Thread: 3D Modelling Tools 2
Author Posted on 2015/07/05
MKGirlism > Hates SketchUp.
> Doesn't really like Maya.

Then what do you like?!
Thread: Post Layout Tutorial
Author Posted on 2015/07/05
MKGirlism In this Tutorial, I'll teach you how to make your own Post Layouts.
But before we start, let me explain a few differences between AcmlmBoard/BlargBoard/ABXD, and this Forum:
1. Instead of using Underscores (_) with your User ID, you should use a Hyphen (-).
2. There is no "tableN" (N = Your User ID) ID/Class in this Software, so it has no use to use it.
Edit: Nevermind, "tableN" has been added in.

Important: You should have a basic understanding of CSS and HTML, before you continue.
Also, in this Tutorial, I won't be using Enters, but it's highly recommended you do so, in practise.

There are 2 ways of creating a Post Layout:
1. Body-only.
2. Entire Post.

Let's start off with how to make a Body-only Layout:
When you Edit your Profile, you should see 2 big Text Boxes: Header and Footer.
In the Header, put all your CSS Code within the following Tags:


To keep things simple, make an ID you want, which goes like this:
.something { }

To know how to use CSS, check out W3Schools.

Once you finished your CSS Code, finish off your Header with something like:


Then finally, in the Footer, add the following:


Note: Make sure you put your Signature BEFORE the ending DIV Tag, or it'll look weird.
Also, you must manually use Enters, using this Tag:


If you use a Signature, I also highly recommend to start off your Footer, using this:


That will add a Line through your Post, so you can properly separate your Signature from the rest of the Post.




Now for the Entire Post one:
When you Edit your Profile, you should see 2 big Text Boxes: Header and Footer.
In the Header, put all your CSS Code within the following Tags:


To summarise, these are the IDs you want to use:
.topbarN-1 { }
.topbarN-2 { }
.mainbarN { }
.mainbarN-1 { }
.sidebarN { }


Replace "N" by your User ID.
If you don't know your User ID, go to your own Profile, and in the URL, notice what you see, after "&uid=".
Don't use other peoples' User ID, you'll be the one to get into trouble, in the end (in case you do it on purpose).

To know how to use CSS, check out W3Schools.

Note: Make sure you put your Signature BEFORE the ending DIV Tag, or it'll look weird.
Also, you must manually use Enters, using this Tag:


If you use a Signature, I also highly recommend to start off your Footer, using this:


That will add a Line through your Post, so you can properly separate your Signature from the rest of the Post.
Thread: Artists Thread , Post your art in here!
Author Posted on 2015/07/06
MKGirlism Moved to General.
Thread: Your Dong Name
Author Posted on 2015/07/06
MKGirlism Username: Dangly Schlong God.

Real Name: 20-minute Anus Weeaboo.
Thread: tfw you have done nothing at all lately and cant even start a single post in the new forum
Author Posted on 2015/07/06
MKGirlism And yet, you did.
Thread: 3D Modelling Program Discussion
Author Posted on 2015/07/06
MKGirlism Maya is the only 3D Modeller I can use, not because I don't want to learn how to use the other Software, I'm just most comfortable with Maya, as I learnt it, back when I did my Game Dev Course.
Thread: Suggestion Box
Author Posted on 2015/07/06
MKGirlism

Jump-to-new-post button. That would also help to see which posts are new.

Of course, it would be weird, if I would suggest StapleButter that, on his Forum, while I would skip it myself here.


Table stretch fucks with the board layout in an awful way than usual.
Logging in with a wrong still returns a "login successful" prompt.

These are Bugs, not Features.
I've noted them down, but let's keep it at Features here.


Can you please have This redirect to just dshack.org? All of my devices still have the old link as a bookmark and it's frustrating to change them all.

Not really, the whole Forum part of this Software loads Pages, from the "/forum" Folder.
Not that it's a problem to fix that, it's just a matter of Renaming the Folder to something else, and changing 1 File.

But this also counts as a Bug, so I've noted it down on my Bug List.


Could you implement the ability for Admins and Mods to split threads if it starts going offtopic?

Yes, that's possible, though I'm not familiar with this Feature Programming-wise, so I'd need to write it out.
Don't worry about that, as long as I use Common Sense, it'll be all fine.
Thread: Suggestion Box
Author Posted on 2015/07/06
MKGirlism

Are you planning to add the ability for members to change their usernames?

I'm pretty sure, "Display Name Change" is the same thing...


I would also suggest to make the ''Profile Video'' feature to come back , i personally liked that.

There isn't much space for that, but if you really want to, you can as well use the Embed Code from YouTube, and put it in your Bio.
Thread: tfw you have done nothing at all lately and cant even start a single post in the new forum
Author Posted on 2015/07/06
MKGirlism I just fixed your Post Layout.
Thread: Tutorial - Sprites/mugshots and Icons editing (put your own !)
Author Posted on 2015/07/06
MKGirlism


I've only fixed your Image Tags, which apparently nobody else seemed to notice.

I noticed it, but I did not know if it was intented.

Sure, providing broken Tags was deeeeefinitly on purpose...
Thread: Vinesauce
Author Posted on 2015/07/06
MKGirlism Only use the Video ID, when using the YouTube Tags...
Thread: Suggestion Box
Author Posted on 2015/07/06
MKGirlism What exactly do you mean by "More visible page changing button"?
Thread: tfw you have done nothing at all lately and cant even start a single post in the new forum
Author Posted on 2015/07/06
MKGirlism And yes, in Nyanland, your Post Count won't go up.
It's done on purpose.
Thread: Suggestion Box
Author Posted on 2015/07/06
MKGirlism

You see, if thread has more than 1 page, the button for changing page is very small, so at least make the button for changing the page bigger pleaese

Oh, the Pagination thingy, sure, it can be enlarged.


I would like to report a bug. When I attempted to vote in a poll just a moment ago it told me that guests could not vote and, I was logged in! I'm not a guest.

My point is, there already is a Thread to Report your Bugs to.



Also, I've pushed some new Features to the Early Channel :
- Display Names.
- YouTube Videos in Profiles.
- Country Flags.

If everything is alright, I'll push them here, later today.
However, I already prepared the Database for that.
Thread: Suggestion Box
Author Posted on 2015/07/07
MKGirlism And the Features are now here.
Thread: Suggestion Box
Author Posted on 2015/07/07
MKGirlism Well, I just Downloaded the Flags as .PNG, Uploaded to the Server, and let PHP 'magically' get all the File Names, so it can be used for the "Country" part of your Profile.
Besides, having more Bullshit Countries would probably make things more interesting, right?

In another News, I've added the "Split" Feature.
The reason why I didn't go through the Early Channel first, is because I accidentally discovered, the Feature was already there, I only had to make it available for Moderators, and remove the Debugging Information.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2015/07/07
MKGirlism As of 7 July 2015

Fixed:
- Special Permission Boards are now hidden in Profiles, if you don't have Special Permissions.
- BBCode are now displayed properly in Profiles.
- The "/forum" Folder got Renamed to "/board", making Redirects an option.
- If you Login incorrectly, "Failed." will now be displayed, rather than "Success!".
- Image Tags can no longer stretch out the Forum.
- Pagination Links got bigger.
- "Guests cannot vote" is no longer displayed when trying to Vote, while being Logged In.
Thread: YES
Author Posted on 2015/07/07
MKGirlism Not anymore.
Thread: Suggestion Box
Author Posted on 2015/07/07
MKGirlism ShoutBox is finally coming along!


And it's Mobile Friendly, also!

This Morning, I'll push the following Features, to the Early Channel:
- Back To Thread Link in New Replies.
- "Theme Maker" in Cookie Themes. (Only available, if a Custom Theme exists on your Account.)

Until then, G'Night.
Thread: Suggestion Box
Author Posted on 2015/07/07
MKGirlism New Features Added:
- Back To Thread Link in New Replies.
- "Theme Maker" in Cookie Themes. (Only available, if a Custom Theme exists on your Account.)
- "Pages" at the top as well.
- Pages per Thread in Forum View.
- Whoever is "Root", can now give Members Special Permissions.

I've Applied these here and on the Early Channel in immediate effect, as 1 File contains a Bug Fix, as well.


Also, could you have a button to automatically skip to the last page?

This one is already on my TODO List.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2015/07/07
MKGirlism As of 8 July 2015

Fixed:
- When making a new Reply, and clicking "Return", you'll now go to your brand new Post. (Doesn't work with Quotes yet.)
- "Edit Forum" now displays the correct Information.
Thread: Artists Thread , Post your art in here!
Author Posted on 2015/07/08
MKGirlism You do realise, that IMG Tags won't work without an Extension, right?
Thread: Prehistoric DSHack from 2008
Author Posted on 2015/07/08
MKGirlism If it belongs to the Bin, then why not?
Thread: Welcome Back!
Author Posted on 2015/07/08
MKGirlism Yes, you will.
It's what I promised to everybody: Banned people stay Banned, even if they Spam me with Apologies.
Thread: Suggestion Box
Author Posted on 2015/07/08
MKGirlism Okay, so I finally got Jump to New Posts working, and therefore, I had to change the way this Forum shows New Posts.
And therefore, all your Reads got reset, and therefore, you'd need to manually Mark them as Read.
And therefore, the "Mark (All) Forum(s) Read" Feature has to be rewritten, and therefore, it doesn't work at the moment.

In order to jump to the new Post, just Click the "New" Icon.
If you've never been to that Thread, the "New Icon" acts exactly like Clicking the Thread Title.
If you have been in that Thread before, you'll jump to the first Post you didn't read, yet.

I hope, it explains all.
Thread: Question regarding archive.dshack.org
Author Posted on 2015/07/08
MKGirlism The old Forum will be available as Read Only at all times, but the Hack Store and the ShoutBox on that Forum will be closed soon.
I'll give you some time to Move all your Hack Store Uploads, and the ShoutBox will close, as soon as the ShoutBox here works.
Thread: memes
Author Posted on 2015/07/08
MKGirlism
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2015/07/08
MKGirlism Then you should read this, to understand why that happens.
Thread: How to hack MK7 (4.x-9.2)
Author Posted on 2015/07/10
MKGirlism Can't you just use SaveFiler?
I mean, I use it all the time, it works, and you don't need to toy around with Folders, if you have SaveFiler.
Thread: Suggestion Box
Author Posted on 2015/07/11
MKGirlism

posting should use instant redirects instead of redirect pages.

If you could explain me how to do that with Includes...
(This is a Bug, not a suggestion.)


Incorrect username or password should display a "incorrect username or password" message at the top of the login page instead of taking you to a new page that says "Login failed."

Isn't that just the exact same thing?


Oh, and editing your post takes you to the first page of the thread instead of to your post.

That can be done.
(Again, this is a Bug, not a suggestion.)


Linking to a post gives a "Sorry, page not found" error.

I'm working on it already.
(And once again, it's a Bug, not a suggestion.)
Thread: Favorite Rainbow Road Themes
Author Posted on 2015/07/11
MKGirlism 1. GCN Rainbow Road.
2. N64 Rainbow Road (Wii U).
3. 3DS Rainbow Road.
4. N64 Rainbow Road (N64).

And the rest isn't even worth noting.
Thread: How to hack MK7 (4.x-9.2)
Author Posted on 2015/07/11
MKGirlism Need to know how to use it?
It's a very simple App, requiring you to just use Left, Right, and A!
Thread: Suggestion Box
Author Posted on 2015/07/12
MKGirlism The thing is:

header("Location: whatever.php?id=1");


This only works, if you call it directly.
However, unlike AcmlmBoard, I'm including the entire Forum inside "forum.php", like:
include("board/thread.php");
PHP's Header Command doesn't seem to like that, for some reason.

Also, what do you exactly mean by "Offline Posting"?
Smilies is an easy implementation: Just don't call "GetSmile()", if the Database says so.
And the Quick Reply thingy, oh joy, even more JavaScript stuff to keep in mind...Okay...
Thread: How to lower the face count in CTs made in sketchup?
Author Posted on 2015/07/12
MKGirlism Vertices is the plural of Vertex.

Vertices : The point of intersection between three or more edges is called a vertex (pl. vertices). Manipulation of vertices on the x, y, and z-axes (affectionately referred to as "pushing and pulling verts") is the most common technique for shaping a polygonal mesh into it's final shape in traditional modeling packages like Maya, 3Ds Max, etc. (Techniques are very, very different in sculpting applications like ZBrush or Mudbox.)
Source
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2015/07/12
MKGirlism I didn't work on anything all Weekend, but it's true, that the "NEW" Icon doesn't show on the Forum's Index, unless you're a Guest.
I already know about that, and it's what I'll fix, this week.
Thread: RIP Satoru Iwata
Author Posted on 2015/07/13
MKGirlism I saw it, I hope, they'll find a better President quick.
Maybe it sounds rude, but I really didn't like Iwata so much.
He did have a nice sense of humour, but that's really it.
Thread: RIP Satoru Iwata
Author Posted on 2015/07/13
MKGirlism Solaris, it's "link=URL NAME /link", not the other way around!
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2015/07/13
MKGirlism One Spelling Error, and one I already knew about.
Noted down for Bug Fixing.
Thread: Vinesauce
Author Posted on 2015/07/13
MKGirlism
Thread: Your Custom Tracks!
Author Posted on 2015/07/13
MKGirlism Yawshi, as surprising as usual!

Also, this is what I'm currently doing, but I most likely have an issue with the KMP File, which doesn't seem to work:

Thread: Suggestion Box
Author Posted on 2015/07/14
MKGirlism Honestly, I don't think there's any advantage in having a Feature like that.
I have an idea on how to do that, but I'm not sure how useful it might be.
Thread: Suggestion Box
Author Posted on 2015/07/14
MKGirlism The new ShoutBox is now Online.
It's not fully finished yet, as the "@" Button, BBCodes, and Automatic Enters aren't implemented yet.
But it's all coming along, the latter 2 are practically already implemented, but not yet in the ShoutBox.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2015/07/14
MKGirlism As of 14 July 2015

Fixed:
- ShoutBox now has a Scrollbar.
- Fixed Typo "Stikes" into "Strikes" in Profiles.
- Hide Quick Reply if Thread is Closed.
- ShoutBox: Add a delay of 4 seconds between Shouts.

Added:
- BBCode and Smileys in ShoutBox.
- Automatic Enters in ShoutBox.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2015/07/15
MKGirlism As of 15 July 2015

Fixed:
- ShoutBox for Mobile Users.
- ShoutBox can now display the "plus" (+), and "and" (&) Signs.
- Adjustments to the ShoutBox overall, so it looks nicer to Desktop Users as well.
- The "NEW" Icon now displays correct information (confirmation needed).
- After Clicking the "@" Sign, or one of the Smileys, the ShoutBox will put its focus on the TextArea automatically for you.

Added:
- Smiley Bar for ShoutBox.
- "@" Replies now work in the ShoutBox.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2015/07/15
MKGirlism As of 16 July 2015

Fixed:
- Clicking the Site Logo, will send you to the Forum Index, rather than the Site Index.

Added:
- The Topbar (Users Online) will now automatically Updates itself.
Thread: Suggestion Box
Author Posted on 2015/07/15
MKGirlism I saw the consequences about the HTML one now, it can be arranged.
And in which way should it notify you? Like, a Sound Effect, just like on the old ShoutBox (which by the way notified you, on every single Shout made)?
Thread: Custom Name Colour Tutorial
Author Posted on 2015/07/16
MKGirlism Since I see how more and more people get it wrong, I've decided to make a little Tutorial on it.

When you Edit your Profile, you'll probably see a "Custom Name Colour" field.
That Field acts like a HTML "span style" Tag.
For more information: W3Schools

In that Field, you'll need to use CSS-style attributes, such as:
font-weight:bolder;color: #00AAFF;text-shadow: 0 0 10px #222222;

This will give you a Bold, Cyan, Glow Effect.

I hope, it helps.
Thread: super mario world 64!
Author Posted on 2015/07/17
MKGirlism To Embed a Video, only use the Video ID, not the entire URL.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2015/07/17
MKGirlism As I said it 3 times already, Instant Redirects only work, if Pages are called directly.
Instead, the entire Forum gets called within the "forum.php" File, so it can't work.

I'll check why Editing a Post does this, because it shouldn't.
Thread: super mario world 64!
Author Posted on 2015/07/17
MKGirlism Don't you get it? It's a Bootleg!
Playing self created Games, which are barely controllable, is the greatest thing there is!
Thread: Your Desktop(s)!
Author Posted on 2015/07/17
MKGirlism I've been experimenting with my MacBook Pro, now that I replaced OS X with Manjaro Linux.
I went through Awesome, XFCE, LXDE, Gnome 3, Mate, even IceWM, but I still can't seem to find the best Laptop Experience...
Meanwhile I'm using Awesome on my Tablet for a long time already, and it still fits it really well.

But I decided to put KDE on my MacBook Pro Installation, which looks like this:
http://www.dshack.org/assets/images/2015-07-18-092936_1280x800_scrot.png

For reference, here's an older Screenshot of my Tablet, which still looks like this:
http://www.mkgirlism.jp/files/images/2015-03-27-231737_2160x1440_scrot.png
Well, the only difference is, the default Blue is now Pink, and the overall Font is now bigger.

Note: Prevent the Forum to stretch out, and use the Link Tags, instead of IMG Tags!
Thread: Suggestion Box
Author Posted on 2015/07/18
MKGirlism It's already suggested, and I already have it noted down.
Thread: Your Name if you were the other Gender
Author Posted on 2015/07/19
MKGirlism That's a hard one, my Name has no male counterpart, as far as I know.
As far as Usernames would be concerned: MKBoyism? MKManism? Neither of these sound right...
Thread: Suggestion Box
Author Posted on 2015/07/20
MKGirlism If it's only hidden away from Banned Users, he'll still be able to Remove Cookies, and view the ShoutBox as a Guests.
But why should you send Files meant for only 1 person through the ShoutBox, in the first place?
I know, we don't have a PM System yet, but there are 6 Million other ways, to share Files privately, in the mean time.
Thread: Your Name if you were the other Gender
Author Posted on 2015/07/20
MKGirlism But you're not even a キノピオ, in the first place!
Thread: Mario Kart Double Dash 64 DS
Author Posted on 2015/07/20
MKGirlism Fixed that Video Embed for you.
Thread: Why did you choose your current User Name?
Author Posted on 2015/07/21
MKGirlism I do Mario Karts, I'm a girl, and "ism" was something, YouTube sneakily added to my Name.
Thread: Your Desktop(s)!
Author Posted on 2015/07/21
MKGirlism
Isn't there another way to prevent forum streching?

Yes, and it's only 10 or 11 Characters more to Type.
No, because for some weird reason, it only works on the Dev Channel.
Thread: Suggestion Box
Author Posted on 2015/07/22
MKGirlism The long awaited Smiley Admin is now available to Admins and higher.
Well, sort of.

The Delete Button doesn't work yet, not because of an error, but rather because I simply didn't implement it yet.
Also, keep in mind, you don't conflict new Smileys with the already existing one.
For example:


Note how the first one has an extra Character, if the order would be reversed, the Devil one wouldn't work (and I know, people like Swiftie Luma remember that), and instead, the Smiling one will be shown, with a "greater than" sign before it.
It's a limitation to keep in mind, I'm still trying to find out, how to work around that.
Thread: Tutorial - Inserting Custom Voices/Sounds into MKDS
Author Posted on 2015/07/22
MKGirlism Why don't you just use the Edit Button?
A Forum is no Chat Box...
Thread: Why did you choose your current User Name?
Author Posted on 2015/07/23
MKGirlism Well, for some reason, "AshtonWithers" led me to a Spambot, that also uses exactly that Name.
I'm glad it turned out you're legit.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2015/07/23
MKGirlism If you've never been to a specific Thread, it'll get you to the first Page, it's not a Bug, every Forum Software does that.
Thread: Trouble Deciding What Next-Gen Console to Get.
Author Posted on 2015/07/23
MKGirlism PS4 is quite popular here, while the Xbox One is nearly a Taboo here.
I think, I'll just put the Poll to a higher priority...
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2015/07/23
MKGirlism Oh, I thought you meant the "NEW" Icon...
Could you try again? Because it works fine for me.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2015/07/24
MKGirlism No, I didn't do anything...
Perhaps Blavs just took a look at this Thread, and he fixed it before I could, because otherwise, I have no clue how.
Thread: Suggestion Box
Author Posted on 2015/07/30
MKGirlism You can now localise this Software.
Contact me to get a Template, I'll put it here, at a later time.

One thing to keep in mind: Pages and Blogs automatically adjust to the chosen Language, so don't be surprised to see an empty Index Page, that's normal.
This was meant to be a feature in YaBS 3.0, and since this Forum Software was built on that and YaFS, I'll still need to revert this, so don't panic.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2015/08/01
MKGirlism Sorry for the delay, busy busy...

I fixed Voting.
The problem was: Votes did record your User ID, they did record your Option ID, but they DIDN'T record the Thread ID.
Now they do, so now you can Vote in more than 1 Threads.

However, to fix this, I had to remove all your Votes for all Polls.
Not because I couldn't fix the problem if I wouldn't, it's because I simply didn't know which Vote belonged to which Poll.

Again, sorry for the delay.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2015/08/03
MKGirlism You can no longer use the Theme Maker, to Exploit JavaScript Code.
It's a safety measurement, so please understand.

I'm okay if you find Exploits here, but I really prefer you forward those problems to me, preferably before somebody with an evil purpose wants to use those.
Thread: Your Name if you were the other Gender
Author Posted on 2015/08/04
MKGirlism I think, he meant this L:
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2015/08/06
MKGirlism A very few, small changes:
1. You'll now be forced to the WWW Version, in case you use it without.

2. You'll now be Redirected to the Error Page, if you go to a non-existing File/Directory. Until now, this only held true for Pages/Blogs/Threads/etc.

3. Cookies will now last 6 years now, instead of 30 days.

Note: All Settings and Logins made before today, will still last 30 days.
In order to turn 30 days to 6 years now, do the following:
1. Logout and Login again.
2. Click "Change Settings" in the Footer below.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2015/08/10
MKGirlism Private Messages are available........sort of.
You can't make any new Messages yet, nor you can mark them as read yet, but the fundamentals are finally there, at least.
I'll promise to finish the PM System, within this week.
Thread: Countries you travelled to, 2015 Edition
Author Posted on 2015/08/13
MKGirlism I love travelling, but I was so stupid to only get myself a Single Entry Permit, so I can't leave Japan now, without consequences...
But anyway, Summer Holidays are almost over in most Countries (or Winter Holidays, for those at the Southern Hemisphere).
So, where have you physically been to, and how often?

Note: Touching the Ground for only a few minutes, just to switch Planes, still counts as physically being in a Country.
Note: If you're from the USA or Australia, feel free to mention the States you've been to, though I won't count them as Countries.
Note: However, if you're from the EU and/or UK, any Member States you mention will be counted as Countries.

Asia, Africa, and Oceania
Japan: Home - Since 2015
Singapore: Twice - 2013 (Aeroplane stop)
Australia: Once - 2013
Turkey: Trice - 2006, 2007, 2009
Senegal: Twice - 2004 (Aeroplane stop)

Europe
Netherlands: Former home - Until 2015
Belgium: Unlimited times - Last time: 2015
Poland: Countless of times - Last time: 2013
Germany: Countless of times - Last time: 2012
France: Few times - Last time: 2010
Slovakia: Few times - ~1999
Belarus: Few times - ~1998
Greece: Once - 2014
UK: Once - 2010
Portugal: Once - 2006
Italy: Once - 1998
Lithuania: Once - 199?
Hungary: Once - ????

North-, and South-America
Curaçao: Once - 2014
Brazil: Once - 2004

I would like to visit
Canada
China
Hong Kong
Israel
Macau
New-Zealand
South-Africa
South-Korea
Spain
USA
Thread: THE BEST POLL EVER
Author Posted on 2015/08/14
MKGirlism "Spanish Spanish" somehow sounds cute, it's like you would say "Pika Pika".

And yes, 「ピカピカ�? is an actual word.
Thread: THE BEST POLL EVER
Author Posted on 2015/08/15
MKGirlism Comic Sans, just because I wanted another Font, and it apparently looks like Cursive Writing on an Android Phone (Windows 10 Mobile still displays Comic Sans).
Thread: MK7 SD ExtData
Author Posted on 2015/08/17
MKGirlism If you don't mind, I just made one of your Images smaller and Clickable, because the Thread was stretching out.
Thread: The obligatory spam thread
Author Posted on 2015/08/18
MKGirlism *Whatever.
*Real life.
Thread: Hack Store Removals
Author Posted on 2015/08/18
MKGirlism I have tested a bunch of recent CT's, Texture Hacks, and so-called 'Texture Hacks', and I'm really not satisfied.

The following MKDS Hacks were removed:
Alpha Luigi's Mansion Replica (Ambiance 69) ~ Poor quality.
Pre-Alpha GCN Yoshi Circuit Replica (Ambiance 69) ~ Poor quality.
Tick-Tock Clock Early Base (Ambiance 69) ~ Terrible quality.
GCN Rainbow Road (Supergamecube) ~ Crashes on Respawn, and in VS Mode.
GCN Peach Beach (Supergamecube) ~ Crashes on load.

Seriously, test your CT's thoroughly, BEFORE Uploading!
If you have no way to test on an Emulator or DS, ask someone else to check for you.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2015/08/19
MKGirlism Private Messages are now fully available.
However, Notifications and Mark Message Read aren't implemented yet, but both are planned for this week.

Please understand.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2015/08/20
MKGirlism PMs can now be Marked as Read.
Mark all as Read, however, doesn't work yet.
PM Locking, PM Notifications, and Block User from PM are currently in the works.

Edit:
PM Locking now works.
Note: Only the one who started a PM can Lock a Message.
Thread: Hack Store Removals
Author Posted on 2015/08/21
MKGirlism I'll verify them again when I have the time, then.
And I don't think, Nintendo intentionally made a Missingno-like Platform for whatever reason, in Tick Tock Clock, in whatever Version.
Thread: Location of PINGAS party
Author Posted on 2015/08/21
MKGirlism Then why does this Thread even exist?
Thread: Hack Store Removals
Author Posted on 2015/08/22
MKGirlism Because you're not a Moderator in the Hack Store.
But as I said, don't Approve those Files, until these are tested on real Hardware, and Emulators.
Or did you intend to do so?
Thread: Mario Kart Toolbox
Author Posted on 2015/08/22
MKGirlism Question: Are you making MKToolbox to replace EFE, or will both co-exist?
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2015/08/27
MKGirlism I've got PM Notifications to work, some days ago.
Now I've also got Block Users from PMs to work.

To Block someone, just go to their Profile, and click "Block User".
Thread: "Super Monkey Ball: Touch & Roll" collision files
Author Posted on 2015/08/28
MKGirlism You could as well just Replace it with another STC File, and see what changes (and if the Game won't Crash).
But "STC" being a Collision/Collider could make sense, since anything else are Models, Textures, and Animations, and all the Files are related to the Model, in some way.
Thread: Mk7 save hacking help
Author Posted on 2015/08/31
MKGirlism What is your purpose of doing this?
Because we can't provide help to any "For The Win"-Hacks of any kind.
Thread: Programing Languages: Where do i start?
Author Posted on 2015/09/01
MKGirlism Only Gericom, me, and (sort of) Ermelber are Programmers, actually.

Where to start:
The best advice in the World is: Try!
Seriously, the only possible way to learn Programming, is by just doing it.
When you get stuck, just Google the thing you want to know, and for the most of the time, you'll end up at StackOverflow.

In the beginning, you'll likely do this every single minute, but it's all okay, I've been there also.

What Language:
What do you want to make? Mobile Apps? Desktop Apps? Web Apps? Games?

What Tools:
Same Question as above.
Thread: Suggestion Box
Author Posted on 2015/09/01
MKGirlism 1. It differs per screen, actually.
I don't use a Widescreen myself, so it's perfect for me.
But it doesn't mean I will never fix that, but I do mean to say, I'm aware of this.

2. No, Post Counts don't decrease, but certain Forums can be set to prevent Post Counts from increasing.

3. I know that, and it's on my Bug List already.

4. I'll take that into account.

5. I was already working on this one, though it's not as easy as it sounds.

6. It's not vBulletin, saving in between could possibly take a lot of resources.

7. That's what the "Link" thingy does.
I was actually thinking of removing those IDs, they're pointless, anyway.

I already have a Bug List, and to prevent it from growing even further, I decided to fix Bugs every Thursdays now, instead of whenever I feel like doing so (unless it's critical, of course).
Thread: Your Texture Hacks
Author Posted on 2015/09/02
MKGirlism I actually don't like this one, if I can be honest.
You've put Random Textures all over the place, it doesn't even fit.
I understand it's still in Beta, but if I take the Road for example, you should add a Border on the left and right side, so it'll look nicer already.

Or it might only seem bad, because you're using a Camera?
That's another possibility.
Thread: Your Texture Hacks
Author Posted on 2015/09/02
MKGirlism I just took care of that.
Thread: Your Texture Hacks
Author Posted on 2015/09/02
MKGirlism Originally, I was talking about the Garden one, but it actually applies to both.
Thread: Mario Kart Toolbox
Author Posted on 2015/09/02
MKGirlism It's a very decent start, I like how you made it easy to use, this time.
Any chance you will implement Support for MK7's ROMFS, or even MK7's CIA/CCI/3DS Files?
Either way, that would skip many steps for Hackers, and it'll save a lot of headaches to the End Users.
Thread: Your Texture Hacks
Author Posted on 2015/09/02
MKGirlism Sure thing, feel free to send those.
Thread: Your name when you're Japanese
Author Posted on 2015/09/05
MKGirlism Foreign Names can't be written in Kanji, anyway.
And even then, your Name is wrong, as it shouldn't contain a Space between 「アンビアンス�? and 「69�?.
プライベートメッセージ�?�楽�?��?�。 �? These are 3 words (or 4, if you count the Topic Marker), and not even 1 Space has used in between.

MKガーリス (MKGaarisu).
Thread: Your Name if you were the other Gender
Author Posted on 2015/09/05
MKGirlism

Rachel or Emily.

Sounds like the female Versions of Ray (Raphael) and Ermii respectively, pretty much.

Also, I realised I didn't think of a male Version of my real Name yet.
That's a hard one, as I don't think there's a male Version of "Yamilla", anyway.
Thread: Your name when you're Japanese
Author Posted on 2015/09/06
MKGirlism For foreign Names, use Katakana (ジョーダン, not �?�ょ�?��?�ん).

And as for "Dark Light", I would go for "闇光" (や�?��?��?�り).
"濃�?�明" (�?��?��?��??ら) actually means "Dense Bright".
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2015/09/07
MKGirlism Okay, so that annoying PM Pop-Up got replaced by a Notification Bar (will only appear when you have at least 1 unread PM).


Incidentally, I found a Bug, which doesn't let you send Replies to PMs, because of a missing User ID.
I also fixed that one, along the way.
However, that way of sending Messages is to insecure, so I'll make sure it'll use a POST Variable, instead of a GET Variable next time.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2015/09/08
MKGirlism Fixes for today:
- While sending a Reply to a PM,use $_POST for $to, instead of $_GET, for better Security.
- Mark PM read for the sender after sending. Well, sort of... Though it does get added to the Database automatically now, but you'll still need to Refresh the Page once, for some reason.
- From now on, your IP Address will now be stored during Registration, so even though you've never Logged in, your IP Address will still be recorded. This is to find Reregs and Dupes sooner.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2015/09/10
MKGirlism Did you think we stopped making Major Features?
Then you're so wrong!

Here's a Sneak Peak of what's coming (Warning: Super Early Alpha Version):
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2015/09/11
MKGirlism Show me at least 1 Screenshot of this.
It's impossible to believe it.
Thread: What CT should I make next?
Author Posted on 2015/09/11
MKGirlism Moved to Other Hacking -> Discussion.
Thread: The Super Mario Maker Levels Thread!
Author Posted on 2015/09/11
MKGirlism In this Thread, share your Super Mario Maker Levels.
Required: Level Code.
Optional: Screenshot and/or Video. If you plan to use a Photo from a Camera, make sure you shrink it to a more acceptable size, or I WILL remove it.

At the moment, I have nothing to share yet, as I'm still Brainstorming about a decent Level.
Thread: Flip a Table Logics
Author Posted on 2015/09/12
MKGirlism Default Logic: Flip a Table.

Google Logic: Flipping Tables in a random order.
YouTube Logic: © 2015 Flipping Tables, All Rights Reserved.
Apple Logic: Flipping revolutionary Tables.
Microsoft Logic: FlipTables FlipTables FlipTables FlipTables!
Sony Logic: Let people Flip their Tables, and sue them for that.
Nintendo Logic: Please Understand, Flipping Tables is against the Code of Conduct.
Linux Logic: Make Flipping Tables Open-Source.
Twitter Logic: Flip Tables within 140 Characters.
Facebook Logic: Flip Privacy-Sensitive Tables.
Google+ Logic: Not enough people to Flip Tables...
IGN Logic: 7.8/10, to much Tables Flipped.
Pokémon Logic: Can't Flip Tables, until you receive 6 Badges.
Dragon Ball Z Logic: It takes 4 Episodes to Flip a Table.
Angela Merkel Logic: We must support Flipping Tables.
Barack Obama Logic: Flipping Tables is the result of Global Warming.
Geert Wilders Logic: Do you want to Flip more, or fewer Tables?
IS Logic: Behead the Table on Camera, before you Flip it.
Hamas Logic: Bomb Israel with Flipped Tables.
Boko Haram Logic: Rape all the Flipped Tables.
Politic Logic: Ignoring the fact Muslims ever Flipped Tables.
Turkey Logic: Flip Table at the wrong side.
Hungary Logic: Build a fence, to prevent people from Flipping Tables.
USA Logic: Flip da motherfuckin Tables, Bitch!
Australia Logic: Flippin the Tables, mate!
Japan Logic: Make an Anime about Flipping Tables.
Russia Logic: Table Flips you.
EU Logic: I force you to Flip Tables, there's no way back.
China Logic: Hire more than 100 people, to Flip a Table.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2015/09/12
MKGirlism All it took, was to simply put the CSS Code in the Header, instead of the Footer.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2015/09/13
MKGirlism Likely because this isn't an Acmlmboard, apart from the Design...sort of...
Thread: Speak in Hexadecimal
Author Posted on 2015/09/13
MKGirlism 54 68 61 74 27 73 20 6E 6F 20 48 65 78 2C 20 41 72 69 61 6E 2E
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2015/09/13
MKGirlism As promised, the YouTube Alternative for ROM Hackers, also known as "ModTube", is now in Public Beta here:
http://www.dshack.org/video.php

TODO
- Recommended Video List.
- Playlists.
- Watch Page Layout (UNIQUE!).
- Embed ModTube Videos in Forum Posts.
- Video Player Styling.
- More proper Homepage.

Known issues
- Make sure you Rename your Videos manually to only contain Letters and/or Numbers, automatic Renaming hasn't been implemented yet.
- Make sure your Video is MP4, I'll work on Converting Videos later on.

Both of which aren't hard to solve, since I did that years ago already.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2015/09/14
MKGirlism I know, you already said that before, and I did try to fix it, even the way you told me how.
But in the end, it didn't fix...
Thread: Suggestion Box
Author Posted on 2015/09/14
MKGirlism It would be nice if we had a separate Ban List for the ShoutBox.
However, on this Site, once you get Banned, you can do pretty much nothing, and therefore, I don't see any use of this.

Edit:
Did you mean, a Ban List for the ShoutBox as a Feature Request?
In that case, it can be done, though I don't see a real need for it, as the TOS also applies to the ShoutBox...mostly.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2015/09/21
MKGirlism Until now, once you got Banned, you were still able to make Shouts, as long as you didn't Refresh the Page.

From now on, once you get Banned, and you don't Refresh the Page, the ShoutBox will become invisible to you, once you make a Shout.
This should solve the problem, that people could still Shout after getting Banned.

Edit:
Multi-lingual Blog Posts and Pages are now dead!
Or better said: Blog Posts and Pages are now always in English, no matter the Forum Language you picked.
Thread: Suggestion Box
Author Posted on 2015/09/28
MKGirlism At one hand, there's nothing that forbids Swastikas here, but at the other hand, the Post Layout makes things unreadable.
I'll send her a PM, once I find some time (probably in the Evening).

Redirects is a very demanding Feature, I see...
I think I'll look how I can implement those, without affecting the "include()" Structure (since Redirects don't work, because of that).
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2015/09/28
MKGirlism I know, we never finished those yet.
Thread: Suggestion Box
Author Posted on 2015/09/29
MKGirlism
I don't see how redirects are demanding, atleast not Acmlmboard-style redirects. You're already providing a link on the redirect page, just add a redirect to that URL.

Instant redirects are more involved though. You can't send new headers once you have started outputting the page, so you have to watch out for that.

I just tried it on the Dev Build, and it looks like it actually works.
I'll now Update the rest of the Files with that, it should be available here shortly.

Edit:
Okay, I just Uploaded the Files for the Forum portion of the Site, I'll do the rest tomorrow.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2015/09/29
MKGirlism
"Mark forum read" doesn't work.

I'm aware about that, as I had to change the way the Forum is marking Threads as read some time ago, and I didn't adjust "Mark (all) Forum(s) read" against it since.
Thread: Know your destiny
Author Posted on 2015/09/29
MKGirlism You are
HITLERS HERNANDEZ
The
RUTHLESS SAVIOR
Destined to
DISCOVER THE MEMES

I don't think, it can be even more Random than this.
Thread: Anti-Gravity in MKDS?
Author Posted on 2015/10/04
MKGirlism Well, sort of:


I wanted to show a Video by Yawshi (the one who made this Hack), but he apparently Removed that Video, for whatever reason.
Thread: thread in wrong location. don't read
Author Posted on 2015/10/04
MKGirlism I'll help you with this one.
Thread: Suggestion Box
Author Posted on 2015/10/04
MKGirlism That sounds quite pointless, actually, as "AM" and "PM" already define whether it's between 0:00 and 11:59, or between 12:00 and 23:59.
Thread: Ermii Kart DS
Author Posted on 2015/10/04
MKGirlism The Music used in Shrek's Swamp, reminds me somehow to this Song:
Thread: Is .kmp editing possible now?
Author Posted on 2015/10/06
MKGirlism It's possible, but it's not practical.
It requires you to Export the KMP as NKM, Edit it in the NKM Editor (EFE or MKDSCM), Hex Editors, Excel Sheets, and knowing how Floating Points and whatever MKDSs NKM Files use work.
Thread: RIP Satoru Iwata
Author Posted on 2015/10/07
MKGirlism So you Bumped a 3 month old Thread, just to Spam?
Don't let it happen again!
Thread: Mario Kart DS Pre-alpha Replica
Author Posted on 2015/10/09
MKGirlism I've been wondering it all the time: How do you know how MKDS Alpha looked like, apart from GCN Yoshi Circuit?
Thread: Suggestion Box
Author Posted on 2015/10/10
MKGirlism Since there's a high demand for Bootstrap in the real world, these days, I decided to learn it.
So now this Forum uses Bootstrap.

There wouldn't be much to notice, except that:
- The Menu is different.
- The whole Site is more responsive.
- The ShoutBox can no longer be scratched in such a way, that the entire GUI will fuck up.
- Images and YouTube Embeds are now fully responsive.
- The overall GUI is finally perfectly aligned.

Additionally, I have already Updated the public Themes, to reflect these changes.
People who use Theme Maker should Update their Themes themselves.

The easiest way would be, to just save a Copy of what you already have, empty the entire Editor, and Save it.
This will give you the latest Version of the "DSHack" Theme (I hope), from there you can re-tweak your Theme.
Thread: Batch PNG to CTEX Converter
Author Posted on 2015/10/11
MKGirlism http://store.dshack.org/index.php?/file/161-batch-png-to-ctex/

It's a very simple Toolset, which allows you to effortlessly Convert PNG Files to TGA Files, and TGA Files to CTEX Files.
I made this, because I was annoyed by the fact, I had to Convert all PNG Files to TGA Files in Photoshop 1 by 1, because all Batch Converters are Shareware, for a mysterious reason.
Besides that, NW4C's Texture Converter Tool doesn't allow Wildcards, meaning that if you have a massive amount of Textures to Convert, you must Convert those 1 by 1.

With this Toolset, I've finally removed these restrictions.

Enjoy!
Thread: Batch PNG to CTEX Converter
Author Posted on 2015/10/11
MKGirlism ETC1, which is what you can literally see, when you open the BAT File...
Thread: Batch PNG to CTEX Converter
Author Posted on 2015/10/11
MKGirlism Probably because DevIL only works with <24-bit TGA Files, I'm not sure if it supports 32-bit at all, which is important for Transparency.
Thread: MK7 CT
Author Posted on 2015/10/13
MKGirlism Here's a little Starters Pack: https://www.dshack.org/store.php?page=file&fid=3
To change whatever resides inside SZS Files: http://archive.dshack.org/thread.php?tid=2308 (There is still no EFE Thread on this Forum, for some reason...)
Highly recommended for Textures: https://www.dshack.org/store.php?page=file&fid=161
And if you're using an MK7 ROM (instead of LayeredFS): https://www.dshack.org/store.php?page=file&fid=104

Okay, now you have the Tools, mostly, because you'll still need Maya 2012, 2013, 2013.5, or 2014 (Or 3DS Max from the same years).
If you use Maya, you must use the BAT File in the "DS and 3DS Hack Pack", to run Maya, in order to Export your CT as CMDL or BCMDL.

While Exporting, make sure your CMDL Name matches with the Tracks' Name, or it will not work.
Additionally, make sure you disable Fragment Lighting for all Materials in Maya or 3DS Max.

If you don't have Maya, or if these steps are to difficult, you can as well use EFE's CMDL Importer, but it's still unstable.
Thread: MK7 CT
Author Posted on 2015/10/14
MKGirlism The next step, is to read the entire Text I just wrote again.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2015/10/15
MKGirlism It's not fully fixed yet, but at least, the Quick Reply Box is hidden away in Recycle Bin.
I'll due the rest later, due to the lack of time.
Thread: New Members thread
Author Posted on 2015/10/16
MKGirlism So you came all the way here, for me? (°ω°)
Welcome, anyway.
Thread: MK7 CT
Author Posted on 2015/10/17
MKGirlism
Do the Plugins also work with 3DS Max 2012 64x or only with 32x ?

It does, but higher is better.

it needs to be 3dsmax 2011 32x

That only applies to the DS Plugins.
Thread: KMP Expander - a MK7 KMP Editor
Author Posted on 2015/10/18
MKGirlism Nice one, are you going to make a Map also?
Also, you spelled "Respawn" as "Respwan" on those Tabs.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2015/10/23
MKGirlism - You can now use the Enter Key, to submit Shouts. Use Shift + Enter to make a New Line.
- Fade Animation will no longer occur in the ShoutBox.
- The "You've got a new PM" Bar will no longer show, if you already read the said PM.
- You'll now be Redirected to the PM, once you send a PM.
Thread: Your Custom Tracks!
Author Posted on 2015/10/23
MKGirlism Obviously not, it's GCN Rainbow Road.
Thread: Mario Kart Double Dash 64 DS
Author Posted on 2015/10/25
MKGirlism Closing this Thread, to prevent more Bumps and Spams, until Yoshimaster shows more progress.
Thread: MK7 CT
Author Posted on 2015/10/26
MKGirlism
3Ds Max says: Output File Name is wrong , but I didn't inserted any...

Because you actually have to insert a File Name, the exact Track Name, to be exact.
So if you want to put your CT on Toad Circuit, your File Name has to be "GctrToadCircuit", for example.
Thread: MK7 CT
Author Posted on 2015/10/26
MKGirlism It should be an option while Exporting, but I'm not entirely sure, as I use Maya 2014 instead.
Thread: MK7 CT
Author Posted on 2015/10/27
MKGirlism Don't you by any chance have another option called, "Export with options"?
Best is to ask Pablo, he uses 3DS Max.
Thread: Is a Supe Mario 3D Land Editor possible?
Author Posted on 2015/10/27
MKGirlism Unfortunately, SM3DL Levels reside in separate Files.
Fortunately, according to people from Kuribo64, it's similar to Super Mario Galaxy 2 (Tool: Whitehole), meaning it's actually possible.

But I tried to make a very simple Edit into an SM3DL Level, which ended up not loading.
Thread: Models making/preview.
Author Posted on 2015/10/27
MKGirlism Nice to see more people, who want to get into MK7 Hacking.
Model Animations are definitely possible, how to do that is another question.

To make (B)CMDL Files, you'll need a few Tools, which are all packed in the DS and 3DS Hack Pack.
The most important ones, are the 3DS Max Plugins (DccPlugins), 3D Editor (to verify your VRAM usage), and Creative Studio (to turn CMDL Files into BCMDL).
Before you Export anything with the Plugins, make sure you disable Fragment Lighting on all Materials.
I'm a Maya user, so I don't know how to do that with 3DS Max.

It's highly recommended to Compress your CTEX Files, before you turn your CMDL Models into BCMDL Files, use this.
Thread: MK7 CT
Author Posted on 2015/10/28
MKGirlism
Well here a little tips (I got it working on max 2014)

To correct the first problem "Unknown keyword "count" "
add "NW4C_ROOT" Environnement variable in the dirrectory that go Every 3DS NW4C tool (creative studio etc)
Then open Macroscript debugger (listenner)
It will tell you everything it need and where it need to be :)


That's to complicated.
You can as well just make a new Folder somewhere (like: C:\\NW4C), and only set the "NW4C_ROOT" Variable to that Folder.
Windows will take care of the rest for you.
Thread: Your Custom Tracks!
Author Posted on 2015/10/31
MKGirlism

I actually like this evil Cake thingy.
Thread: Need some people for my hack
Author Posted on 2015/10/31
MKGirlism
If you still encounter a slow motion bug you could try to use a New 3DS and overclock it, that might help it. I don't own one so I can't test it. However, it would be a shame if certain tracks were only playable on the New 3DS.

It's not possible, even if you put a legit Cartridge of MK7 into a New 3DS, it'll still execute it as an old 3DS Game, and therefore, it'll still use the RAM and CPU Limits of an old 3DS.
In order to make it work differently on a New 3DS, MK7 should have been re-Compiled, using the New 3DS DESC, and with at least SDK 10.0 (which matches Firmware 9.x).

But I don't have the MK7 Source Code, nobody other than Nintendo's MK7 Team (or Retro Studios) has, so unless one of the people from the MK7 Team would sacrifice his or her job, there's no way to re-Compile MK7 for New 3DS.
Thread: Need some people for my hack
Author Posted on 2015/10/31
MKGirlism Yes, I'm sure about that.
Another important thing I didn't mention, is that VRAM in the old 3DS and New 3DS is exactly the same, and so is the GPU.

Besides, I didn't say anything about Overclocking.
Thread: Need some people for my hack
Author Posted on 2015/10/31
MKGirlism Like I said, I never said anything about Overclocking, except that I didn't say anything about Overclocking.
Besides, not everyone (can) use(s) HANS, so if you want to provide such CT's, you'll need to Test them without Overclocking, before you put those up in the Hack Store.

And CT's being slow is not a Bug in MK7, it's a Bug in the Model and/or KCL you have made.
SketchUp is known to fuck up Models, by adding more Triangles than necessary.
Other than that, EFE's BCMDL Converter is still Buggy.
And finally, Collision also counts for the amount of Triangles shown in-game, so let's say: 2000 Triangles in the Model + 2000 Triangles in the KCL = 4000 Triangles total.
So if you make a KCL File, make sure you use a separate OBJ File, in which you remove everything the Player will never touch.
Thread: Need help getting started with MK7 modding.
Author Posted on 2015/11/03
MKGirlism
Where can I find the 3ds max plugins and other tools I'll need? I already have Every File Explorer.

http://store.dshack.org/index.php?/file/3-ds-and-3ds-hack-pack/
http://store.dshack.org/index.php?/file/161-batch-png-to-ctex/

Are there any limits I should be aware of like, poly count limit, texture resoultion limit, etc...

There's an official Limit of 512 kB of VRAM.
However, Pablo already figured out, the real Limit is 2 MB of VRAM.

Also, Textures must be the Power of 2, and no bigger than 256x256, if I'm right (because if not, it'd be no bigger than 128x128).
And finally, it's a general rule for any Console: Keep the Poly Count for irrelevant details as little as possible.
Like, no need to make a High-Poly Palm Tree, which is so far away, the Player will never reach it, anyway.

Speaking of that, it's best to completely remove irrelevant details from the KCL Model, and keep that Model limited to just Road, Walls, and anything else the Player can touch.
Thread: Need help getting started with MK7 modding.
Author Posted on 2015/11/03
MKGirlism Yes, in the first Link, there's something called "3DEditor".
Once you Export your Model from Maya or 3DS Max to CMDL, you can use that Tool to verify it.
But as Ermii already said, Compression really matters, which is why I put up the second Link.
Thread: Need help getting started with MK7 modding.
Author Posted on 2015/11/04
MKGirlism Why would Units matter?
You can as well just take an already existing MK7 Model, Scale and Position your CT, so they both match the Start Position, and done!
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2015/11/04
MKGirlism If you don't have an Avatar set, your default Avatar will now be:
Thread: Importing tracks from other games? (Specifically, Mario Kart GCN)
Author Posted on 2015/11/06
MKGirlism So far, all MK7 CTs that are currently available are Ports, actually.
The hardest part of making own CTs in general, is being creative, and most of these kind of people we have here do MKDS CTs only.

As for "shortcuts", if you mean, "is there a way to skip a few steps", yes there is.
However, it's really Buggy right now, as Textures will display incorrectly (especially Textures with Transparency are arseholes, in this case), there's no way to add any kind of Animation, and the Track will most likely Lag (because it doesn't Compress any Textures to ETC1).

The final File Format you want to have for the Model alone is "BCMDL", but packed into "SZS" Files.
If you want to go through the slow-but-good way, you'll need to keep in mind, you will see much more weird File Formats.
Thread: MK7 CT
Author Posted on 2015/11/06
MKGirlism First off, Right Click "This PC", and choose "Properties".
Go to "Advanced System Settings", click "Environment Variables", and click "New...". (User or System, it doesn't matter.)


Before you Export your Model, make sure you do this little extra step:
1. Go to Window -> Rendering Editors -> Hypershade.
2. While you have that open, go to NW4C -> NW4C Set Material Attribute.


While Exporting, make sure it looks about like this:


In Creative Studio (NW4C\\h3d\\tool\\bin\\CreativeStudio), perform the following steps:
Thread: MK7 CT
Author Posted on 2015/11/06
MKGirlism It's done in 3D Editor (NW4C\\h3d\\tool\\3DEditor).
However, my Tablet doesn't want to show me the Properties Window, when I want it to, so I can't explicitly show it, at the moment.
Thread: MK7 CT
Author Posted on 2015/11/06
MKGirlism There is no hard limit, or if there is, we don't know.
And 2 MB applies to the total VRAM, which means Textures, Materials, and Vertices together.
Thread: Importing tracks from other games? (Specifically, Mario Kart GCN)
Author Posted on 2015/11/06
MKGirlism
If you want to learn how to get models out of other Mario Kart games, you can check out the Porting Tutorial on wiki.tockdom.com. However, it would be nice if you ported a different track as I'm currently attempting to port GCN Yoshi Circuit. I already have the model as BCMDL. Having duplicate ports would just be a waste of time and energy.

I like how the people from Tockdom think, that the Beta ROM is unofficial, though...
Thread: Importing tracks from other games? (Specifically, Mario Kart GCN)
Author Posted on 2015/11/07
MKGirlism

Also @mkgirlism I don't intend to get into any illegal rom activity here, but how would I get these supposed SZS files for Mario Kart 7?


Only a few minutes after this Post, Super put up a Tutorial about this:
http://www.dshack.org/forum.php?page=thread&tid=109
Thread: How do you make a KMP?
Author Posted on 2015/11/07
MKGirlism Do you think we can take you seriously, if you can't be more descriptive than "Title"?
Try again.
Thread: How do you make a KMP?
Author Posted on 2015/11/07
MKGirlism Okay, that's better.

Right now, you'll need a Hex Editor, a more proper Tool (KMP Expander) is still in Development by Ermelber.
KMP Expander is not ready for use yet, so either wait a bit longer, or let others work on your KMP.

I know you wanted to have a more open Answer, but at the moment, it's as open as it can get.
Thread: MODEL IMPORTING HELP
Author Posted on 2015/11/07
MKGirlism Just to make it clear, do you want to Export, or Import it?
If MKDSCM doesn't work, you can as well try EFE.
Thread: MODEL IMPORTING HELP
Author Posted on 2015/11/08
MKGirlism What does the Error message exactly say?

Also, what is your native Language?
Not to be rude, but I can only understand a half of what you're saying.
Thread: Staff 180!
Author Posted on 2015/11/12
MKGirlism First off, this wasn't discussed democratically, so my apologies for that one.

Anyway, I've noticed that Davidevgen, Solaris, and Szymbar15 have been inactive, and therefore, I revoked their Moderatorship.
In return, I decided to give Super a chance as a Moderator.
Seriously, he did lots of useful Tutorials lately, and he's very mature, for a kid.
Besides, now with Solaris and Davidevgen being regular Members again, Tomix from Team America would have been alone for some time, while Team Europe is asleep.
Not that I don't feel lonely at Team Japan, but...well...you know what I mean!

Current Staff:
Team Japan:
MKGirlism

Team America:
tomix
Super

Team Europe:
Haruhi Ermiiworth
Yawshi
Gericom
Thread: Your Custom Tracks!
Author Posted on 2015/11/15
MKGirlism Jesse, I tried that CT before, and it's not the Viewport that's small, it's the entire Model that's small.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2015/11/16
MKGirlism ModTube Update: Video Watch Page Style!
(Beware, use CSS Code in the same way you used with Custom Name Colours, so no need to define a Class or ID.)

Thread: Survey: New Big Features
Author Posted on 2015/11/17
MKGirlism I've been planning some new big Features for this Forum, however, I'm unable to get them all working in a short time.
That's why I decided to share my plans with you, and I'd like to know how important the planned Features are for you, and based on that, I can re-order my priorities, or even remove it altogether (if something gets rated really unimportant on average).

Rating is really simple: Give a value between 1 and 10, with 1 being the least important, and 10 being the most important.

1. Local Moderators (people who can Moderate specific sections).
2. QA Forums (like the "Help" Sections of the old Forum, with Best Answers, etc.).
3. ModTube (you know, that YouTube replacer thingy).
4. Birthday Calendar.
5. Staff List (so you can see who's a Moderator, Admin, or Root in 1 sight).
6. Report Centre.
7. Custom View (so you can alter the Interface, without affecting it for anyone else).
8. Dashboard (possibly to replace the Blog, featuring Community News, new Posts, new PMs, etc. on a single Page).
9. Single Sign On (so you can Login to the Wiki and Hack Store, using your Login Details of this Forum).
Thread: Where do I find a 1.1 Update Cia?
Author Posted on 2015/11/17
MKGirlism To start off, this is not a Piracy Forums, so we won't help you finding one, nor we will share you one.

As far as I can remember, Pablo used a 1.0 ROM, extracted anything from 1.1, and overwrote what's in the 1.0 ROMFS, although I'm not entirely sure.
Thread: How do you make a KMP?
Author Posted on 2015/11/18
MKGirlism Never Delete Enemy/Item Points entirely, create a new Path instead (or otherwise, put them in a Circle, if you don't care about CPU and Items yet).
Also make sure none of these Points, and neither the Start Line Object, comes beneath the Model (tip: Hold the right Mouse Button while moving the Points, in order to position the Y Axis correctly).
Thread: Mario Kart Second Circuit
Author Posted on 2015/11/19
MKGirlism That was because the IMG Tags only worked for non-capitalised Extensions, now I've added support for capitalised Extensions, so it should work now.
Thread: How do you make a KMP?
Author Posted on 2015/11/20
MKGirlism Could you try to set "Prev 1" and "Next 1" in the Enemy- and Item Point parts to "-1"?
It's what I did for multiple other KMP Files before.
Thread: Is it possible to create patches for Nintendo 3DS games?
Author Posted on 2015/11/20
MKGirlism That's exactly what I already told him on MKBoards, though.
Thread: Survey: New Big Features
Author Posted on 2015/11/20
MKGirlism Okay, thanks for your input, everyone!

So:
Must do
Report Centre

Should do
Dashboard
Custom View

Could do
Staff List
Single Sign-On

Won't do
Local Moderators
QA Forums
ModTube
Birthday Calendar

Since ModTube was already in the works, I would advise you to Re-Upload the Videos you've Uploaded already to another Service, as ModTube is going to be removed.
Thread: Need some people for my hack
Author Posted on 2015/11/21
MKGirlism I've merged the 2 Threads.
Could you keep Questions regarding the same CT in 1 Thread, next time?
Thread: Your Custom Tracks!
Author Posted on 2015/11/22
MKGirlism Only use the Video ID, when embedding a Video:
FAQ Page.
Thread: New Mario Kart DS demo dumped
Author Posted on 2015/11/22
MKGirlism What's interesting is, I can't find the ROM, not even as a Scene Release.
Thread: Is it possible to create patches for Nintendo 3DS games?
Author Posted on 2015/11/23
MKGirlism
Can someone else edit for me please?

Then learn doing it by yourself.
We all have our own shit to care about, and these little Bugs you want to fix aren't in our interest, neither.

Not to be blunt, but if you don't do it by yourself, you'll never learn to do it yourself, it's just the way it works.
Thread: [TUTORIAL] How to use KMP Expander at its best
Author Posted on 2015/11/26
MKGirlism Only if you drag with your right mouse button, the Y Axes will automatically edit, based on the OBJ Model.
The left mouse button will keep its Y Axis.
Thread: Suggestion Box
Author Posted on 2015/11/26
MKGirlism As Squid already said, you'll need to hold down Shift, and press Enter, in order to have a new line.
It has been the same thing on the old Forums.
Thread: Suggestion Box
Author Posted on 2015/11/26
MKGirlism Yes, I just implemented it.
Thread: How did your day start off?
Author Posted on 2015/11/26
MKGirlism Well, when I woke up (read: Just now), I stood up, and made up my Bed.
After that, I Unlocked my Tablet, and opened all Websites I visit most at once.
Thread: MK7 KCL ID Calculator
Author Posted on 2015/11/27
MKGirlism Ace job, this definitely looks like it'll save lots of time!
Thread: Which is the latest object list?
Author Posted on 2015/11/27
MKGirlism Well, his Question was, which one is the latest, not which one is the most complete.
Thread: Which is the latest object list?
Author Posted on 2015/11/28
MKGirlism Best is to Update our Wiki, as it's more properly supported by us.
Thread: Which is the latest object list?
Author Posted on 2015/11/28
MKGirlism Either that, or in RaceCommon.szs, yes.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2015/11/30
MKGirlism Added:
"Press Enter for new line?" will now be stored in Cookies.
ShoutBox Height is now adjustable through the Footer, you can choose any Number between 150 and 500.

Bugs Fixed:
Smilies and BBCode are now being rendered in Thread Preview, and deleted Posts are no longer been shown there.
Avatar Size in Threads for Mobile Users.
Thread: Suggestion Box
Author Posted on 2015/11/30
MKGirlism It's already been planned, no worries.
Thread: Suggestion Box
Author Posted on 2015/12/01
MKGirlism I've pushed a few small changes to this Forum, but I forgot to tell them:
1. ShoutBox Height is no longer visible to Guests.
2. You now have the possibility to show Seconds to your chosen Time Format.
3. Date Formats and Time Formats are now automatically selected, based on what you're currently using, so you no longer need to worry you forgot to re-set it.
4. Moderators or higher, as well as the User him- or herself can now see the reasons why somebody got a Strike, and when it'll expire. It's visible with the Strikes Count on everybody's Profile.
Thread: MK7 KCL ID Calculator
Author Posted on 2015/12/01
MKGirlism
Nice, now I don't have to deal with the DSHack wiki being down. :P

Well, I'm wondering, how comes that the Wiki is only down for you, all the time?
And even if it's true, then how comes you can still Post here?
Thread: MK7 KCL ID Calculator
Author Posted on 2015/12/02
MKGirlism Then I don't know, because normally, I have to Restart HTTPD manually, each time something is down, and if something is down, then all Websites on the same Server should be down.
Perhaps your ISP is fucking up your Internet sometimes?
Thread: Super Mario Kart 7 - All custom tracks that I see
Author Posted on 2015/12/03
MKGirlism Just curious, how does it differ from CTGP-7 and Kinda Unnamed MK7 Hack?
Also, did you also consider making CTs yourself, for this Hack?
Thread: The obligatory spam thread
Author Posted on 2015/12/03
MKGirlism Didn't Quotes already serve as Copy/Paste?
Thread: Super Mario Kart 7 - All custom tracks that I see
Author Posted on 2015/12/04
MKGirlism
No i don't make my on tracks but I asked permission from the creators of each CT


Update Official Release:

Custom Tracks:
F-8 Circuit
CT Canyon
SandCastle Park


Thread: Super Mario Kart 7 - All custom tracks that I see
Author Posted on 2015/12/04
MKGirlism It's not a problem you use my CTs, they've been put on the Hack Store for this reason, but if you really claim you ask for permission, and you use mine without asking for permission, what would it say about the rest of your personality?
Because the only thing I can actually Fact Check, already turns out to be false.
Thread: [TUTORIAL] Dumping content from games: For Dummies!
Author Posted on 2015/12/05
MKGirlism MK7tester, that doesn't look like the MK7 ROMFS at all, are you sure it's not a different game?
Thread: Issues with HANS
Author Posted on 2015/12/06
MKGirlism In "RomFS Builder", are you sure you select the "romfs" Folder?


Also, make sure you don't choose the Custom Code Option (or however HANS calls it), and keep the CPU at 268 MHz.
Thread: Mario Kart Toolbox
Author Posted on 2015/12/06
MKGirlism
It doesn't work on windows 10.

I'm using Windows 10, and it works fine for me.
Thread: Dreams
Author Posted on 2015/12/08
MKGirlism I dreamed a bunch of Kanji, that apparently made sense.
Like: 夢 (dream), 猫 (cat), 牛 (cow), 肉 (meat), �? (to hold), etc.
And the most bizarre part is, everything is correct!

That's what happens, when you intensively try to learn all the Kanji...
Thread: Whitescreen freezes?
Author Posted on 2015/12/10
MKGirlism
So does this KMP look problematic to you? I know it looks like shit, but I intended on fixing it later...

It's going wrong in many different ways:
1. Checkpoints going to places you normally never drive.
2. Checkpoints overlapping other Checkpoints.
3. The whole thing looks like you were extremely stressed out, while making this KMP File.
4. How about Enemy Points and Item Points? Did you make sure they're inside the Checkpoints?
Thread: Whitescreen freezes?
Author Posted on 2015/12/11
MKGirlism You can use that funny button at the top-left corner, to draw your own Checkpoints, and all the other Points, so no need to drag them into the right place, unless you need to fix them, really.
And yes, unlike in MKDS and MKW, having Enemy Points and Item Points inside the Checkpoints is required for the CT to work.
Thread: Where are the collisons for objects stored ?
Author Posted on 2015/12/11
MKGirlism
Only certain objects have editable collision files (such as ramps and platforms). Most of the other objects' collision is hardcoded so you've pretty much got no chance in changing it.

Haven't you noticed those KCL Files, other than the Tracks'?
That's the Collision of the Objects...mostly.
Thread: Whitescreen freezes?
Author Posted on 2015/12/12
MKGirlism I checked your KMP File, and even after my advice, your Enemy Points and Item Points are still outside the Checkpoints.
Let's repeat it again: You must put all of these Points inside the Checkpoints, all of them!
Thread: Help with Custom Track
Author Posted on 2015/12/12
MKGirlism 1. Welcome to the Forums.
2. What is the exact error?
3. Preferably avoid using the BCMDL Generator in EFE, it'll make your transparent Textures intransparent, and it'll make your CT Lag in-game. Use Maya or 3DS Max with the NW4C Plugins + Creative Studio instead.
Thread: Whitescreen freezes?
Author Posted on 2015/12/12
MKGirlism "Having all Enemy/Item Points inside the Checkpoints" isn't the same as "Remove almost all Enemy/Item Points entirely".
I'm bloody sure, that 3 Enemy Points and 2 Item Points will never work.
Thread: Help with Custom Track
Author Posted on 2015/12/13
MKGirlism No, it can also mean, you can use both side-by-side.
3DS Max and Maya have NW4C Plugins, made by Nintendo themselves, and SketchUp doesn't, that's why I mentioned these 2 Apps.
Thread: Help with Custom Track
Author Posted on 2015/12/13
MKGirlism To give you some tips, I'd need to know what you're exactly trying to do, at this very moment.
I don't want to give tips, that'll end up being irrelevant to you.
Thread: Suggestion Box
Author Posted on 2015/12/15
MKGirlism Simple thing to add...done.
Thread: A few problems with my custom track
Author Posted on 2015/12/19
MKGirlism I fixed the Video Embed for you.
Next time, use only the Video ID.
Thread: Thwomps (Dossun) on custom track in SNES Rainbow Road
Author Posted on 2015/12/19
MKGirlism Why don't you use "dossunStar/dossunStar.bcmdl" then?
That's just the Thwomp itself, so without the moving road part.
Thread: [TUTORIAL] Inserting Mario Kart 7 Hacks: For Dummies!
Author Posted on 2015/12/21
MKGirlism Because I get asked by Japanese people for a Translation a lot, I just made a Japanese Version of this Tutorial:
http://www.mkgirlism.jp/index.php?mode=post&id=7&lang=jp
Thread: Animal Talk �?็็็็็็็็็็็็็ʕ•͡ᴥ•ʔ �?้้้้้้้้้้้
Author Posted on 2015/12/21
MKGirlism Moo! (°ω°)
Thread: Your name when you're Japanese
Author Posted on 2015/12/21
MKGirlism More like ユシェ, because ゆ�?� reads more like "yuhe", which means "go towards hot water" (湯�?�).
Thread: Thwomps (Dossun) on custom track in SNES Rainbow Road
Author Posted on 2015/12/22
MKGirlism I assume you didn't even listen to what I said...
Thread: Ermii Kart DS
Author Posted on 2015/12/22
MKGirlism No need to Quote a Video Embed, in order to make this Thread longer to load, Megakoopax.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2015/12/23
MKGirlism You can now 'delete' Shouts from the ShoutBox.
Moderators can remove and unremove anyones' Shouts, and see what used to be before it was removed, so it's still not possible to show Warez or Porn in the ShoutBox, without us noticing it.
Normal Users can only remove and unremove their own Shouts.
Thread: Your name when you're Japanese
Author Posted on 2015/12/24
MKGirlism
How the fuck you translate Ermiiworth

エーミーウォーズ。
That's the closest I can get.

Why don't you find out? http://www.linguanaut.com/japanese_alphabet.htm

That's weird, they still have "wi" and "we" on their list, even though both are 0% used, nowadays.
Thread: SGC's Bull Shit Hacking Tutorials! :3 All of this is 100% True! I promise!
Author Posted on 2015/12/28
MKGirlism There's a cow on my balcony; she's sukeerii (scary)! 人 | (°ω°)
Thread: Whitescreen freezes?
Author Posted on 2015/12/29
MKGirlism It actually depends on how it overlaps.
This is the GCN Luigi Circuit KMP I made for DarkFlare, a few months ago:



This one works fine.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2015/12/30
MKGirlism I finally managed to fix the remaining issues with the ShoutBox:
1. The 4 second Timeout now also applies to the Enter Button users.
2. During these 4 seconds, you won't be able to write anything, this prevents you from (accidental) Spam.
3. After 4 seconds, the Text Box will restore, as well as the Shout Button, and the Enter Button, and additionally, the focus will also go to the Text Box, so you don't need to click the Text Box again, after each Shout.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2015/12/30
MKGirlism An additional fix: In the Mobile Version, all Threads now have the exact same width (100%), so Posts no longer look weird.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2015/12/30
MKGirlism For PMs, I think this feature is okay, but for ShoutBoxes, I expect an even bigger Drama or Flame War, if the target User finds out he or she got ignored.
Besides, unlike PMs, Shouts can be viewed by all Users, so if the first person ignores the second person, then people 3, 4, 5, 6, etc. will still see this, and will get them on their nerves.

So no, I don't like this idea.
If you really feel frustrated, there's a way to PM the Staff, and in the future, there will be a Report Centre.
After that, there's still a nice ignore button inside your body, which doesn't need to be Programmed, just 'unlocked' psychologically.
Thread: Server Migration Notice
Author Posted on 2015/12/31
MKGirlism So, the people from the Datacentre in Alphen aan de Rijn (Netherlands) informed us, they will migrate this Server to a new cluster.
The big advantage will be a faster running Server (and websites Hosted on it), and more stability.
Other than that, nothing else will change.

The Site will be taken Offline during the Migration, because the Server will also be.
In order to make this the least noticeable for you, the migration will happen on Wednesday 6 January 2016, on 18:00 Japan Time (10:00 European Union Time) (4:00 East American Time) (1:00 West American Time).

We chose this time frame, because that's when this Site is the most quiet on average, as Europeans are at School, Americans are asleep, and Japanese and Australians...well...I'm the only active person in this Category.
Thread: Happy New Year! (2016 Edition)
Author Posted on 2015/12/31
MKGirlism 2016 just started here, so: Happy New Year!
Thread: Server Migration Notice
Author Posted on 2016/01/01
MKGirlism Server Migration has been successfully completed.
I broke the planned date, I just wanted to get over with already, as I was the only person Online, anyway.
Thread: whitescreen
Author Posted on 2016/01/01
MKGirlism It's quite difficult to verify, as one part of the CT falls outside the Viewport.
But what I've found is:

1. The Startline object is outside the Checkpoints, it's supposed to be inside.
Wherever you put the Sun object, doesn't matter.
2. Item Paths are even more interesting, because the 0th Path has 1 as both Prev 1 and Next 1, and the 1st Path has 0 as both Prev 1 and Next 1.
Fixing that one would be easy: Simply remove the 1st Path (I mean, the one with ID 1, not the first on the list), so you'll be left with only 1 Item Path. After that, make sure you change Prev 1 and Next 1 to 0.
3. The Y Axis for almost all Item Points is 0, make sure it's at least +1.
Thread: Need some major help with my CT, a few problems here and there
Author Posted on 2016/01/02
MKGirlism Since you deny to understand it, I'll try it one more time with Screenshots.

Problem 1
Go to Windows Explorer, right click "This PC" > Properties.
On the left hand side, press "Advanced system settings" > "Environment Variables" > "New...".
Do this:


After that, you double click one of the following BAT Files:


Once open, do your Modelling, and at the end, go to "Window" > "Rendering Editors" > "Hypershade".
Once open, go to "NW4C" > "NW4C Set Material Attribute...".
Select all Materials in Hypershade, and then in NW4C Set Material Attribute, make sure "Fragment Lighting" is turned off.


Go to "NW4C" > "NW4C Export with Setting...".
Follow the instructions here:


Exporting will take some time, so don't freak out if it seems it'll freeze.

Then finally, open Creative Studio, and while opening, it's important you wait!
Once you click anywhere while it's still opening, it'll Crash.

Now following this:


I hope you know the rest.

Problem 2
It depends on what you mean.
If the Model is all black, then select the entire Model, and go to "Normals" > "Unlock Normals".
If the Model is in Wireframe, just press "6" on your Keyboard.
If the Model is all white, then you'll need to re-apply the Textures.

Problem 3
I don't know about this one, you can ask Pablo, Yawshi, or Ermelber for that.
Thread: KMP not working
Author Posted on 2016/01/02
MKGirlism Make sure the Startline Object is completely inside the Checkpoints, because it's half inside, at the moment.
And the next thing I'm wondering is, why did you make all Checkpoints mandatory?
Thread: Manually editing KMP file with HxD crashes EFE & KMP Expander when replacing or opening file
Author Posted on 2016/01/03
MKGirlism When adding or deleting anything from the KMP File manually, you always need to make sure you change the Header of the KMP File, also.
This is to match the amount of values you have.

Also, be aware that MK7 uses Little Endian Floating Points, which means that not only you'll need to keep decimals as Hex in mind, it also means the values are reversed.
Like, 44FC0000 becomes 0000FC44.
Thread: Manually editing KMP file with HxD crashes EFE & KMP Expander when replacing or opening file
Author Posted on 2016/01/04
MKGirlism For this part, I think Ermii, Pablo, or perhaps Yawshi may be of a more proper assistance.
Thread: Manually editing KMP file with HxD crashes EFE & KMP Expander when replacing or opening file
Author Posted on 2016/01/04
MKGirlism
UPDATE 2: Close this thread. MK7tester helped me solve it! :D

Okay.
Thread: How to fix lag?
Author Posted on 2016/01/05
MKGirlism The most important one is, Compress your Textures as much as you can.
Thread: How to fix lag?
Author Posted on 2016/01/05
MKGirlism Use my Tool, to make quick Compressions:
http://www.dshack.org/forum.php?page=thread&tid=94

Be aware, however, that Transparency will be lost.
Thread: How to fix lag?
Author Posted on 2016/01/06
MKGirlism
I couldnt find that file on DLL files.org, so it was obviously meant to be included, but it's not

Are you sure?
http://jp.dll-files.com/msvcp110d.dll.html
I found this wothin secpnds there!

Update because there's no "edit post" feature.

Then it means you're blind:
Thread: Strange error with new N4WC-exported model
Author Posted on 2016/01/06
MKGirlism
Could this be a result of not turning off fragment lighting?

Yes.
Thread: Large filesize when using Creative Studio
Author Posted on 2016/01/06
MKGirlism Transparent Textures simply take much more space than non-transparent.
Also, CMDL is just the plain Model in XML Format, so Textures are excluded (and therefore, as separage CTEX Files).
BCMDL, on the other hand, is the Binary Model Format, and Creative Studio merges all Textures, Animations, and tbs Model itself into a single File.

These are the 2 reasons why the BCMDL got bigger.
There will be no difference when it comes to Lag, though.
Thread: MK8 Hacking, yes or no?
Author Posted on 2016/01/06
MKGirlism Pablo suggested me to add an MK8 Section in the Hack Store.
I could as well just ask the Staff about this, but that would be to elitist, so I decided to ask it everyone.

So, the Question is simple: Is anybody here interested in MK8 Hacking?
And if so, should we as well Host MK8 Custom Tracks, Texture Hacks, etc. here?

Keep in mind, that MK8 is not a Handheld Mario Kart, but at the other hand, looking at those who are supposed to take care of it, their Community seems to be dead on arrival, like they would keep all the MK8 Hacking for themselves, which is obviously what we won't do.

I was originally considering MKSC as a candidate, but our amount of available GBA Tools and knowledge is pretty much 0.
Meanwhile, we already have Wii U Tools included inside the DS & 3DS Hack Pack (and hopefully, we could stimulate Gericom to make new progress with EFE, at last).
Thread: MK8 Hacking, yes or no?
Author Posted on 2016/01/06
MKGirlism Did MKW CTs ever look better than actual MKW Tracks, to begin with?
Besides, if we offer an option, it doesn't mean you must use it.

So far, only MKDS had CTs of better quality than actual MKDS Tracks, in my opinion, although a select few MK7 CTs are awesomely made, also.
Thread: Happy New Year! (2016 Edition)
Author Posted on 2016/01/06
MKGirlism
Happy New Year!
lol, six days late.

Well, 6 or 7, depending on where you live.
Thread: MK8 Hacking, yes or no?
Author Posted on 2016/01/07
MKGirlism I'll cast the last vote of this Poll: No.

1. We're a Handheld Mario Kart Community, MK8 will contradict it.
2. At the moment, out of all of us, only Pablo can do MK8 Hacks (or at the very least, test those out).
3. If there's still a need to show MK8 Hacks, we have a "ROM Hacking" Section, where all non-MKDS or non-MK7 Hacks can be shown.
4. Tools and knowledge definitely exist, but as everyone else said, creating good Tracks will be a pain.

Very exciting Poll this time, as "yes" and "no" went neck-to-neck.
This doesn't happen much.
Thread: ...
Author Posted on 2016/01/07
MKGirlism Oops.
Thread: New KMP error
Author Posted on 2016/01/09
MKGirlism Try to have fewer mandatory Checkpoints, only use those if it's really important to cross that Checkpoint.
Having only 8 Checkpoints is very little, but it shouldn't cause any problems in this case.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2016/01/09
MKGirlism I'm already aware of this one.
Though it's not something that would functionally harm anything, it's still something I need to fix.
Thread: New KMP error
Author Posted on 2016/01/09
MKGirlism Erm, I'm not a dictator, so it's not like I'll lock this Thread, because I want to, it's rather like I'll lock this Thread, because it's solved.
And also, could you do me a favour: Logout and Login again, and see if you can see the "Edit" and "Delete" Buttons again?
Thread: Dreams
Author Posted on 2016/01/09
MKGirlism
For some strange reason, last night, I had a dream where one of my sisters registered here, and both of us got banned. I guess I was thinking about what happened last February for some odd reason.


As long as we know, you both share the same IP Address, plus you two are not the same person, you won't be Banned.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2016/01/13
MKGirlism Fixed a possible security threat.
Thread: Registrations are temporarily disabled
Author Posted on 2016/01/14
MKGirlism Last night, there has been an idiot, who kept trying to fuck everything up here.
Therefore, we're forced to temporarily turn off User Registrations.

I don't know much about the person, but what's for sure is, he seems to study at the Game Development course at NHTV in Breda, Netherlands, and he may possibly life somewhere in the Dutch province of Zeeland, and hires a study room in the same city he's studying.

From what I've heard is, his main goal was to steal your Password hashes, and to kill the site altogether.
Before you change your Passwords, we can confirm he didn't get the chance to inject any sort of Code yet, thanks to our monitoring crew being to fast for him.
Either that, or he simply didn't know how to do it here, in any case, I've been asleep at the time.

His Accounts were "Weegee", "potator", and "Gumba", registered with different IP Addresses and Email Addresses, but in each case, he kept trying.
So just because of him, we had to disable User Registrations, until we make it impossible for him to fool around here.
Thread: Registrations are temporarily disabled
Author Posted on 2016/01/14
MKGirlism Yes, I'm creating multiple Backups daily.
I don't know who that person is, but he/she doesn't seem to touch the Hack Store, nor the Wiki, at least.
Thread: Registrations are temporarily disabled
Author Posted on 2016/01/15
MKGirlism I got informed by my brother, I saw it happening myself, I saw it in the Server Logs, etc.

Also, Registrations are still disabled, because we still need to fix some more Files.
The person who fucks everything up knows exactly what can be done if we don't fix them all, which is why I can't re-enable Registrations yet.
However, thanks to Pablo, another Bug was resolved, so it's save enough to have at least the Site back Online.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2016/01/15
MKGirlism Fixed a security threat, that allowed anyone to Login as anyone else, without knowing their Passwords.
I would like to thank Pablo for alarming me.
Thread: Registrations are temporarily disabled
Author Posted on 2016/01/15
MKGirlism I already have something in mind, I won't tell what it is, because I would spoil the fun, otherwise.
Thread: Registrations are temporarily disabled
Author Posted on 2016/01/15
MKGirlism
Can't he see what we are posting even though he can't register. Saying that would let him know you're planning something for him.
Are you going to make it public after you do it to him? >:)

Yes, but I still didn't say what I'm planning.
And about the second one, maybe or maybe not, it's quite an evil measurement.
Thread: Registrations are temporarily disabled
Author Posted on 2016/01/18
MKGirlism It'll affect anyone who attempts to Exploit, just targeting a single person would rather be hard.
Thread: Character/Emblem textures glitch
Author Posted on 2016/01/24
MKGirlism Mind if you share your modified Emblem?
I was originally going to say there were multiple layers of Textures, but this theory already got debunked before I could say it.

Probably something irrelevant, but did you modify "emblem_ys", "emblem_ys_lod", or both?
Thread: Character/Emblem textures glitch
Author Posted on 2016/01/24
MKGirlism I opened it in EFE really quick, and it looks like there are layers after all.
Look:

This is Level 0:


And this is Level 1 of the same file:


So if you edit Levels 1, 2, and 3 as well, I think you should be fine.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2016/01/25
MKGirlism Another security Update: It's no longer possible to give yourself the same Display Name as somebody else, and additionally, it's no longer possible to give yourself the same Display Name as somebody else's Username (the one you use to Login with).

For example, if there's somebody Display Name or Username being "SGC", another person can't call him- or herself "SGC".
If your Display Name remains the same, or if you leave that field empty, the check will be ignored.
Thread: Registrations are temporarily disabled
Author Posted on 2016/01/25
MKGirlism As a security measurement, I disabled User Registrations again, and I've temporarily downgraded all Moderators and Administrators to regular Members.
This war seems to not be over yet.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2016/01/26
MKGirlism HTTP-Only Cookies got implemented, and I found a Bug that allowed Guests and Banned people to read the ShoutBox though a simple workaround.
I already solved this Bug by hiding all the JavaScript Code related to the ShoutBox, for anyone who's not Logged in, and for those who got Banned.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2016/01/27
MKGirlism Okay, fixed this issue, that was an easy one.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2016/01/28
MKGirlism Usernames are no longer case sensitive.
Testers needed to verify that (and for those being locked out, I really want you to test it out now).
Thread: KCL causing white screen
Author Posted on 2016/02/01
MKGirlism And what I need to do, is to fix the Quote Pyramid thingy, because as you can see, it doesn't work well enough.
Thread: Tutorial - Sprites/mugshots and Icons editing (put your own !)
Author Posted on 2016/02/12
MKGirlism
Umm can i ask what on earth happened to the actual tutorial?

Where's all of that? Did it got deleted? what?

Sounds more like a Bug, I removed a specific Smiley from your Tutorial, and everything worked again.
Thread: CTGP-7
Author Posted on 2016/02/16
MKGirlism MK7Tester, use just the Video ID to embed it.
Thread: A question about .saht and .sarc files
Author Posted on 2016/02/18
MKGirlism SARC is a File Format made by Nintendo, I'm not sure about SAHT.
And the real string names can be found by Hex Editing.
Thread: What would you do in the after life?
Author Posted on 2016/02/18
MKGirlism Humans are like machines; once defect, you no longer work.
I never believed in an after life, it doesn't even make sense to live while being dead.
Thread: Registrations are temporarily disabled
Author Posted on 2016/02/24
MKGirlism No, they took Password hashes, no actual Passwords.
Banning MAC Addresses aren't as simple as they used to be, since people nowadays always have multiple Internet Devices, and if not, they can still use a VPS (or any other kind of Remote Server).

Besides, PHP can't detect MAC Addresses, unless the Computer in question is in the same Local Network as this Server.
Thread: Registrations are temporarily disabled
Author Posted on 2016/02/24
MKGirlism
considering everyone has an andriod or ipod stuff.

I have neither of the 2, I have a Windows 10 Mobile Phone instead.
Thread: Registrations are temporarily disabled
Author Posted on 2016/02/24
MKGirlism
From where was this happening? Somewhere in the Middle East?

Read the TS more properly, the Country + City is clearly mentioned there...
Thread: Does anyone own this cart?
Author Posted on 2016/02/27
MKGirlism (I totally forgot Hiccup got an Account here.)

Either the owner of this Cartridge doesn't know how to dump ROMs, or he's just being a selfish arsehole.
That's why nobody else ever got access to this Cartridge, ROM, whatever.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2016/02/28
MKGirlism I managed to implement reCAPTCHA now.
The reason why I kept failing: Tables should be inside the Form, not outside.

Also, the Registration Form will also check on IP Addresses now, so you can't register with the same IP Address anymore.

However, the terms don't change; don't make dupe Accounts, unless you have a good reason, and if you have one, contact me in advance.
Thread: Registrations are temporarily disabled
Author Posted on 2016/02/28
MKGirlism reCAPTCHA and IP Checks are now active on the Registration Form.
Let's see how it ends, this time.
Thread: Suggestion Box
Author Posted on 2016/02/29
MKGirlism What do you mean exactly?
Thread: Suggestion Box
Author Posted on 2016/02/29
MKGirlism Sounds weird, it's not supposed to be like that.
Deleted Shouts can be Undeleted again, so if a Moderator and you click the X at the same time, it'll be Undeleted.
Shouts moving up is probably Lag.

If I'm wrong, I'm not sure how to re-produce those problems.
Thread: Suggestion Box
Author Posted on 2016/03/01
MKGirlism We don't have it, but it sounds like a nice idea.
Thread: The obligatory spam thread
Author Posted on 2016/03/08
MKGirlism
Vote 4 Trump. Anyone else sucks ---

Fix'd.
Thread: Super Mario Kart 3D
Author Posted on 2016/03/08
MKGirlism (Since there's no fitting Category, I've Posted this in the most closely related one.)

Super Mario Kart 3D is a little Project of mine, as I'm remaking Super Mario Kart in 3D.
I was originally going to re-create Mario Kart DS instead, but that was way to much work, and to unoriginal.
That's why I choose SMK instead.

Latest Gameplay:


Download:
As soon as I have more stable Gameplay, and more Tracks.

TODO:
- Lakitu
- More players
- Karts
- More Tracks
- Working GUI
- Final GUI
- Item Boxes
- Item Roulette
- Multiplayer (if possible at all)
- Manual (if wanted)
- Main Menu
- Title Screen
- Ending Credits
- Cup ending
- Ranking
- Results
- Probably more I'm missing out.
Thread: Super Mario Kart 3D
Author Posted on 2016/03/08
MKGirlism I'll try to provide an accurate List:
Mario Circuit 1: Already made; ripped from MK7.
Mario Circuit 2: Already made; ripped from MK7.
Mario Circuit 3: Already made; ripped from MK7.
Mario Circuit 4: TODO.

Doughnut Plains 1: Already made; ripped from MKDS.
Doughnut Plains 2: TODO.
Doughnut Plains 3: TODO.

Ghost Valley 1: TODO.
Ghost Valley 2: TODO. (No offense towards Stewie's Model, it fits fine as an MK7 CT, but not in this Remake.)
Ghost Valley 3: SGC.

Vanilla Lake 1: TODO.
Vanilla Lake 2: TODO.

Choco Island 1: TODO.
Choco Island 2: Already made; ripped from either MKDS, or MK7.

Koopa Beach 1: TODO.
Koopa Beach 2: Already made; ripped from MKDS.

Bowser Castle 1: TODO?
Bowser Castle 2: Already made; ripped from either MKDS, or MK7.
Bowser Castle 3: TODO?
(Note: I'm not sure whether Bowser Castle 1 or 3 is an MK7 CT.)

Rainbow Road: Already made; ripped from MKDS.

Also, knowing the MKW Community, their Models will likely be to High-Poly for the 3DS to handle.
The Game itself needs to be lightweight, as the Engine is taking most of its RAM already.
And I beg you, keep the Textures SMALL!
Thread: Super Mario Kart 3D
Author Posted on 2016/03/09
MKGirlism Little progress today, and therefore, there'll be no Video for today.
My biggest work today was with the Fonts, though, as I had to remake those in Illustrator.

Changes
First off, I've implemented new Kart Models (thanks Stewie1.0).

Don't be to bothered about the Textures, it's the way the 3DS displays them, somehow.

Next, I've implemented Coins.


Then I've implemented Jugem/Lakitu as a Countdown decoration (thanks SGC):


Then I've implemented brakes and backwards driving (in both cases, it's the B Button).

And finally, I've implemented the Pause Screen:
Thread: Super Mario Kart 3D
Author Posted on 2016/03/09
MKGirlism Not really:
"I live in Tokyo", "I don't do any Live Streams", "I've been a pretty girl my entire life".
http://www.differencebetween.com/difference-between-life-and-live/
Thread: Super Mario Kart 3D
Author Posted on 2016/03/10
MKGirlism The Final will have Icons for "Lives" and "Coins", so there should be no debate by then anymore.
And I know, Prototypes always look and feel like that, in the first 2 days...
Thread: Server migration
Author Posted on 2016/03/11
MKGirlism Budget has dropped, so we have internally decided to get rid of 2 Servers, including this one.
In order to make the migration as smooth as possible, I'll start migration of this Forum on a time when nobody is Online.
I'm not going to say when, to prevent anyone coming here during the migration, anyway.

However, the Archive, Wiki, and Hack Store will be moved first, as those require more time (because they're all huge in File Size), and at the same time, they're much more inactive.

Another benefit is, the target Server is much better, featuring a much bigger HDD, much more Bandwidth, more RAM, and a better Processor.
And it's easier to manage, as that one doesn't use DirectAdmin, which has a set limit to what Version of PHP, MySQL, and Apache we can run.
Thread: He's finally back, indeed.
Author Posted on 2016/03/14
MKGirlism
Thread: Super Mario Kart 3D
Author Posted on 2016/03/18
MKGirlism I actually decided to be quiet about Updates for now, and come with a bigger Update, once ready.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2016/03/21
MKGirlism The counters for "Replies" and "Threads" on the Homepage should be counted correctly now.
However, this fix doesn't end here, but I'm tired now, so, to be continued.
Thread: MAN UP!
Author Posted on 2016/03/21
MKGirlism Laggy Internet Tip: If nothing seems to happen when submitting a Thread, keep waiting until you see the next screen, which is either a "Success" Screen, or a "No Internet Available" Screen.
Thread: MAN UP!
Author Posted on 2016/03/21
MKGirlism As fixed as one of the images is in your Signature, Yoshi64.
Thread: Server migration
Author Posted on 2016/03/24
MKGirlism Everything got moved over to the bigger Server, just as planned.
So, Mission Accomplished.
Thread: Official DSHack.org Directory
Author Posted on 2016/03/25
MKGirlism I've seen more and more 'DSHack.org'-related content appearing Online.
But the only official products are:
- DSHack.org, Mario Kart DS, and Mario Kart: Double Dash!! (main Website).
- 3DSHack.org, and Mario Kart 7 (same thing as above).
- Hack Store, and The Hack Store.
- Kart Resource.
- Object Database.
- The Archive.
- DSHack.org Wiki, Mario Kart CW, and MKCW (deprecated).
- Dev Channel (Forum Developers only).
- Mario Kart Zone (Forum Developers only).
- DSHackORG (YouTube Channel, deprecated).
- ShoutBox.

If you see any other DSHack.org 'product', and it's not on this list, then it's a fake 'product', and thus should be avoided.
Thread: Mario Kart Zero builds
Author Posted on 2016/04/03
MKGirlism 1. Wrong section.
2. Why?
Thread: Hack Store 3.0 is now public!
Author Posted on 2016/04/04
MKGirlism At least, the Beta for now.

DONE:
- Categories.
- Store Menu.
- File Page.
- Download.
- Approval Queue (CoQ Members only).
- Hide File (CoQ Members only).
- Approve File (CoQ Members only).
- Report broken file.
- Clear issue (aka, ignore broken report) (CoQ Members only).
- Unbreak file (CoQ Members only).
- Homepage.
- Changelog.
- Notifications (CoQ Members only).
- Clear issue (CoQ Members only).
- Fail submission (aka, ignore submissions) (CoQ Members only).

TODO:
- Port files from Hack Store 2.0.
- Update Information.
- Upload File.

MAYBE TODO:
- Port files from Hack Store 1.0 (only if a Member is registered here).

Link: http://www.dshack.org/store.php
Thread: eBay Finds!
Author Posted on 2016/04/05
MKGirlism It's funny how I've got 2 out of the 3 "ultra rare" stuff, mentioned here.
Thread: NSMB2 Model (*.bcres) to *.nsbmd problem
Author Posted on 2016/04/05
MKGirlism "SketchUp" is the keyword you're looking for.
For some reason, SketchUp re-applies the same Textures on each face separately, which is just ridiculous.
The error tells you literally that.

I can't say much regarding that, as I'm a Maya user, and that one never gives me any issues.
However, I remember how Stewie1.0 caused this same problem before, and he used SketchUp.
Thread: He's finally back, indeed.
Author Posted on 2016/04/05
MKGirlism Actually, "王" means "king", not "dad".
Thread: Hack Store 3.0 is now public!
Author Posted on 2016/04/05
MKGirlism Well, on the Database side, I first get all the necessary data from Hack Store 2.0, change the Category ID, and batch Insert them into Hack Store 3.0.

On the files side, I simply Download all the Screenshots and Files, Upload those to SFTP, and let PHP do the rest of the magic.

And while doing all of this, I realised how painful it was to make new Directories manually for every single File, so I made a simple BAT File to make all the Folders needed in a single Click.
Thread: Mario Kart Second Circuit
Author Posted on 2016/04/06
MKGirlism That reminds me to a NES Title Screen, nice job!
Thread: NSMB2 Model (*.bcres) to *.nsbmd problem
Author Posted on 2016/04/06
MKGirlism Basically, you can use SketchUp, try to Export it to OBJ, and Import it into 3DS Max, and see what happens next.
As I said, I don't use SketchUp, so I don't know if it'll work that way.
Thread: system32
Author Posted on 2016/04/06
MKGirlism Get a Mac, no need for System32, as everything needed resides inside the App!
Thread: Tutorial - How to make a custom Kart
Author Posted on 2016/04/07
MKGirlism Here's your problem:


The Y Axis should point up, but in your Scene, the Z Axis is pointing up.
This can be fixed by simply rotating it, and freezing position.
Thread: Tutorial - How to make a custom Kart
Author Posted on 2016/04/07
MKGirlism
That doesn't fix the missing faces, right?

Perhaps not, but it'll still fix the rotation.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2016/04/08
MKGirlism Hack Store 3.0 is up, and so is its Uploader.
If you encounter Bugs, report them here as soon as possible.

Additionally:
- Special Statuses (CoQ Member, Forum Developer, and Full Hack Creator) were added.
- Wiki and Hack Store 2.0 Links were removed from the menu.
- CoQ Members will receive Notifications, each time something got added to the Approval Queue in the Hack Store.
Thread: Special Status
Author Posted on 2016/04/08
MKGirlism Some of you may have noticed some text right below a select for peoples' Avatars.
That's a Special Status.

CoQ Member
CoQ stands for "Council of Quality".
In the Hack Store, CoQ Members are those who can approve new submissions, hide existing submissions, and handle Broken Reports.
They're also being notified each time, so no need to put Links in the ShoutBox anymore.

Forum Developer
Forum Developers are those who develop this Forum Software.
Other than being able to access the Development Build of this Software, they don't have any additional power to this Forum.
It's just easier for new people to reach them out, when issues were found.

Full Hack Creator
By default, you're unable to Upload ROM Hacks (Full Hacks) to the Hack Store, to prevent Projects with little to no effort from being Uploaded.
However, Full Hack Creators are permitted to Upload Full Hacks to the Hack Store.
Full Hack Creators are known for delivering excellent Projects.

ODB Manager
ODB Managers can add, edit, or delete objects in the Object Database.
Not much else needs to be said, right?

More Special Statuses are being planned to be added, so to be continued.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2016/04/08
MKGirlism I've already Ported everything over, but I can't recall seeing any of your stuff.
Thread: system32
Author Posted on 2016/04/08
MKGirlism Not really, since Windows 8 came out, a majority of Developers switched to either Web, iOS, or Android.
Besides, having a simple extension attached to a certain Binary doesn't make it Windows-specific, it's just because Windows is to dumb to know that you don't need to add ".exe", in order to make something to work (because on Mac and Linux, you can even run everything without extensions).
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2016/04/12
MKGirlism You can now Update your Hack Store submissions yourself now.
Also, I initially forgot to restrict Guests from accessing the Uploader, but I fixed that now.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2016/04/12
MKGirlism Another new feature: ShoutBox Notifications!
It only works with new Replies/Threads/Polls, and the Uploader (the images one).
User Registrations will follow soon.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2016/04/12
MKGirlism Well, I didn't expect the Date Format, Time Format, and Timezone to be the same for everyone, something I'll need to fix, indeed.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2016/04/13
MKGirlism New additions:
- The Hack Store has an "Everything" Page now, where you can get all Hacks in a single Category.
- The Hack Store got a Search Bar now, so you can quickly find Hacks as you type.

And by this means, the main development of the Hack Store came to an end, and I'll continue implementing feature request and bug fixes there, from now on.
Thread: Suggestion Box
Author Posted on 2016/04/26
MKGirlism I could do that, but I don't see the point of it.
Once you're locked out of your Account, we Admins won't be able to help you, because we don't know your Passwords, even if we check the Database, we wouldn't know it.

I could as well make a "Forgot Password" function, but that requires PHPMail to work on this Server, and it doesn't.
Thread: THE MEMES ARE SO DANK
Author Posted on 2016/04/26
MKGirlism
Thread: Shouts aren't sending.
Author Posted on 2016/04/28
MKGirlism Do you have JavaScript enabled?
Also, could you try it from a different Browser, different PC/Phone, and different location?
By "different location", I mean, use somebody else's Internet.
Thread: Shouts aren't sending.
Author Posted on 2016/04/28
MKGirlism Oh, sorry, that Checkbox is still a bit confusing.
It should be enabled for the Enter button to work.

Otherwise, you can as well click the "Submit" Button for the same effect.
Thread: Shouts aren't sending.
Author Posted on 2016/04/29
MKGirlism Okay then, I would want to see this for myself, but since JavaScript is a client-side thing, I'd need to get into your PC for that.
Do you have any form of private communication, like Skype for example?
I'll be able to discuss it over there, I wouldn't recommend talking about it in public.

Yes, it does involve TeamViewer, but I mean stuff like sharing your TeamViewer credentials, etc.
Thread: Suggestion Box
Author Posted on 2016/05/01
MKGirlism - Fixed some little, but notable Bugs, SGC found.
- You can now sort by "All Uploads", "Your Uploads", or "Other's Uploads" in the Uploader.
- The first owner of a Hack Store File is now visible on the Homepage.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2016/05/01
MKGirlism - Fixed some little, but notable Bugs, SGC found.
- You can now sort by "All Uploads", "Your Uploads", or "Other's Uploads" in the Uploader.
- The first owner of a Hack Store File is now visible on the Homepage.
- When editing your Profile, you'll be redirected to your own Profile after saving.
Thread: THE MEMES ARE SO DANK
Author Posted on 2016/05/02
MKGirlism I actually hope Trump will win, Clinton = Obama 2.0.
Clinton is all about "America must be rich, everyone else must suffer", while Trump is more likely to do business with other countries.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2016/05/02
MKGirlism The Social Bar has launched, which partially replaced the side menu (just the User stuff).
Additionally, you can now set an Online Status through the Social Bar, and all your notifications will be under the "Notifications" tray.

However, you'll not be set to "Away" automatically yet, and the "Private Chats" part is a dummy, for now.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2016/05/03
MKGirlism CoQ Members can now delete Screenshots and Files from the Hack Store.
For security reasons, we decided to only give them the powers to do so.
Thread: Suggestion Box
Author Posted on 2016/05/05
MKGirlism That one is still planned.
Thread: Suggestion Box
Author Posted on 2016/05/08
MKGirlism More explanation?
Thread: Mario Kart DS 3D
Author Posted on 2016/05/08
MKGirlism http://www.dshack.org/index.php?page=page&id=1

14. ALWAYS show proof, when Posting a new Hack Project.
When you start a Project, you must always include at least 1 Screenshot and/or Video, to your Thread.
Screenshots must show in-game Content or Menu, Screenshots with Icons, Title Bars, Task Bars, and other irrelevant Content will be counted as "No Screenshot", same Applies to Videos.
Additionally, your Thread must have a decent Description about the Project, so no more Hippies Posts, or some vague Future Talk.

So, re-opening after you got something to show.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2016/05/12
MKGirlism You can now hide the ShoutBox through the Footer, and there's a new ShoutBox Page now, which'll only work if you hide the ShoutBox.
Sorry, only either of the 2 is possible.

Also, you can't press Enter to Shout on the ShoutBox Page yet, this is a known issue, and we'll check how to solve this.
Thread: 3D Land custom models
Author Posted on 2016/05/25
MKGirlism First of all, welcome.
However, you're the first SM3DL Hacker on this Forum, making it quite hard to find support here.

I just gave this Tool a try, and everything worked as it should work for me, how big is your OBJ File (in MB)?
Did you try Every File Explorer's KCL Generator? (Seeing this Tool is based on EFE's KCL Generator, I don't see why it shouldn't work.)
Thread: 3D Land custom models
Author Posted on 2016/05/25
MKGirlism
First of all, welcome.
However, you're the first SM3DL Hacker on this Forum, making it quite hard to find support here.

I just gave this Tool a try, and everything worked as it should work for me, how big is your OBJ File (in MB)?
Did you try Every File Explorer's KCL Generator? (Seeing this Tool is based on EFE's KCL Generator, I don't see why it shouldn't work.)

Thanks for the welcome. :)
My OBJ file is 2.21 MB.

Also, is EFE's KCL generator already in EFE? (or do I have to download it separate?

Yes, EFE's KCL Generator is already available in EFE, it's under File > MK7.
Don't worry about it being MK7, it should work for SM3DL as well.

And an OBJ File of 2.21 MB sounds a lot, it's highly likely the Model will either Lag a bad time on a 3DS, or crash before it gets to load at all.

What you can do is trying to create a CMDL File with CTEX Files (be aware, not BCMDL), and check it out in NW4C 3DEditor.
The Maya/3DS Max Plugins, 3DEditor, and more can be found here: http://www.dshack.org/store.php?page=file&fid=3

Thread: 3D Land custom models
Author Posted on 2016/05/25
MKGirlism Do you happen to have a different PC?
It sounds like your current PC has quite some low specs, either that, or the Model's File Size is causing problems.
Thread: 3D Land custom models
Author Posted on 2016/05/26
MKGirlism VMs are always going to be slower than an actual PC, just with about the same specs.

As for the size, just optimise your Model (reduce amount of triangles, remove all unnecessary faces of stuff you will never see anyway, etc.).
If you're willing to, you can send me your Model by PM, so I can see what I can do.
(To send a PM, go to my Profile, and click "New message".)
Thread: Suggestion Box
Author Posted on 2016/05/28
MKGirlism
Like this, with accidently replying to a quote in a footer.

Then I either can't manage to re-produce this issue, or I still don't understand what you mean.
What Quote in a Footer?

Could you send me a PM about that, to prevent stuff from fucking up again?
Thread: Mario Kart Toolbox
Author Posted on 2016/05/29
MKGirlism The thing is, the Student Editions are only available from 2012 onwards, while the NITRO Plugins support up to 2011.
Thread: Suggestion Box
Author Posted on 2016/05/30
MKGirlism Bug fixed, all it took, was a simple check if the Thread ID is higher than 0.
Until now, this kind of check wasn't present, making it possible to Post in non-existing Threads.
Thread: Question about character hacking
Author Posted on 2016/05/31
MKGirlism It's as SGC said, you can only do that through ASM Hacking.
However, ASM is so hard, only a select few people in the ROM Hacking Universe can do that.
Thread: Suggestion Box
Author Posted on 2016/06/01
MKGirlism Size and Filesize is not a problem, this technology already exists within PHP (the Hack Store calculates the Filesize already).
However, PHP doesn't have a Compression Detection, as far as I'm aware of.

I could as well populate this within the Hack Store we all know and love, I don't really see why a whole new Sub-App has to be created, while 2 existing ones do a similar thing.
Thread: Suggestion Box
Author Posted on 2016/06/01
MKGirlism In theory, icons could have been modified through Theme Maker.
However, these are plain PNG Files, so it might be possible to replace them, if I would wrap those images around CSS IDs, though I can't promise anything regarding that.

Actually, it's possible to re-style the Social Bar, as it's nothing more but a default Bootstrap Navbar, it's not the easiest thing to modify, however.

And what do you mean by "notification blip"? A sort of sound?
Thread: Suggestion Box
Author Posted on 2016/06/01
MKGirlism Oh, that.
I can't promise any success with this one, since the current Code isn't really checking on how many Notifications you have, it's checking on any Notifications you have at all, it's to prevent the Menu from 'flooding'.

But on the other hand, doing that doesn't seem that difficult, all I'll have to do, is checking on the same thing, simply remove "LIMIT 0,1", and use "SUM(id)", instead of just "id".
Thread: Artists Thread , Post your art in here!
Author Posted on 2016/06/02
MKGirlism Poor Arctus, he got beheaded...
Thread: Hack Store URLs to long? Hack.Store to the rescue! [UPDATE]
Author Posted on 2016/06/06
MKGirlism So, all ".store" Domain Names will come available starting 15 June 2016, 1:00 AM JST.
As some may have known, we have pre-registered the Domain Name "hack.store" around 2 years ago, meaning it'll finally be in our hands really soon.

How will it work?
Simple!
Somewhere after 15 June 2016, you'll see a "shorten URL" field on all File Pages, which you can use to share with other people.

Take for example: http://www.dshack.org/store.php?page=file&fid=164
From next week onwards, the same URL can be spelt as http://hack.store/164
It'll redirect you to the first URL, quite simple, don't you think?

Update:
Apparently, those faggots at ICANN declared "hack.store" a 'premium domain', so the price went up from $ 14.99 to $ 6615.31.
I'm not an idiot, you know?
Thread: A quick question about laps...
Author Posted on 2016/06/06
MKGirlism Nope, it's not possible with EFE and MKTB, I just checked it while replying.

Oh yeah, since SGC forgot to say so, it's not possible to save ROMs in MKDSCM, so you'll need to extract/repack the ROM either with EFE, or with NDSTool.
Thread: Suggestion Box
Author Posted on 2016/06/08
MKGirlism Since lots of people have this problem (and more than I would have ever thought), the Spam Check will only be included on the Registration form, from now on.
Until now, we have included it everywhere, which unrightfully saw legit people as Spammers sometimes.

Note: This is a little trial for now, if Spambots still manage to Spam here, I'll revert it (although I doubt it'll happen, because since we use this Forum Software, only 1 Spambot managed to get passed this).
Thread: Mario Kart Toolbox
Author Posted on 2016/06/09
MKGirlism I love how Geri starts working on new Tools, and abandons them without further notice...
Thread: Super Mario Galaxy 2 Hard Custom Level - Championship Galaxy
Author Posted on 2016/06/11
MKGirlism How hard is it to remember, you'll only need to use the Video ID, not the whole URL?
Thread: Suggestion Box
Author Posted on 2016/06/11
MKGirlism The Miiverse, GCN, and SMB Fonts have returned!

Usage:
miiverse ]W /miiverse ]
gcn ]GAMECUBE /gcn ]
smb ]SUPER MARIO BROS. /smb ]

Become:
W
GAMECUBE
SUPER MARIO BROS.
Thread: Beta MKDD!! Demo Discoveries
Author Posted on 2016/06/13
MKGirlism
"Excitement of ending".


"Peace".

Really nice finds, actually.
Thread: Hack Store URLs to long? Hack.Store to the rescue! [UPDATE]
Author Posted on 2016/06/15
MKGirlism Apparently, those faggots at ICANN declared "hack.store" a 'premium domain', so the price went up from $ 14.99 to $ 6615.31.
I'm not an idiot, you know?
Thread: Suggestion Box
Author Posted on 2016/06/15
MKGirlism That's not the problem, actually, because it's supposed to be in the "Notifications" Menu, which should glow orange if you have any.
In fact, most people seem to have this problem, and the worst thing is, it's most likely a client-side problem, meaning that re-producing this problem will be very hard (left alone, figuring out how to re-produce this issue).
Thread: Suggestion Box
Author Posted on 2016/06/15
MKGirlism Yeah, I totally forgot about that...
I think I'll let the whole Bar glow in Mobile View (there's simply no other way for this one).
Thread: Official DSHack.org Directory
Author Posted on 2016/06/15
MKGirlism Deprecation Notice:
Due to the little to no success it had, the IRC Channel will be deprecated soon.
If it would have been a success, it would only do harm to this Site, anyway.
Thread: Beta MKDD!! Demo Discoveries
Author Posted on 2016/06/15
MKGirlism Well, I don't know about you, but I really thought MKDD only had 16 Tracks...
Thread: How to Troll a Microsoft Scammer
Author Posted on 2016/06/17
MKGirlism *Phone rings*

*Indian accent*
"Hallo, this is Norton from Maikrosoft, I see yuu haff a vires on yuu Uindos compyuute".

*Acts like a total idiot*
*Indian person got stressed after 5 minutes*

"Yuu uus a Appol Mek"?
"You told me I have a Windows computer, so I thought I have a Windows computer".
"Go to yuu internet".
"By car"?
"No no, open yuu Googol".
"...Google, on Internet"?
"Yes! Now write dablue-dablue-dablue"... (= "WWW".)
"Sorry, but what is a dablue"?
*Indian hangs up*

This happened a couple of years ago, by the way.
Thread: HTTPS, what will happen? What should you do?
Author Posted on 2016/06/20
MKGirlism Starting January 2017, all major Web Browsers will block all Websites that don't use HTTPS (or SSL, or Port 443, or however you want to call it otherwise).
Therefore, we will get an SSL Certificate for this Site within 3 months.

During that time, I kindly ask you to do only 1 thing: Make sure your Post Layouts and Avatars all run HTTPS, instead of HTTP.
You can use HTTPS content on HTTP, and vice versa, but in order to make HTTPS work properly, everything needs to be loaded as HTTPS, for some reason.

Once we switch, and you're still using an Avatar, Post Layout, Signature, or something else running HTTP, we will remove the content without prior notice.
Before we switch, we will try to make sure you can only use HTTPS Images, once it detects an HTTP Image, your Profile won't be Updated.

If you now already want to play safe, you can use the Uploader, and Link to it without the Domain Name.
For example, instead of typing or copy/pasting "http://www.dshack.org/assets/images/showprofileicon.png", you can just use "assets/images/showprofileicon.png".
That way, it'll work in HTTP and HTTPS Mode, and it'll adapt to the "DSHack.org" and "3DSHack.org" Domain Names at the same time.
However, keep in mind this method won't work with the "img" BBCode Tags, but it's still useful for your Post Layouts and Avatars.

Thanks for your understanding.
Thread: Your Texture Hacks!
Author Posted on 2016/06/21
MKGirlism Use the "Link" BBCode Tags:
link=http://www.dshack.org/store.php?page=download&fid=276 ]http://www.dshack.org/store.php?page=download&fid=276 /link ]

Results:
http://www.dshack.org/store.php?page=download&fid=276
Thread: Mario Kart 7 Character Texture Hacking HELP!!!
Author Posted on 2016/06/26
MKGirlism Welcome to the Forums.
Could you explain the exact steps you have taken, with both Apps?
As far as I know, EFE doesn't support Texture replacement.
Thread: Mario Kart 7 Character Texture Hacking HELP!!!
Author Posted on 2016/06/26
MKGirlism Take note that when you Import, you will need to have a BCTEX File Format.
The problem is, I'm only able to make CTEX Files, which isn't supported by Ohana3DS.
So unless there happens to be a PNG to BCTEX, or TGA to BCTEX Tool, Texture Hacking won't be easy, and therefore, it'll be better to ask Pablo or Stewie for this.
These 2 have done this before, so I assume they would know how to do this as well.
Thread: HTTPS, what will happen? What should you do?
Author Posted on 2016/06/30
MKGirlism Okay, we are now on HTTPS.
Additionally, we have moved this Site to yet another Server, since the old Server didn't allow us to import HTTPS Certificates, for some reason...

However, there might be a few issues on this new Server, since the old Server used PHP 5.3, while this Server uses PHP 7.0.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2016/06/30
MKGirlism - Yet another Server Migration.

- This site now runs on HTTPS exclusively. And in order for HTTPS to fully work, you must use an HTTPS images in Avatar, Post Layout, and Signature. Posts may continue to use HTTP, as it's difficult to host images on HTTPS, sometimes. (Hint: Most public Image Hosters already are HTTPS compatible, so use that as much as possible.)

- I've added a new Easter Egg: If you visit this Site through 3DSHack.org, you'll see a different Logo in the Header, than if you would visit us through DSHack.org.
Thread: Your Texture Hacks!
Author Posted on 2016/07/04
MKGirlism Please refrain from Posting direct Download Links, thank you very much.
Thread: TEST
Author Posted on 2016/07/05
MKGirlism Wow...
Thread: TEST
Author Posted on 2016/07/05
MKGirlism Thanks for notifying this issue, I'll make sure I fix this issue in a while.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2016/07/05
MKGirlism Fixed a Bug, that didn't show any Smileys at all.
Thanks.
Thread: Your favorite Consoles.
Author Posted on 2016/07/05
MKGirlism I fell in love with the SFC recently, but I never owned one, so I voted N64 instead.

Edit: Moved to Game-o-Land.
Thread: Super Mario Kart 3D
Author Posted on 2016/07/05
MKGirlism I'm considering to remake SMK3D with the CTR SDK.

Pros:
- Access to functions inaccessible by Unity3D.
- More likely it'll work with the old 3DS.
- More freedom.
- Partner-CTR works more nicely with it.

Cons:
- Way harder to make.
- Slower to test.
Thread: Advertising Chats
Author Posted on 2016/07/11
MKGirlism As you may know, Term 4 says you may not advertise your stuff outside your Signature/Footer, or Bio, this means not even in the ShoutBox.
Now we have discussed this, and we have concluded that "JOIN MY SKYPE/DISCORD/IRC/WHATEVER GROUP CHAT/SERVER" counts as advertising as well, and therefore, Shouts or Posts like that are subject to be removed.

Just so you know.
Thread: To Sami Tarraf
Author Posted on 2016/07/11
MKGirlism Dear Sami Tarraf, Sami, USB@Sami, DARK@Sami, DARK SAMI, or however else you're planning to call yourself yet,

We are not YouTube, and we are not GBATemp.
That said, we actually care about the quality of this Community, so simply creating a new Account after being Banned here is not going to work.
Also, even if you get Banned, Term 10 still applies, and you're not an exception, so once you've got Banned, you stay Banned.
It's simple as that!

Next time I see you violate Term 10, I'll contact your ISP, although I'm not sure I will win, since you live in a Muslim country, and I'm not religious.
Thread: numbers
Author Posted on 2016/07/12
MKGirlism Don't let me give you a Strike yet.
Aka, don't stretch this Forum out!
Thread: Documentations (working title) - The New Wiki
Author Posted on 2016/07/12
MKGirlism So we have been discussing to bring back a Documentations thingy for MKDS and MK7 Hacking.
To have a more democratic vote on it, here's the Poll.

What needs to be considered?
MediaWiki will NOT come back, it's way to heavy.
However, I may revive the old Wiki to a few people, just to port data over.
In the meantime, in case of a "Yes" vote, I'll make something with similar features.

Naming
In the ShoutBox, we ended up being unable to agree on a fancy name for it (like how our download centre is called "Hack Store", and how our no longer existing video service was called "ModTube"), I'd like your input about it here as well.

After voting
If the majority votes "No", it's obvious I won't do anything.
If the majority votes "Yes", I'll start its development.

To fit people's needs, I will as well keep coming back with some concepts.

CT Pages
We already discussed that one, and it's better not to make CT Pages anymore, as that's something the Hack Store already does.
However, providing a list like on Tockdom would still be helpful.
Thread: Documentations (working title) - The New Wiki
Author Posted on 2016/07/14
MKGirlism
How About Mario Kartridge Database?(Cause the handheld mario karts are sort of on a cartridge)

The pun is nice, except that Mario Kart 64 and Super Mario Kart have also been released on cartridges.
Thread: Documentations (working title) - The New Wiki
Author Posted on 2016/07/14
MKGirlism Actually, ROM Hacking isn't quite the same thing as Homebrew Development.
With Homebrew, you make Apps from the ground up, while with ROM Hacking, you modify an already existing game.
Thread: Cheese? (OwO)
Author Posted on 2016/07/15
MKGirlism The best cheese, is the one made from crocodile milk. ★~(~‿°)
Thread: Post Layout Showcase
Author Posted on 2016/07/16
MKGirlism In this Thread, you can show off your Post Layouts, rate other people's Post Layouts, and possibly give them advise.

But remember: Refrain from insulting other people.

S
T
R
E
T
C
H
T
H
I
S
S
H
I
T
Thread: Tea Time
Author Posted on 2016/07/16
MKGirlism Except that Pakistan, Afghanistan, and India aren't Middle-Eastern countries, these are South-Asian countries.
Thread: Tea Time
Author Posted on 2016/07/16
MKGirlism
Afghanistan and Pakistan used to not be Middle Eastern countries but then you got al-Qaeda and the Taliban. India has always been South Asian.

Having certain Terrorist Groups doesn't make a country Middle-Eastern.
Because if that's the case, then France should be considered Middle East as well, because of ISIS.
Thread: Tea Time
Author Posted on 2016/07/16
MKGirlism Once Geri gets back from his holiday, I hope I can make a lot of progress, regarding Linux Tools.
Right now, I'm working on 2 Tools at once, one of which is a KCL Generator, while I'll keep the other one secret, for now.

But basically, all we need are:
- NSBMD/NSBTX and BCRES Generators.
- Something with Animations.
- Tools for audio.
- KCL Generators.
- NKM/KMP Expanders.
- CARC/NARC/SZS Tools.
- Everything for GUI stuff.

And once these Tools exist for Linux, it'll be safe for everyone here to ditch Windows for Linux.
I might as well make Mac Versions, but Qt Creator for Mac acts like a retard to me.

I mean:
Installer: "Xcode 5 or higher is needed".
Me: *Checks if Xcode is installed*
Me: *Sees Xcode AND Xcode Beta in the Launcher*
Me: *Clicks "Continue"*
Installer: "Just Install Xcode 5 or higher, you dumb bitch"!
Me: "I did"!
Installer: "Nope, Xcode 5 or higher still not found"!
Thread: DS rom dumper
Author Posted on 2016/07/17
MKGirlism Flash Cards are the only way to go now, though I'm not sure what this has to do with ROM Hacking in general.
Thread: Documentations (working title) - The New Wiki
Author Posted on 2016/07/18
MKGirlism Alright, so it's clear: 8 vs 0!

I've made a little mock-up of the Frontpage:


Note: the "Announcement", "Approval Queue", and "Edit Homepage" options will only be viewable by people with a new Special Status: "Wiki Admin".
Thread: Special Status
Author Posted on 2016/07/28
MKGirlism That seems quite pointless to me, actually.
I mean, shouldn't we all be Regular Hack Creators?
Replacing "Regular" by "Trusted", "Verified", or something similar could make more sense, I think.
Thread: Suggestion Box
Author Posted on 2016/07/29
MKGirlism It can be done for the Profile Page, but I'm affraid it'll look to populated in Posts.
Thread: New Laptop soon! Why will I choose a MacBook Pro again?
Author Posted on 2016/07/29
MKGirlism Okay, so within 2 months, I will buy a new Laptop, and it will be a MacBook Pro with Retina Display.
BOOHOO! MACS SUX! GET A PC, YOU DUMB BITCH!
Reminder: Mac IS a PC!

But okay, I'll explain you exactly why I prefer a MacBook Pro over any other Laptop.

1. Runs any OS legally
If there's 1 OS you must run illegally on a non-Apple Computer, that would be OS X (or macOS, as of this Autumn).
However, on an Apple Computer, you can run OS X/macOS, Windows, Linux, *BSD, or whatever else without Hacking, and most Linux Distro's will work out of the box as well (Macs are very popular machines, so it's common sense Linux Distro's can't resist to not support those).

2. Perfect for long term usage
Yes, I admit, the specs are a bit lower than on a different brand Computer, that's half the price.
BUT! While you pay half the price for a Laptop with better specs, you will either end up buying a new Laptop sooner, or bringing it in for repair (like a failing HDD, for example).
Before you call me an Apple Fangirl, I've had Laptops from Dell, Asus, Acer, Toshiba, HP, and yes, Apple.
Out of all of them, only Apple and Toshiba held strong for a very long time.
I paid a whole less for a Dell Laptop, and it died the year after, once I dropped it just a few CM, while going upstairs.
My MacBook Pro on the other hand, dropped multiple times, and after 6 (!) years since I bought it, it still works perfectly (although only on Linux, as I prefer to keep OS's up to date)!
Additionally, my Acer, Asus, and HP Laptops never reached their 3rd year of usability, while Toshiba is 5 years old now, even though I sold it to somebody with Linux Mint on it.

So you may pay more for an Apple Laptop, but in the end, everything will pay off.

She is no knowledgeable PC user, but she told me Linux Mint works more convenient than Windows).

3. Lid opens with only 1 finger
Unlike other Laptops, Apple Laptops can be opened with only 1 finger.
Very useful for those like me, who have their hands full, while at the same time, we want to open up our Laptops.
On any other Laptop, I have to hold one hand on the Laptop Body, and pull it open with the other hand.

4. It's not bulky
Well, I don't necessarily need an Ultrabook, but at the same time, I don't want something I can't put in my bag, because the the thickness.
I tried to find regular Laptops that aren't way to thick, and ended up finding just MacBook Pro Laptops.
Yes, I will lack an Ethernet Port, but I still have my trusty old Wii Ethernet Adapter, which even works perfectly fine on my Surface Pro 3.

5. Hardware feels premium
While other Laptops mostly feel like some cheap plastic, Apple Laptops feel like high quality aluminium.
Besides, even though some essential keys (Delete, Print Screen, etc.) are missing, Apple Keyboards are by far the best Keyboards I've ever worked with.
Same for the Track Pads.
Apple mice, however, are quite crappy, I actually prefer a mouse from Microsoft instead, which are awesome.

So, you'll be a Mac user once again?
Not quite, I've actually grown tired of both Windows, and OS X/macOS, as Microsoft and Apple keep trying to turn their Desktop OS's into Mobile OS's bit by bit.
Instead, I will install Arch Linux on this MacBook Pro, as its only OS.
I did that with my current MacBook Pro and Mac Mini, so why shouldn't I do it again with my upcoming MacBook Pro?

Will you sell your old MacBook Pro to me?
Nope, I already promised somebody who's very interested to buy the old one from me, and I can't undo this promise.
Besides, I will sell it after I get the new one, because I want to transfer over all my data first (including all Applications and Settings), before I put macOS back on the old one.

Games?
You know I'm not a PC gamer, I'm a Handheld/Console gamer (I prefer Handhelds).
That's why I'm not to bothered about the specs, I just don't need anything even more expensive.

Hacking?
My Windows 10-powered Surface Pro 3 is here to stay, that'll remain my ROM Hacking PC.
The new Linux-powered MacBook Pro will basically take over my current Linux-powered MacBook Pro: App/Web Development, and downtime PC.

Well then, what's the point of buying a new one?
My current MacBook Pro, although it still works fine, is quite heavy (as in weight), and its resolution is really low (1280x800).
Besides, I need something that works much faster than I have now, and the Laptop itself must be a bit thinner than what I currently have.
Those are the main reasons.

The only thing I will miss, will be the Ethernet Port, but having 2 Thunderbolt Ports and an HDMI Port in return compromises this.
Thread: Tea Time
Author Posted on 2016/07/30
MKGirlism 開発少女株�?会社 (Kaihatsu Shoujo Corperation), here I come!
Thread: Changing the default character lighting effect on courses
Author Posted on 2016/07/31
MKGirlism Baoulettes, note that this is the MKDS section, MKDS doesn't use any CMDL Files.
Thread: [CT]Galvarny Falls - V4 Released
Author Posted on 2016/08/01
MKGirlism I can't wait to try it out for myself.
There really should be a Tutorial on how to make CTs in Maya, though...
Thread: Super Mario Kart 3D
Author Posted on 2016/08/02
MKGirlism
I saw this on your Twitter, it looks very neat. I am currently also working on a project in Unity for 3DS.
I think that it would be better to use CTR-SDK for this, but it would probably make it harder. Either way, this is really nice and good luck!

Nice!
I only wish I had more time for SMK3D...
Thread: New Laptop soon! Why will I choose a MacBook Pro again?
Author Posted on 2016/08/04
MKGirlism Alright, so I've got this MacBook Pro yesterday, and installed Linux even before it got the chance to boot into OS X.
My first impression visiting certain Websites was: "Holy fuck, everything looks so tiny"!
The good news is, setting the resolution much lower made everything look normal again.

However, as you can see on this Screenshot, I installed Linux Mint.
I didn't have Arch Linux handy, but instead I had the Linux Mint Pen Drive I used to Upgrade a colleague's Laptop from Windows to Linux, and I was rushing.
Maybe it's for the good I installed Mint, at least my Wireless Card works with no problems (on my old MacBook Pro, I had to use Ethernet, in order to get more stable Internet), and my configuration time was cut from 5 days back to 30 minutes.

I also noticed it was a tiny bit smaller than my old MacBook Pro, and it's a lot lighter and thinner also.
The lack of a DVD Drive surprisingly didn't matter for me, as I realised I hardly used it on my old one, and I never used it on my iMac at all, so it didn't matter.

Anyway, I'm enjoying it, my Windows 10 Tablet will stay home as my ROM Hacking Device from now on, my MacBook Pro has now become my travel companion instead.
Thread: Your Desktop(s)!
Author Posted on 2016/08/05
MKGirlism Quite average, but whatever...
https://www.dshack.org/assets/images/Screenshot%20from%202016-08-05%2019-54-16.png
Thread: Trouble creating custom tracks
Author Posted on 2016/08/06
MKGirlism Do you use MKDSCM, EFE, or MKToolbox?
KCL generation is known to be very buggy, and Gericom (the one who created all 3 of these tools) has abandoned them all long ago.
Your best bet is to create a simpler Collision Model, to prevent any holes in the KCL.

As for the disappearing faces in the Model, keep in mind that MKDS has a very limited amount of faces it can show on your screen per frame.
Try to simplify your Model, to prevent that.
Thread: Trouble creating custom tracks
Author Posted on 2016/08/06
MKGirlism Just use whatever tool you've used to create your original Model, and remove unwanted triangles.
Easier said than done, I know that, but it's the only way to solve both problems.
Thread: Dreams
Author Posted on 2016/08/07
MKGirlism I had a dream of me violating the TOS in the ShoutBox each minute, despite me being reminded to that by everyone.
While asleep, I felt like "why the fuck am I doing all of this...?", and then I woke up in the real world.
Thread: [CT]Banshee Boardwalk 2 - V2 Released
Author Posted on 2016/08/08
MKGirlism Graphics-wise, it reminds me to the N64.
Thread: Super Mario Kart 3D
Author Posted on 2016/08/08
MKGirlism As already said before, it's done with Unity for 3DS.
I try to avoid it from being New 3DS-only, although it's easier said than done...
Thread: New Members thread
Author Posted on 2016/08/09
MKGirlism Welcome back home, Tycoonie.
Thread: [Tutorial]Minimap placement.
Author Posted on 2016/08/12
MKGirlism Nice tutorial, but wouldn't it be easier to use InkScape instead of GIMP?
I mean, Vector Art is scaleable, so if the map is to small or to big in-game, you can still resize it, without any quality loss.
Thread: Mario Kart Toolbox
Author Posted on 2016/08/12
MKGirlism Nobody can take over this project, if Geri doesn't release his Source Code.
I just asked Geri to release the Source Code, he said, quote on quote...

"I will do it some day. It's not being discontinued, by the way".
Thread: New Members thread
Author Posted on 2016/08/14
MKGirlism Who is TC, if I may ask?
Thread: [TUTORIAL] Mario Kart 7 Texture Hacking
Author Posted on 2016/08/14
MKGirlism What was the title supposed to be?
Thread: Super Mario 3D Land 1.5 (Rom Hack)
Author Posted on 2016/08/14
MKGirlism That looks very interesting, actually.
I especially like Levels as seen in this Screenshot.

Are any of these Levels downloadable yet?
Thread: Custom Karts: Characters and Tires are out of line....
Author Posted on 2016/08/16
MKGirlism No need to ask Szymbar, I know where it is.
Thread: Custom Characters: Nitro Material?
Author Posted on 2016/08/17
MKGirlism You could use something like Dropbox, MediaFire, or whatever else to provide us an OBJ.
The Hack Store is only suitable for finalised Hacks, so putting OBJ Files on it is not recommended.
Thread: How to extract files from a .cia ?
Author Posted on 2016/08/18
MKGirlism In CMD :
ctrtool --contents=whatever whatever.cia > nul
ren whatever.0000.0000000 whatever.cxi
mkdir ncch
move whatever.cxi ncch > nul
mkdir exe
ctrtool --exefsdir=exe --exheader=exe\\exhdr.bin --romfs=romfs.bin ncch\\whatever.cxi > nul
ctrtool --romfsdir=romfs romfs.bin > nul
Thread: How to extract files from a .cia ?
Author Posted on 2016/08/18
MKGirlism What numbers do you exactly get?
Thread: How to extract files from a .cia ?
Author Posted on 2016/08/18
MKGirlism Then the second command should be:
ren rom.0000.2b192104 rom.cxi

All the other commands remain the same, just note that instead of "whatever.cxi", you should use "rom.cxi".
Thread: Issue with KMP Expander
Author Posted on 2016/08/18
MKGirlism Quite weird you had the problem with comma's and full stops, as KMP Expander was created by an Italian (which you are as well, I see).
Good nice to see you nailed it out already.
Thread: [TUTORIAL] Dumping content from games: For Dummies!
Author Posted on 2016/08/19
MKGirlism See my instructions here.
Thread: How to extract files from a .cia ?
Author Posted on 2016/08/19
MKGirlism It's possible, but it won't work if the CIA and/or CXI only has a ROMFS.
Thread: How to extract files from a .cia ?
Author Posted on 2016/08/20
MKGirlism Actually, Download Play is an CFA (as is the EManual), and can be skipped, but you should know that Multiplayer won't work then.
Thread: Found an anonymous FTP server with lots of ancient stuff
Author Posted on 2016/08/22
MKGirlism Cool!

What's the practical use of this?
Thread: New Members thread
Author Posted on 2016/08/22
MKGirlism In that case, he was already Banned before on the old Forum, and it's not allowed to have multiple Accounts here, even after you got Banned.
Thread: [CT]Banshee Boardwalk 2 - V2 Released
Author Posted on 2016/08/23
MKGirlism I've seen some Screenshots in the Hack Store, and wow, the outcome is amazing!
Now we have to wait for those CoQs to check it out.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2016/08/26
MKGirlism I already showed this in the ShoutBox last morning, and I totally forgot this Thread exists...
Anyway, you can now sort Members by Group or Special Status in the User List:
https://www.dshack.org/user.php?page=memberlist
Thread: Music thread!
Author Posted on 2016/08/27
MKGirlism My first attempt, it's quite crap, if you ask me...
Thread: Man choked, sexually assaulted woman in GBA Riverside Park
Author Posted on 2016/08/29
MKGirlism And what's best: You can even download it from the Hack Store also!
Thread: Any good KMP makers out there?
Author Posted on 2016/08/29
MKGirlism I can make a KMP, it's not really hard (except that I need to use Windows when doing so).
You can otherwise do it yourself as well.
Thread: Any good KMP makers out there?
Author Posted on 2016/08/29
MKGirlism Then okay, I can give a try.
If you could send the whole SZS File along with the OBJ, I would be able to test it as well.
Thread: Frame Animation help
Author Posted on 2016/09/03
MKGirlism It would be nice to know what the warning at "LOL_4" says.
So, could you tell us what you see there? (Double Click it, or just get your cursor over it, maybe?)
Thread: Ermii Kart DS
Author Posted on 2016/09/07
MKGirlism
Hey, Yami, SGC, can't you just delete this shit? Or is it too late by now? Are there any mirrors?

But haven't you promised to release Beta 1 a few months ago?
Why do you complain now?
Thread: [TUTORIAL] Dumping content from games: For Dummies!
Author Posted on 2016/09/09
MKGirlism Just wondering, what game are you trying to dump?
As far as I know, Star Fox 64 3D always corrupts, while Mario Kart 7 doesn't.
Thread: [TUTORIAL] Dumping content from games: For Dummies!
Author Posted on 2016/09/10
MKGirlism Then maybe try a version older?
New doesn't always mean they fixed what's broken, it's sometimes the other way around.

Try this one, this is the Braindump I'm using myself:
http://www.mkgirlism.jp/files/downs/braindump.tar.gz
Thread: Making Custom Missions Help
Author Posted on 2016/09/10
MKGirlism That Thread you're linking to, is about Custom Battle Tracks, which is something different from Custom Missions.
Thread: Whatever happened to having a normal menu/sidebar?
Author Posted on 2016/09/11
MKGirlism It was meant to replace the old Sidebar, which made Forum itself smaller than the ShoutBox is.
But while making it, I discovered some more possibilities with it, like Online Status (not fully functioning yet), Notifications, Private Chats (coming later), etc., in addition to the usual Menu stuff.
Then I came with the name "Social Bar", and that's how it came there.
Thread: [TUTORIAL] Dumping content from games: For Dummies!
Author Posted on 2016/09/11
MKGirlism Maybe that's what is causing the problem.
Try doing whatever I said here instead.
Thread: [TUTORIAL] Dumping content from games: For Dummies!
Author Posted on 2016/09/12
MKGirlism Oh yeah, I forgot...
Sorry! ლ(≧ω≦)ლ
Thread: The shoutbox: why not just go IRC?
Author Posted on 2016/09/12
MKGirlism We had an IRC Channel before, but nobody cared, not even the person who wanted one.
Thread: Whatever happened to having a normal menu/sidebar?
Author Posted on 2016/09/12
MKGirlism It's loading through JavaScript (or rather, AJAX) for a reason: Notifications.
You can almost immediately see when you get a PM, without the need to refresh stuff.
Thread: The shoutbox: why not just go IRC?
Author Posted on 2016/09/12
MKGirlism The limit is 250, so it doesn't fill the entire Forum on every single page.
But as SGC already said, you can as well turn it off, and then a dedicated page for the ShoutBox will activate, where you can have it in full size.
Thread: How do I change the name of a character?
Author Posted on 2016/09/14
MKGirlism The Japanese MKDS supports only Japanese in-game, so changing the DS or Emulator Language won't help.
Thread: Tool Repository - Install Tools Through Command Line!
Author Posted on 2016/09/19
MKGirlism Welcome to the DSHack.org Tool Repository!
Or rather, Tool Repository is coming soon.

As some of you may know, I'm currently creating a set of tools (GUI and Command Line) for MKDS and MK7 for Linux (and Windows 10, if you enabled Linux support, and installed X11 (GUI tools only)).
However, I can't do it all alone, so I appreciate your help (especially looking at Gericom, so he can port LibEveryFileExplorer to ANCI C...).

For those who want to help:
Requirements
- C or C++ Programming skills.
- GTK+ knowledge, or any other Cross-Platform Library (GUI tools only).
- Able to test your code on a Linux distro of choice, or Windows 10 with Linux support and X11 enabled.

If you want to create macOS versions of the future Linux tools, you're allowed to help as well.
However, Mac tools will not be added to this repository, but belong to the Hack Store instead.

Tool Repository
The Tool Repository is now available for all Debian-based distributions, this includes also Ubuntu and Linux Mint.

Just open "/etc/apt/sources.list" as Root, and add the following line:
deb http://deb.dshack.org debian/

After that, simply do "apt-get update", and you can now install each Tool from there!
Other distros are coming soon.

But we have decided to support the following distro's:

Supported Package Managers
apt-get or aptitude - Debian, Ubuntu, Linux Mint, Windows 10.
sudo apt-get install kclcalc-7

yum - RHEL, CentOS, Fedora.
sudo yum install kclgen-ds

yast - SuSE, OpenSUSE.
sudo yast -i kmpedit

pacman - Arch Linux, Manjaro
sudo pacman -S dae2nsbmd-cli

brew - macOS (perhaps)
sudo brew install wav2bcstm

GUI or CLI?
Most tools get both.
Only KCL Calculator, and NKM/KMP Expander won't get a CLI Version, for obvious reasons.

Tools that are ready
kclcalc-ds (MKGirlism)
kclcalc-7 (MKGirlism)
narctool (Natrium42, and Dexter0)
ndstool (Rafael Vuijk, Dave Murphy, and Alexei Karpenko)
ctrtool (Neimod, and 3DSGuy)
makerom (3DSGuy)
bmdview (thakis)
midi2sseq (Fincs)
sseq2midi (Loveemu)
yaz0enc (amnoid?)
yaz0dec (amnoid?)
makeromfs (3DSGuy)

Tools that need to be done yet
dae2bcmdl
dae2nsbmd
kclgen-7
kclgen-ds
kmpedit
nkmedit
obj2bcmdl
obj2nsbmd
png2nsbtx
wav2bcstm

I'll do my best to do as much as possible on my own, but if you want to contribute or co-operate, you're welcome to do so.

UPDATE!
We still don't have a Repository set up, so for now, you can enjoy the Tools we have for now this way.

In the Terminal:
wget https://www.dshack.org/files/downs/linuxtools.tar.gz
tar zxfv linuxtools.tar.gz
chmod 777 install.sh
./install.sh

And after that, you can use any of the following Tools in any directory:
- bmdview
- ctrtool
- kclcalc-7
- kclcalc-ds
- makerom
- midi2sseq
- narctool
- ndstool
- sseq2midi

More is coming soon.
Thread: Tool Repository - Install Tools Through Command Line!
Author Posted on 2016/09/19
MKGirlism I only hope Geri is willing to port LibEveryFileExplorer to C or C++, that would save a hell lot of work...
Thread: Tool Repository - Install Tools Through Command Line!
Author Posted on 2016/09/24
MKGirlism
Have you consider posting this on other sites like GBAtemp, so other people know about it?

Not at the moment.
Posting it on GBATemp is more like gambling, as the outcome might be either "sure, I'll help", or "yeah, G'Luck alone", or "pics or GTFO", or they may not respond at all.
Thread: Any good KMP makers out there?
Author Posted on 2016/09/24
MKGirlism Well, that's not my concern, really.
I already checked his CT out, but it's more complex than I thought it would be, not to mention that it has been months since I last made a KMP myself.
Thread: Ermii Kart DS
Author Posted on 2016/09/24
MKGirlism Okay, could you post a picture of your screen?
That would help to identify the problem.
Possibilities exist it has something to do with a patch of your Flash Card menu.

Edit: Are you using an encrypted version?
Thread: [TUTORIAL] Dumping content from games: For Dummies!
Author Posted on 2016/09/26
MKGirlism Okay, there's literally nothing in the Command Prompt, or do you see some text, but just no red ones?
If you see something, it helps to know what it says (copy/paste or a screenshot should do).
Thread: [TUTORIAL] Dumping content from games: For Dummies!
Author Posted on 2016/09/26
MKGirlism Yes, that looks like the CXI File is incorrect, indeed.
I don't think the Firmware Version has anything to do with the quality of the dump, though.
Thread: [TUTORIAL] Dumping content from games: For Dummies!
Author Posted on 2016/09/26
MKGirlism Whatever listed here in green will work fine on 11.1.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2016/09/28
MKGirlism Kart Resource (aka, the new Wiki) was released yesterday.
However, Markups aren't working yet, I'll get into it soon.

Also, the ShoutBox will now notify you whenever a new Hack Store file gets approved, and when a new user registers here.
Thread: Post Layout Showcase
Author Posted on 2016/09/30
MKGirlism New Layout, because why not?
Thread: Dreams
Author Posted on 2016/10/04
MKGirlism In the real world, I've installed Windows 7 on my Mac Mini.

However, in the dream world, Microsoft employees came into my apartment, with guns and knifes, forced me to update to Windows 10, and once I've done that, they left my apartment.
Since then, WiFi broke, BSODs kept coming up, many Apps stopped working, etc.
Once they left, I thought, "what the fuck have I done?!", and then I woke up.
Thread: Help with item and cc speed files
Author Posted on 2016/10/05
MKGirlism I could try to nag him to come over...once he's online on Discord, that is...
Thread: Should I take a break?
Author Posted on 2016/10/08
MKGirlism I've noticed a lot of dissatisfaction about me as a person, making them automatically dissatisfied about this site as well.
The main problem is, nobody ever mentions what's wrong, until they 'explode' (or however I should call it).
But really, if there are any issues, please, very please, mention it early, not late.
If you mention it early, it'll be way easier for me to solve issues!

As you know me, I've always been listening to everyone, and if there's a conflict between 2 or more people, I've always found a solution to satisfy both sides, so why would you run away when the opposite happens?
Doing so will only create more questions than answers...

Now to get to the point, I've been thinking to take a break from the Internet for a while.
- I'll still check this Site daily, just not as often as usual.
- I'll limit my activities on Chat Apps, YouTube, and Twitter.
- I already stopped visiting Forums I don't own, and I guess I'll need to continue doing so, until I finally figure out what's wrong.

So yeah, I hope you're happy that way...

If I'm wrong (like, if I'm not the problem after all), just tell me.
If I'm right, also tell me, add why, and how I can change this.
Thread: Should I take a break?
Author Posted on 2016/10/09
MKGirlism Don't you worry, I'm not disappearing completely, I'll just come here less often than I usually would...
Thread: Trouble creating custom tracks
Author Posted on 2016/10/09
MKGirlism You should experiment with the scale on your own.
Like, is your Model to big? Scale it down.
Is your Model to small? Scale it up.

That's what we all do all the time.

What you otherwise can do is:
1. Export an existing MKDS Track.
2. Import your CT and the existing MKDS Track in Maya.
3. Scale your CT so the roads' width matches the original tracks'.
4. Remove the original track, so you'll only have your CT open in Maya (tip: use Window → Outliner).
Thread: How to change other music?
Author Posted on 2016/10/09
MKGirlism These songs can be found in the ".bcsar" file.
At the moment, there is no tool that can open/edit it, meaning you're dependent on a Hex Editor, meaning that you can fuck it up really easily.
ステーウィ1.0 (Stewie1.0) knows how to do it, although he seems to prioritise his time on Project Miku Hacking right now.

If you want to proceed anyway, here are some Hex Editors I personally recommend:
Linux: Bless.
Mac: Hex Fiend.
Windows: Hx D.
Thread: Should I take a break?
Author Posted on 2016/10/10
MKGirlism Update: I give up on not being anywhere.
Reason: I love you all to much.
Thread: Title screen location?
Author Posted on 2016/10/12
MKGirlism A majority rests inside "UI/no_archive-jp/", and also a bit under "UI/debug/".
The Title Screen music is located under "Sound/stream/STRM_TITLE.bcstm".
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2016/10/13
MKGirlism As soon as anyone cares to do so...
Thread: Title screen location?
Author Posted on 2016/10/13
MKGirlism I had the same issue, back in 2014.
I think Gericom once said it was because of some compression method MK7 uses, or something like that...

Thread: Title screen location?
Author Posted on 2016/10/13
MKGirlism I've removed the video embed from your quote, could you remove it the next time?
Seeing a huge arse video embed twice is both bad for the eye, and for your Internet...
Thread: New Members thread
Author Posted on 2016/10/14
MKGirlism Post Layouts made in AcmlmBoard X D and BlargBoard are compatible with this Software.
However, there's only 1 difference: Instead of using underscores, you use hyphens.

For example, ".topbar1_1" becomes ".topbar1-1".
Also, it's highly recommended you put your CSS in the Header, I remember someone putting it in the Footer, which resulted the Post Layout to not work.

Also, welcome.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2016/10/14
MKGirlism Yes, I said that indeed, but nobody requested access yet.
Plus, those who wanted to do so long ago eventually stopped visiting us, for some reason.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2016/10/14
MKGirlism 2 fixes for this morning, both Kart Resource-related.

1. The Document body is now displaying, it was caused because I forgot to port the "getWiki()" function over to the Production Channel.
2. The Edit button now links to the correct Document ID, it used to link to the User ID of the one who made the Document by accident.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2016/10/14
MKGirlism I have some of them on Discord, so I could just ask them there if they're still interested to do so.
Otherwise, I'd need to find another team of highly trained monkeys for this.
Thread: New Members thread
Author Posted on 2016/10/15
MKGirlism Welcome, I might have seen you on YouTube and Kuribo64 before.
Thread: How to create .3ds/.cxi files for citra? [Almost solved]
Author Posted on 2016/10/19
MKGirlism For this to know, we need to know exactly which files you've got.

If you use Windows, run this in CMD :
dir /s > dir.txt

If you use macOS, Linux, or anything else, run this in the Terminal:
ls -R > dir.txt

Then open "dir.txt", and paste it on Pastebin.
Optionally, you can open your file to censor out your name, if you feel the need to do so.
Thread: How to create .3ds/.cxi files for citra? [Almost solved]
Author Posted on 2016/10/19
MKGirlism How does your RSF file look like?
Because these errors are RSF-related.
Thread: How to create .3ds/.cxi files for citra? [Almost solved]
Author Posted on 2016/10/19
MKGirlism 1. RSF is always needed, there's no way around that.
2. RSF files are highly game-specific, so there is no 1 RSF for all games.

But since you're not willing to answer questions, so we can help you to get any further, at least tell me which game you try to make here?
Based on that, it could be easier to provide a more correct RSF file.

Otherwise, there might be some RSF generators, which'll provide the right file for you.
Thread: How to create .3ds/.cxi files for citra? [Almost solved]
Author Posted on 2016/10/19
MKGirlism Assuming you're making the European version, this is what you need:
http://pastebin.com/u37CuZFv

After that, use these 2 commands:
makeromfs romfs romfs.bin
makerom -f cia -rsf sm.rsf -target t -desc app:4 -o sm.cia -icon exe\\icon.bin -banner exe\\banner.bin -exefslogo -code exe\\code.bin -exheader exe\\exhdr.bin -romfs romfs.bin

Quick Edit:
http://pastebin.com/Bs9bRvUJ
Paste this in Notepad, and save it as "makeromfs.bat".
Thread: Existing track KCL editing help
Author Posted on 2016/10/20
MKGirlism Make sure the collision is checked.
Also, the KCL Generator is buggy as hell, and Geri seems not to be prepared to fix that...
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2016/10/21
MKGirlism You will now see where you are in the Title Bar.
Bonus: It's more Search Engine friendly this way.
Thread: How to create .3ds/.cxi files for citra? [Almost solved]
Author Posted on 2016/10/21
MKGirlism No, .code is code.bin.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2016/10/22
MKGirlism Multi Language Threads are now a thing.
At least, it's a test phrase for now.
With this feature, you're now allowed to create new Threads in a language, other than English.

I'll slowly add support for more languages.
For now, only English and Japanese are being supported.

I originally wanted to add Dutch and Spanish as well, but:
1. Dutch people are some of the best second language English speakers on the planet.
2. I don't speak Spanish myself, and I wanted to test this new feature with something I'm familiar with.
Thread: や�?��?��?日本語�?�書�?��?�トピック�?�OK�?��?�
Author Posted on 2016/10/22
MKGirlism 本日�?�ら日本語�?�書�?��?�も�?��?��?��?�。

注�?:新�?��?�トピックを書�?��?�時�?「Language�?を「日本語�?�?�変�?��?��??�?��?��?�。
�?スト�?��?��?��?�変�?�る�?��?�を�?�?�能�?��?��?�ら�?�??れ�?�大切�?��?�。

�?スティングを楽�?�ん�?�下�?��?�。
Thread: Tool Repository - Install Tools Through Command Line!
Author Posted on 2016/10/22
MKGirlism I'll give a bit of an update now:
I've managed to port NDSTool, CTRTool, MakeROM, and BMDView by just re-compiling these.
And with a simple modification, I've as well managed to port NarcTool.

Also, I think I'll change my plans a bit: Most Tools will be Command Line-only now.
I don't see a point in having a GUI with just an "Open" and a "Convert" button, while it can be done way easier and way faster in Command Line...
And as a bonus, it makes it easier to re-compile on other systems, like on macOS.
Thread: How do I use Every File Explorer?
Author Posted on 2016/10/22
MKGirlism There are 2 ways:

1. Right-click the ZIP file, click "Properties", and make sure something with "Block" is unchecked.
2. Unpack the ZIP file with 7-ZIP.
Thread: Tool Repository - Install Tools Through Command Line!
Author Posted on 2016/10/22
MKGirlism We still don't have a Repository set up, so for now, you can enjoy the Tools we have for now this way.

In the Terminal:
wget https://www.dshack.org/files/downs/linuxtools.tar.gz
tar zxfv linuxtools.tar.gz
chmod 777 install.sh
./install.sh

And after that, you can use any of the following Tools in any directory:
- bmdview
- ctrtool
- kclcalc-7
- kclcalc-ds
- makerom
- midi2sseq
- narctool
- ndstool
- sseq2midi

More is coming soon.
Thread: Tool Repository - Install Tools Through Command Line!
Author Posted on 2016/10/23
MKGirlism EndianBinaryIOLib is meant for any kind of .bin files, actually.
You can't do any ROM Hacking with it as is, it's just a library.
Thread: Kiosk Demo Music in Final?
Author Posted on 2016/10/23
MKGirlism
One person knows how to do it, but he's banned here.

Oh? Who exactly is it?
I can't remember banning someone knowledgeable...
Thread: Exactly how loud do I need to make my BCSTMs?
Author Posted on 2016/10/24
MKGirlism It's difficult to say, because from what I've seen, there seems to be no standard in this case.
All I can say, is that you should experiment with it a bit.
Thread: Rayman Prototype for Super Famicom
Author Posted on 2016/10/24
MKGirlism So, it looks like after 24 years, a Rayman game that never even got announced showed up.
And it seems like the cartridge still works!

I hope Ancel will dump a ROM of this, so we can play it as well, at some point.





So, what do you think?

Source: 1, 2
Thread: Help me please with my KMP
Author Posted on 2016/10/25
MKGirlism Okay, what is exactly going on with the KMP file?
Could you grab a screenshot of it in KMP Expander as well?
Thread: Help me please with my KMP
Author Posted on 2016/10/25
MKGirlism But that leaves one question unanswered: What is exactly going on?
Like, did your CT crash?
Or is there something else going on?
Thread: Help me please with my KMP
Author Posted on 2016/10/25
MKGirlism Could you give a more detailed explanation?
I still don't know what's going on...
Thread: Help me please with my KMP
Author Posted on 2016/10/25
MKGirlism First of all, to make things easier, load the OBJ file inside KMP Expander, so you can see what you're doing.
Then you remove all points from each section, but leave the first one in place, just to make life easier.

If there's nothing covering the model (like a roof, for example), you can right-click your points in, so it automatically applies the Y axis for you.

As for the white screen problem, make sure your model is above 0 on the Y-axis, for both the BCMDL, and KCL.
I've never worked with SketchUp before, but seeing how the coloured lines are clearly visible on your screenshot, it makes me think it's below 0.

Also make sure that while exporting your CMDL and CTEX files, your internal name matches the track you want to replace.
For this, you can just open Windows Explorer, select the SZS file, press F2, and then CTRL+C to copy the name.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2016/10/26
MKGirlism Oh, that's nice!
One thing less to worry about for me, then.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2016/10/28
MKGirlism You can now apply a custom width and height to the IMG Tags.
By default, IMG Tags are responsive, but there are moments you'll need to resize images manually.

Some examples:
Normal


Width-only, auto height


Height-only, auto width


Width + Height


Height + Width
Thread: How to make BFRES files ? [Wii U modell file]
Author Posted on 2016/10/31
MKGirlism It's not possible yet.
I have successfully made an MK8 CT yesterday, but it ended up crashing my Wii U upon loading it.
Thread: How to make BFRES files ? [Wii U modell file]
Author Posted on 2016/10/31
MKGirlism I took one of my old MK7 CT models, scaled it times 100 on every axis, exported it with the NW4F Plugins (with the internal name being correct and everything, just in case), loaded it in 3DEditor, and exported it to BFRES.
Then I took Yaz0Enc, and compressed it with Yaz0, and then I renamed it to "course_model.szs".

Note: Your textures must be all TGA, in order for the NW4F Plugins to work, for some reason.
Thread: How to make BFRES files ? [Wii U modell file]
Author Posted on 2016/10/31
MKGirlism Do you mind sharing your FMDB and all its Textures to me, Louis?
It's hard to identify a problem I don't get.
Thread: Dreams
Author Posted on 2016/11/01
MKGirlism Last night, I dreamed that suddenly, every single account was set to "Banned", but for some reason, the ShoutBox could still be used.
And nobody even noticed we were all Banned.
Thread: �?Tutorial】 How to use MK7 Custom Tracks!
Author Posted on 2016/11/01
MKGirlism Instead of wasting my time writing a Tutorial, I've decided to put up a Video of this.
Thread: Tool Repository - Install Tools Through Command Line!
Author Posted on 2016/11/01
MKGirlism Added 3 new Tools:
- yaz0enc (amnoid?)
- yaz0dec (amnoid?)
- makeromfs (3DSGuy) (EXCLUSIVE!)

Now I'm working on a BCMDL Generator.
Results so far:

administrator@LinBookPro ~/dev/cli/bcmdlgen $ bcmdlgen
BCMDL Generator 0.1 by MKGirlism

Usage:

bcmdlgen -h - Display help.
bcmdlgen -oc .obj - Convert obj to cmdl (Intermediate File).
bcmdlgen -dc .dae - Convert dae to cmdl (Intermediate File).
bcmdlgen -cb .cmdl - Convert cmdl to bcmdl (Binary File).
bcmdlgen -tt .tga - Convert tga to ctex.
bcmdlgen -pt .png - Convert png to ctex.
bcmdlgen -bo .bcmdl - Convert bcmdl to obj.
bcmdlgen -bd .bcmdl - Convert bcmdl to dae.

Press any key to continue...
administrator@LinBookPro ~/dev/cli/bcmdlgen $
Thread: Tool Repository - Install Tools Through Command Line!
Author Posted on 2016/11/02
MKGirlism I didn't think of this, but it's good to consider it.
Speaking of which, I've just put the Source Code of what I have now on Github, so now everyone is welcome to contribute:
https://github.com/MKGirlism/bcmdlgen
Thread: Tool Repository - Install Tools Through Command Line!
Author Posted on 2016/11/03
MKGirlism The Repository is finally life!


Check out the TS for instructions.
Thread: How to make BFRES files ? [Wii U modell file]
Author Posted on 2016/11/04
MKGirlism Only use the Video ID, not the entire URL!
Why is reading a simple FAQ so hard...?
Thread: How to make BFRES files ? [Wii U modell file]
Author Posted on 2016/11/04
MKGirlism BFRES: I didn't get the time to check it yet.

KCL: No, I didn't change my KCL at all.
It also depends on what you've used, because if you've used any of the KCL Generators from EFE, then obviously it won't work!
Unlike the DS and 3DS, which are both Little Endian systems, the Wii U is a Big Endian system.
Thread: Smiley art :3
Author Posted on 2016/11/04
MKGirlism Tip: Green and blue are very similar colours, so it's difficult to see any differences.
Thread: Super Mario 3D Land Hack play
Author Posted on 2016/11/06
MKGirlism More details?
Like, what did you replace, and such?

We don't have a glass bowl handy.
Thread: Issues with OBJ UV Patcher in MKDS Course Modifier
Author Posted on 2016/11/06
MKGirlism You can also get a graphical calculator for MKDS KCL IDs, but that requires you to have either Linux, or Windows 10 with the Linux Subsystem enabled (included by default with the Anniversary Update).
If you happen to have any of those, I can give you further instructions.
Thread: Issues with OBJ UV Patcher in MKDS Course Modifier
Author Posted on 2016/11/06
MKGirlism We don't offer any full texture packs, you either need to compile one yourself, or get one of the "Full Hacks".
The most notable "texture pack" is Mario Kart 0.
Thread: Your Desktop(s)!
Author Posted on 2016/11/10
MKGirlism My current desktop.



Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2016/11/14
MKGirlism Seems like I've overlooked something, while fixing something else.
I'll take a look at it, once I'm back home.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2016/11/14
MKGirlism
LUUUUURK!
I have fixed it for ya Yami, how can you forget about the " WHERE `id` = $did" part while updating the database!?

However, anyone updating the documentations should redo whatever they did, sadly. :(


Shit, my bad...
Thread: Game Crashes when texture hacked
Author Posted on 2016/11/21
MKGirlism First off, you will never expect an instant answer, we will need to figure out what's going on first and foremost.
If we were to give an instant answer, that answer would be of a quality of "HIII", or something similar.

Your texture seems fine to me, but we will need more information:
- How exactly did you create the .nsbtx file?
- Could you also send us your .nsbtx file, for testing?
- Did you consider trying a different slot?
Thread: Game Crashes when texture hacked
Author Posted on 2016/11/21
MKGirlism Course slot, there are 32 of them.
If it doesn't work on Figure-8 Circuit, try another one.
Thread: Game Crashes when texture hacked
Author Posted on 2016/11/21
MKGirlism I've just tested your Texture Hack, and it's indeed your ROM that's causing problems.


I've tested this on a clean Japanese MKDS ROM, and on a Nintendo 3DS.
Thread: Model importing error !! (with coin)
Author Posted on 2016/11/22
MKGirlism It sounds like a Texture issue.
I'm quite surprised MK7 didn't shit bricks with with Fragment Lighting enabled...
Thread: Game Crashes when texture hacked
Author Posted on 2016/11/22
MKGirlism Before you port those items and title screen over, try testing your Texture Hack alone first, and then slowly re-add those other things in.
The problem could possibly be related to...ehm...something else.
Thread: Game Crashes when texture hacked
Author Posted on 2016/11/23
MKGirlism Could you try a different region ROM, or otherwise, get one from a difference source?
It's unlikely the region would affect it, but it works fine on my Japanese ROM.

Or perhaps, try running it off a Flash Card, or a different Emulator (no$gba, for example)?
Thread: Game Crashes when texture hacked
Author Posted on 2016/11/26
MKGirlism I don't think the texture is an issue, seeing how it works fine when I insert it.
I checked both of your ROMs out, and the one with the Texture Hack indeed breaks.

However, I'm currently unable to run EFE, MKDSCM, or any other Windows App, but I could at the very least compare my Japanese ROM with your Texture Hack, and your ROM.

My ROM:


Your ROM:


I understand you don't know Japanese (I assume), but just look at the file size, and ignore the rest.
You'll see yours is 1.3 times the size of mine, while it's the exact same Texture Hack.

I could send you my .carc file, but I figured it would be a better idea to figure out what's the problem, because if we don't, you'll come back with the exact same problem, and in the end, it'll become my ROM Hack.
Thread: Game Crashes when texture hacked
Author Posted on 2016/11/26
MKGirlism What I would do is:
Open MKDS in MKDSCM, extract the .carc file, open the .carc file in EFE, replace the Texture Hack in EFE, save it, and replace the modified .carc file back in MKDSCM, and save it.
Thread: Game Crashes when texture hacked
Author Posted on 2016/11/26
MKGirlism 1. Right click → Export...
2. The file you've made before, which goes inside "cross_courseTex.carc", I only don't remember how the file extension was called again.
3. Yep.
Thread: How to edit character names?
Author Posted on 2016/11/27
MKGirlism Perhaps this is something?
Thread: The obligatory spam thread
Author Posted on 2016/11/30
MKGirlism I fixed your name colour, but your Post Layout broke the Forum layout, so I removed that one.
Thread: �?Tutorial】How to make BCSTM files
Author Posted on 2016/12/02
MKGirlism In this tutorial, I'll explain you on how to make BCSTM files, complete with loops and final lap versions.
This tutorial was made on Manjaro Linux, but I'll do my best to explain this for Linux and Windows users.

→ Requirements
- BRSTM Conversion Tool (Windows and Linux versions are both listed there).
- Wine, Sox, libqt5widgets5, libaq5gui5, libqrt5core5a, libsox-fmt-all, php (Linux only, install those through your package manager) (Ubuntu/Linux Mint/Debian users: Use the .deb file instead).
- MakeROMFS (Linux, installed through our own Repos, or Hack Store), or RomFS-Builder (Windows, downloadable online, search for it).
- Audacity (Linux users: Get it from your package manager; Windows users: Get it from its official website).

→ Get .wav file somehow
YouTube, own music, whatever, just make sure it's a .wav file.

→ Make a final lap version
Yep, now!
Before anything, make sure you cut off everything from the ending, that will not be included in the loop.
Otherwise, you won't be able to make a proper loop later on.

Open Audacity, and drag/drop your .wav file, then go to Effect → Change Tempo...
Set the tempo to 12, and press "OK".

Now go to File → Export Audio..., or otherwise, press Shift + CTRL + E.
After you click "Export", make sure all the fields.

→ Make a loop, and convert
Now open BRSRMConversionTool(.exe, in case you're on Windows),
Now things get a bit tricky, because you need to know in advance where you want to loop.

You could as well leave Audacity open, and play around with a decent looping there, by selecting an area, and then note down where the loop should start.
For example, if your loop starts at 5 seconds and 186 milliseconds, go to the "Looping" tab, and write "5.186000" in the right-hand field.
No need to worry about the left-hand field, both fields are in sync with each other.
Now click "Convert audio to BRSTM", select your .wav file, press "Open", then you give your .brstm file a new name (can be the same name as well), and press "Save".
Depending on the size of your .wav file, it might take a while, so if it seems to crash or not respond, don't worry, it's still doing its job.

Once done, click "Convert BRSTM to BCSTM", open the .brstm file, and give the .bcstm file a new name (again, can be the same name as well).
Now simply put both .bcstm files in your ROMFS folder, and rename them to the track you want to use them on.
For example, if you want to use them over SFC Rainbow Road, delete "STRM_CR_SFC_RAINBOW_ROAD_N.bcstm" and "STRM_CR_SFC_RAINBOW_ROAD_F.bcstm", and rename your own .bcstm files to exactly these names.

→ Build ROMFS (Linux)
Now open the Terminal, "cd" to whatever folder you've put your ROMFS stuff.
In the meantime, you might put your (Micro)SD Card into your PC, if you want.
Now type:
makeromfs 00030x00.romfs
Replace "x" by the region of your own MK7 game.
Japan = 6.
Europe/Australia = 7.
USA = 8.

Once you press Enter, it should take about a few seconds to create the .romfs file for you, once done, put it on your (Micro)SD Card, and load HANS like you normally would.

→ Build ROMFS (Windows)
Open RomFS-Builder, open your ROMFS Folder, and export it.
In the meantime, you might put your (Micro)SD Card into your PC, if you want.
Name your file like this: 00030x00.romfs
Replace "x" by the region of your own MK7 game.
Japan = 6.
Europe/Australia = 7.
USA = 8.

Now confirm, it should take about a few minutes to create the .romfs file for you, once done, put it on your (Micro)SD Card, and load HANS like you normally would.

The end.
Thread: Your Desktop(s)!
Author Posted on 2016/12/06
MKGirlism Dual Screen!

I'm at work, but I simply take my laptop with me, and I have 2 monitors here, so yeah...
Thread: Where can i find th pink background brres viewer?
Author Posted on 2016/12/08
MKGirlism For starters, I moved this Thread to "ROM Hacking", as it suits this type of questions better.
Then my question is, what do you mean precisely?
Thread: Ram hacking tools
Author Posted on 2016/12/10
MKGirlism A bit of Google won't hurt.
Basically, NTR CFW is a custom firmware, with features like cheating, real time saving, screenshot and video recording, region free gaming, and more.

Though I'm not sure whether you need Firmware 9.9 or lower, or you can get it to work on the latest Firmware as well.
Thread: Need Help Trying To get mk7 romfs
Author Posted on 2016/12/10
MKGirlism 1. Wrong Forum section, again.
2. Read before posting...
Thread: What happened to the past Rom hacks from DSHack?
Author Posted on 2016/12/12
MKGirlism I took a Christmas tree, and smashed them all with that.

(Funny how SGC answered seriously, considering the fact this was posted in Nyanland.)
Thread: Mario Kart Second Circuit
Author Posted on 2016/12/13
MKGirlism That river seems like a very clever addition.
Thread: Your Desktop(s)!
Author Posted on 2016/12/13
MKGirlism I'm bored.



Thread: Your Desktop(s)!
Author Posted on 2016/12/13
MKGirlism No, that's the CPU and Memory monitor, the bigger the central circle gets, the more it goes towards red, and the more CPU and/or RAM you're using.
It reminds me to a Dragon Radar as well.

Also, congratulations on being the second person to confuse "right" with "left" today.
Thread: Your Desktop(s)!
Author Posted on 2016/12/14
MKGirlism It's a desktop effect, that basically surrounds my cursor at all time.
I can turn it off at any time by just pressing Super + K, however.
Thread: Windows 10, a full list on why it sucks
Author Posted on 2016/12/16
MKGirlism For some reason, I've found this page:
https://itvision.altervista.org/why-windows-10-sucks.html

For those not willing to read it all, here's a little summary of the most concerning things listed.

Problems with every Windows version.
- The user as a system administrator (thus viruses/​malware - most users don't and won't understand UAC warnings).
- Windows is extremely difficult to debug (e.g. try finding out why your system is slow to boot).
- Windows boot problems are too often fatal and unsolvable unless you reinstall from scratch.
- Windows is hardware dependent (especially when running from UEFI).
- Windows updates are terribly unreliable, very slow (to install) and they also waste disk space.
- Windows keeps trying to reinstall failed updates over and over (in certain cases every such cycle of "updating" can render you PC disabled for hours!).
- Windows OS installer doesn't give a damn about other OSes installed on your PC and it always overwrites the MBR. In case of already existing Windows installations, it sets the newly installed Windows as the default OS - no questions asked. In case of UEFI booting of other non Windows OSes is unsupported and Windows actively prevents this.
- Windows loves thrashing your HDD.
- Windows anti-virus products oftentimes make your PC less safe.

Problems with just Windows 10.
- Windows 10 spies on you and even more so on your children aka phones home.
- Microsoft now openly publishes its collected data in regard to Windows 10 users.
- Starting October 2016 telemetry(spying) became impossible to disable in Windows 7 and 8.1 because Microsoft changed the way it distributes updates for these two operating systems.
- Microsoft's EULA grants Microsoft the rights to use any of your content related to the services like Bing, Cortana (a built-in file indexer and search in Windows 10), OneDrive or Skype.
- Microsoft pushes Windows 10 so hard it actually started spreading FUD even about its own older OSes.
- Windows 10 will forever be beta software.
- You've got no real control over crucial features of the OS.
- Windows 10 sucks terribly if you are an unlucky user of a metered Internet connection.
- In Windows 10 certain not so old games and applications either do not work or have severe problems.
- Windows 10 shows full screen ads on your lock screen.
- A new shocker: Windows 10 installs apps behind your back without your approval. The first Windows anniversary update without asking first reinstalls Skype and auto logins you.
- Windows 10 resets your default applications to built-in Microsoft's ones after each major update.
- A newly created user profile weighs over 300MB (!) while containing zero (!) information about the user.
- A newly created user profile is populated with all the default apps instead of giving the user a choice.

Verdict.
So you see, Windows 10 has way more problems than you will ever deem necessary.
If you have Windows 10 already installed, try upgrading it to Windows 7 before it's to late.
If you want to upgrade to a modern OS, that actually works, you should give Linux a try.
Thread: Custom voices only work on time trials (MKDS)
Author Posted on 2016/12/19
MKGirlism
Sorry if this isn't descriptive. Just new here.

Remember, excuses like these are normally not accepted.
However, I don't know what you should add to it, other than what you've already tried, so I can let this one slide.
Thread: NEW CHARACTER.... kinda....
Author Posted on 2016/12/21
MKGirlism I opened the OBJ in Maya, but it lacks textures.
Could you include all textures to your Dropbox thingy?

Also, your model is far from optimised, notice the nose.


In case you want to know how it looks like after Smooth (both as in the model, and as in the polycount)...
Thread: NEW CHARACTER.... kinda....
Author Posted on 2016/12/22
MKGirlism
What does this error mean?

It happens everytime I replace a file in EFE.... Ive tried closing everything before I use EFE, but it still says it can't access the file because it's being used in another process...

AND THEN TO TOP EVERYTHING OFF, IT COMPLETELY ERASES THE ROM

A screenshot of the error might be helpful, as well as the exact steps you're performing.
Thread: What happened to the custom..
Author Posted on 2016/12/23
MKGirlism To clarify:
We had 3 versions of the Hack Store.
Hack Store 1.0 was integrated into the old Forum, which ran IP.Board 3.

Then when we changed from IP.Board to this Software, Hack Store 2.0 got a new install of IP.Board 4.
Everything on 1.0 had to be re-uploaded to 2.0, which lots of people didn't do.

Then we went to Hack Store 3.0, which is the one we use today, and like this Forum, has been developed from the ground up.
This made porting way easier, although the only things that didn't get ported over, were the 3DS Themes.
Thread: What happened to the past Rom hacks from DSHack?
Author Posted on 2016/12/23
MKGirlism Since you've opened a new Thread under General Discussion, this Thread can be locked.
Thread: New Forum Bug
Author Posted on 2016/12/23
MKGirlism This is not a bug, Nyanland is simply set to "Freeze Post Count", and therefore, your post count won't go up there.
And because of this, your post count will always be "0/n", where "n" is the total amount of posts you have, while in Nyanland.

I hope that explains it.
Thread: Can make a custom mario kart track and play single card with my friends?
Author Posted on 2016/12/27
MKGirlism Certain tracks have a separate file for Download Play, like "cross_course" for example.
You can recognise them by the extra "D" suffix in the filename, which in this case becomes "cross_courseD".

You might try replacing this one as well.
However, I'm not very sure, if I can be honest.
It has been a very long time I've done any active MKDS Hacking.
Thread: The Destiny of the ShoutBox
Author Posted on 2016/12/28
MKGirlism The ShoutBox is by far the most widely used part of this Forum.
Due to its success, we actually want to extend it by quite a lot in the next big Update.
This Update will be called, the #MakeShoutBoxGreatAgain Update (working title).

What's planned?
- Channels (Official Channels, and Custom Channels!).
- Private Chats (next attempt).
- Group Chats.
- Block User, in case you don't want to chat with a certain user privately.
- Shout Archive.
- Update Shout.
- Notifications in the Bowser Tabs.

What we're considering to do, but we're not sure whether we want to do that or not?
- Drag and drop images.
- Change from top to down to down to top (like Discord, Skype, IRQ, etc. also do).
- iOS and Android Apps (probably just some HTML wrapper?).
- Get rid of the Table-look, and make it look a bit more like Discord (I admit, the previous look was better).

Changes planned outside the ShoutBox?
- (Finally) finish the functionality of the Busy and Away stuff. Online and Offline already work.
- More types of notifications in the Social Bar.
- Ability to dismiss notifications.
- Notification counter in the Social Bar.
- Markups and Table of Contents in Kart Resource.
- Misc. bug fixes.
- I'll add more when I remember the other stuff again...

Own suggestions?
Add them in the replies.
Thread: Fake News. Aka, the next generation censorship
Author Posted on 2016/12/29
MKGirlism I originally didn't bother talking about it, but now that it gets more and more trendy, I'll do so anyway.

After the USA, the EU also started to support this form of censorship, which they call "fake news".
Fake news is any type of news that either criticises a Western government, or talks about things a Western government doesn't want you to know about.
Aka, any kind of news that an American or European government (and I expect Australia and New Zealand to follow suit soon) doesn't like, must be blocked.

All thanks to the fact more and more people are finally waking up now, and finally start to realise Western news is merely state propaganda.

A quote:

Jean-Claude Juncker, the chairman of the European Commision, calls technology companies like Facebook and Google to act harsher towards fake news. According to him, these companies' job is to develop a 'pride'. According to Juncker, the 'trustworthiness of these companies is their most important thing'.


This 'pride' basically means "When it becomes serious, you have to lie".

Another quote from a news reader:

Yeah right, with the aftermath of Trump winning the election, the globalists are going to prohibit all the news they don't like. Because only their own news is the true news, and might be read. All other opinions will not be tolerated.


More quotes from other news readers:

Somebody said, who didn't get elected democratically. ... A step towards newspeak ... Because with this, you can legally censor things.


Yeah, the 'establishment' started to lose their elections, and suddenly the free news needs to be banned?


I think every average person should start to realise the true colours regarding this trend now.
What do you think of this?
Thread: Can make a custom mario kart track and play single card with my friends?
Author Posted on 2016/12/29
MKGirlism All DS software, which also includes Flash Cards, run in DS Mode on a 3DS.
Therefore, the 3DS will emulate the exact environment of the DS, and thus, it will work the same.

If you mean the "never use it on a 3DS" part, this firmware flashing stuff will only work on the first DS model.
DS Lite might brick, and anything newer will brick.
Thread: [HELP] I somehow corrupted the Firmware for NDS games? [FIXED]
Author Posted on 2016/12/29
MKGirlism I'm afraid we can't help you with that, I don't know anyone here who has done a similar thing before.

And also, it's supposed to be "Thanks in advance".
https://www.collinsdictionary.com/dictionary/english-german/advance
https://www.collinsdictionary.com/dictionary/english-german/advantage
Thread: The Destiny of the ShoutBox
Author Posted on 2016/12/29
MKGirlism It's just a consideration, which means we can scrap it at any time.
Also, far from everything here was my idea.
For example, the Channels thingy was an idea of the other developer, due to his inspiration after using Discord and IRC.
Thread: Windows 10, a full list on why it sucks
Author Posted on 2016/12/30
MKGirlism Since I knew all of these, I've been disabling Windows Updates on all (virtual) machines I've freshly installed Windows 7 on, so I don't know about that part.
Thread: Model Swapping
Author Posted on 2016/12/30
MKGirlism Just like with any MK7 model, the format is .bcmdl.
The main reason there are still no custom characters today, is because you need to add animations, you'll end up playing as a Kart, without a character controlling it.
And the problem isn't that we don't know how to make the animations, the problem is, how are we supposed to know the animation names?
Thread: Model Swapping
Author Posted on 2016/12/30
MKGirlism Animations are baked inside the .bcmdl files, that's the entire point.
If it were separate files, we would have known the animation names 2 years ago...

If you really want to know, here's a little list:
Thread: Mario Kart DS Japanese Kiosk Demo?!
Author Posted on 2016/12/31
MKGirlism The cartridge looks real to me.
However, that screenshot is one of the pre-release screenshots, it's therefore unconfirmed if it corresponds to the cartridge.

I would get it, but I think 40,820 Yen is ridiculous for something that's not as rare as they say it might be.

If you want to know, the Cartridge reads:
店頭デモ用
体験版ソフト

Storefront demo use
Trial Software
Thread: KCL Calculator for MKDS and MK7
Author Posted on 2017/01/01
MKGirlism I've made this calculator 4 months ago, one for MKDS, and MK7.
Today, I took the effort to unify them into 1 application.

You can find the source code, and instructions on how to compile, here:

https://github.com/MKGirlism/KCL-Calculator



Thread: KCL Calculator for MKDS and MK7
Author Posted on 2017/01/01
MKGirlism
Does/will it allow to enter the kcl id and output its description, collision type, basic effect, etc?

It doesn't, but I can try implementing it.
Keep in mind: GTK+ can be a real bitch, sometimes...
Thread: Custom Items (MainRace.carc)
Author Posted on 2017/01/01
MKGirlism Birdo, DylanzuDS!, and SGC, please keep this thread civil, before I feel the need to lock this thread to death.
Thank you.
Thread: KCL Calculator for MKDS and MK7
Author Posted on 2017/01/01
MKGirlism
I got a question.
How do compile the files?
Like H and C files.

Open the Terminal, go to the folder where the code is, and copy/paste the command in the Readme.

Does the compiling work for Windows? If it does, does it come in a .exe or is it using the command prompt?

I didn't try yet.
If you have GTK+ 2.0 installed, you should be able to compile it with DevC++, Visual Studio, or whatever else.

If you have Windows 10 with the Anniversary Update installed, you can as well enable the Linux Subsystem feature, install X11, and compile it through Bash.
Thread: KCL Calculator for MKDS and MK7
Author Posted on 2017/01/01
MKGirlism I just gave it a try, but it's apparently not possible, due to the fact that the GTK Team has removed the GTK+ 2.0 development bundle for Windows, leaving with only a Runtime, which is useless if you want to compile it...

But if you have Windows 10, I can give you instructions on how to run it there.
Thread: KCL Calculator for MKDS and MK7
Author Posted on 2017/01/03
MKGirlism I've been implementing what Pablo has requested:
http://www.mkgirlism.jp/files/video/BetaCalc1.mp4

It's not completely bug free yet, so I won't update my Github account, until I've got it working the way it should work.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2017/01/03
MKGirlism I think I've incidentally introduced the "video" tags.
I didn't want to waste my YouTube Channel with a very simple video, so I've decided to implement the "video" tags, so you can now also show off your self-hosted videos.
Thread: The Ultimate NKM Guide
Author Posted on 2017/01/07
MKGirlism Richard, could you make a new Thread regarding that?
Next time, I will have to remove it for being off-topic.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2017/01/07
MKGirlism Seeing the huge increase of people from Spanish speaking countries, you're now allowed to speak Spanish on the Forum.
To do that, make a new thread, and under the "Language" section, choose "Español".
Thread: Rate Your Programming Languages
Author Posted on 2017/01/07
MKGirlism Some of us know how to program, and often use multiple languages.
In this thread, list the programming languages you know, either from best to worst, or from worst to best, and explain why.
This includes the languages you used only once to play around with, and languages you just started to learn.

I'll start, ranking from worst to best.

6. Javascript
Javascript is by far the worst programming language I've ever used.
It's extremely difficult to wrap your head around, and it's getting over-abused by way to many hipster coders.
More often than necessary, your javascript code might not even work, even if your code is 100% correct.

However, this language isn't a complete waste, it's what powers this sites' ShoutBox, Top Bar, and Social Bar, after all.
My advice: Only use it when necessary, not because it's the standard of this era!

5. Java
I didn't use it a lot, because it's yet another language I can't figure out.
This time, not because of the code itself, but rather, because of the way compiled apps work.

Once apps get compiled, you'll find out how resource heavy they are.
Yes, even something as simple as "Hello World" can get much heavier than an equivalent made in C++, or even C#.
Besides, the default widgets instantly make your apps look like they were built in the time before your mother was even born.

But the positive thing is, there's lots of help available for it online, since that's the most popular programming language ever.

4. C#
C# is a nice beginners language, it can be used to teach you on how to make your own desktop apps, which is exactly what universities all over the world do.
C# apps can be made available for any platform, if you use Mono or GTK# as your Framework.
Unfortunately, Mono is mainly only used in the Unity3D Engine (which is my main use of this language, anyway), and other than that, there's a 99.9% chance a C# app was created using the .NET Framework, and therefore, will only work on Windows (also on macOS and Linux through Mono, given the app doesn't use any 3rd Party Libraries).

Although this is not a bad language in general, it can still get quite bloated.
In my opinion, C# does to much for you, which makes you lose control over it quite a lot.

.NET Framework over-usage, and being bloated are my reasons to put it on the 4th spot.
At least it's far less bloated than Java is...

3. C++
C++ is really nice, although quite hard to learn.
It runs on pretty much anything, and it's excellent for video games.
C++ allows you to go as deep as the bare metal, meaning you can optimise your code by a lot.

C++11 and C++14 add lots of cool features not available in the original C++ (aka, C++98).
I've put it on the 3rd spot, only because of its learning curve.

2. PHP
PHP is the language I started programming in.
I'm currently at such a level, that I can make pretty much anything with it, including this very Forum Software.

PHP is easy to use, easy to get started with, and it's very powerful.
However, it's difficult to make anything that's not web-based, and it gets compiled on runtime, meaning you have no idea if your code is correct, until you actually run it.
Therefore, it's not the best language on my list.

1. ANSI C
While I really like modern technology, I still have a bigger love over retro.
I really enjoy making things in C, especially when combined with GTK+.

There is no decent IDE for C programming, neither there is one for GTK+, so you're forced to make everything with a simple text editor, and a compiler.
But I don't mind it, that's the way I make PHP apps as well (minus the compiler part), and I enjoy it way more than using an IDE.

C does lack lots of essential features, but it actually makes me feel much more rewarded, once I've got something done.
If I would make this thread a few months ago, PHP would be my number 1 language, but now I actually prefer C.
Thread: KCL Calculator for MKDS and MK7
Author Posted on 2017/01/08
MKGirlism Alright, I was about to give up on Pablo's suggestion, but shortly after, I finally saw the light:
https://github.com/MKGirlism/KCL-Calculator

However, the code has become quite hacky, as a result...
Thread: Rate Your Programming Languages
Author Posted on 2017/01/08
MKGirlism HTML and CSS indeed don't count as programming languages, which is why I decided not to include them on my list.

As for your other question:
Easier: PHP.
Cleaner: Python.
Lighter: Both.
Thread: KCL Calculator for MKDS and MK7
Author Posted on 2017/01/08
MKGirlism New quick update!
https://github.com/MKGirlism/KCL-Calculator

It's now okay to use lowercase ABCDEF values, and it will no longer crash on non-Hexadecimal values.
Unless there are any new suggestions, I guess this app is complete now.
Thread: �?Tutorial】Compiling GTK+ Apps on Windows 10
Author Posted on 2017/01/08
MKGirlism In the first place, I was hoping this wasn't necessary, but unfortunately for me, it turned out I need to write this tutorial more than wanted.
Here we go.

Note
In order to use this tutorial, you must have Windows 10, with the Anniversary Update installed, or newer.
Windows 10 without that Update, or any older Windows version, won't work.

1. Enable Linux Subsystem
Go to the Settings App → Update & 'Security' → For developers.
Enable Developer mode.


Now search for "Windows Features" in that enormous search-kind of thing.


Now enable "Windows Subsystem for Linux (Beta)", click "OK", and reboot when asked for it.


2. Update bash, and install the necessary tools
Now in that crazy search box, look for "bash", run that.
It'll set itself up, when running it for the first time.
Just follow the instructions you see there.

Also, when you need to insert your password, you will notice you don't see anything happening.
That's okay, you are typing your password at the moment, you just won't see anything appearing for security reasons.

Now run this command:
sudo apt-get update

Then:
sudo apt-get upgrade

Now:
sudo apt-get install gcc git gtk+-2.0

3. Install X11 Server
Now download and install Xming.
In the Installer, just agree with all the default settings.

4. Compile and run
Before we proceed, let's make it ourselves easier, and run this:
cd

Now we can finally compile and run stuff!
Download the source, for example, of my KCL Calculator.
git clone https://github.com/MKGirlism/KCL-Calculator.git

Get into this directory:
cd KCL-Calculator

Execute the command I've included in the README file:
gcc -o kclcalc *.c `pkg-config --libs --cflags gtk+-2.0`
Just ignore the warnings.

Once done, run it with:
DISPLAY=:0 ./kclcalc

It works!
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2017/01/10
MKGirlism I've finished the Object Database, as well as adding stuff in yesterday, a bit before going to bed.
Thanks to the help of OV-Chipkaart, who did the rest for me during the night, the Object Database is now complete, and is now ready to use.

Add/Edit/Delete functions are currently Staff-only, but I'll implement a Special Status for this later on.
Thread: Who does netplay with emulators?
Author Posted on 2017/01/12
MKGirlism I've never done NetPlay myself, but I'm quite interested to try it out.
Most of my games are Japanese, and I'm using Linux as my OS, if that makes a difference.
Thread: Who does netplay with emulators?
Author Posted on 2017/01/13
MKGirlism Just in case you didn't know, Japanese ROMs are NTSC, "PAL" only applies to European and Australian games (geek note: France = SECAM, not PAL, but there's almost no difference).
And I actually only use the ROMs I have dumped myself (with an exception to the N64, because I have no way to dump N64 games).

Linux does support Emulators, not nearly as many as Windows, but there are quite some.
Mupen64, Dolphin, mGBA, Nestopia, Zsnes, DeSmuME, etc. being just a few examples.
Additionally, they're most likely way easier to install, since you only need to search for one in the Repositories, and click "Install".
Thread: KMP Expander - a MK7 KMP Editor
Author Posted on 2017/01/13
MKGirlism Speaking of objects, would you mind sharing a list + images of those with one of our Staff members?
They could fill the MK7 part of the Object Database here.
Thread: IT CAN'T ONLY BE ME
Author Posted on 2017/01/15
MKGirlism Perhaps it helps if you could share us the files you try to open or import.
Also, copy/pasting the whole JIT log you see in the screenshot might also be helpful.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2017/01/15
MKGirlism We've added a new Special Status, which is permitted to change the Object Database: ODB Manager.
Also, now you can export the Object Database to XML.
Thread: �?Tutorial】Compiling GTK+ Apps on Windows 10
Author Posted on 2017/01/16
MKGirlism Yes, all commands shown should be followed in the Bash window (Ubuntu, like you call it).
Thread: �?Tutorial】Compiling GTK+ Apps on Windows 10
Author Posted on 2017/01/16
MKGirlism Using the "cd" command.
Because "cd" literally means "change directory".

For example:
cd /var/log

This will get you to the "/var/log" path.
Thread: The Destiny of the ShoutBox
Author Posted on 2017/01/21
MKGirlism And it's exactly that I want to bring back the people we've lost to chat clients, seeing how they no longer seem to value the advantages of forums anymore...
Thread: What Format to Save for Road Textures? "GIMP 2.8"
Author Posted on 2017/01/29
MKGirlism Mind to share us both the source texture (PNG, TGA, etc.), and the target texture (NSBTX) with us?
That would be useful to find the problem, without relying on questions and answers all the time.
Thread: Your Texture Hacks!
Author Posted on 2017/01/30
MKGirlism Fixed your video.
Next time, only use the video ID, not the full URL.
Thread: Midi won't loop in MKDS problem
Author Posted on 2017/01/31
MKGirlism As discussed over PM:
Also. Um. Can you delete the form I made? I finally fixed the midi not looping problem. It turns out you have to export the main official music from MKDS and convert to midi and then replace it with the music hack.


So, request approved.
Thread: I want to install linux. Any suggestions on which distribution?
Author Posted on 2017/01/31
MKGirlism I can recommend Manjaro.
Manjaro is Arch Linux, but much easier to install, and more stable.
Thread: Suggestion Box
Author Posted on 2017/02/01
MKGirlism What exactly?
And Happy Birthday, by the way.
Thread: Suggestion Box
Author Posted on 2017/02/02
MKGirlism The reason I didn't do that in the first place, is simply because I trust my staff (I don't just randomly pick anyone).
However, the only thing an Admin or Moderator can't do, is giving somebody Root status.

But if it's really much of a problem, it can be easily implemented, but I'd rather wait until the next big update.
Thread: MakeROMFS-GUI - A new way to build ROMFS files for HANS
Author Posted on 2017/02/02
MKGirlism You probably already know MakeROMFS, the command line tool that can build ROMFS files for use with HANS within seconds.
However, I do admit that command line is really handy when it comes to scripting, but it's far from accessible to all users.

Therefore, I decided to wrap a GUI around it, but I soon realised it became useless for scripting.
Then I thought, why not both?
And I did both!

MakeROMFS-GUI can be used as both, a GUI tool, and CLI tool, so you can still write scripts for it, and at the same time, it can be used without the need to remember on how to use it; the best of 2 worlds!

Beware: The Command Mode is only available in the Linux version!

Download: https://www.dshack.org/store.php?page=file&fid=368

Here are some screenshots, accompanied with a video:






Thread: MakeROMFS-GUI - A new way to build ROMFS files for HANS
Author Posted on 2017/02/02
MKGirlism I'd say, take a look at the video.
I did not speed up the video (you can even use the time at the bottom-right corner as your evidence, it even includes seconds).
You should see it takes around 10 seconds to fully build the ROMFS file, from pressing the "Begin" button, to the dialogue that confirms it done.
(For the CLI part, you can it's from pressing Enter, to the "完了�?��?��?" part, it should take equally long.)
Thread: MakeROMFS-GUI - A new way to build ROMFS files for HANS
Author Posted on 2017/02/02
MKGirlism That's strange, I didn't even release the GUI version yet...
Don't you mean the CLI version?
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2017/02/03
MKGirlism Tired of having smileys in the way while typing "It's 10: 30 AM right now", and "I used Hx D to modify this file"?
I've now implemented a simple way to avoid that!

You will only need to add "%%" anywhere in a shout, and it'll not convert anything into smileys.
This only works in the ShoutBox, though.
Thread: MakeROMFS-GUI - A new way to build ROMFS files for HANS
Author Posted on 2017/02/04
MKGirlism Okay everybody, I've just released the binary to the public, source code is still private!
https://www.dshack.org/store.php?page=file&fid=368
Thread: Default Theme?
Author Posted on 2017/02/05
MKGirlism So as discussed in the ShoutBox (and outside this site), there's a clear demand for another theme.
Most people already said "DS Dark", but just be stay democratic, I would want to have your opinions noted down in this Poll.

Vote by 8 February 2017, 21:00 Japan Standard Time, any votes casted after that will not be considered.
Thread: Default Theme?
Author Posted on 2017/02/07
MKGirlism Obeyed to the poll 1 day early, the choice seems obvious now.
You can still vote until tomorrow.
Thread: Default Theme?
Author Posted on 2017/02/08
MKGirlism Poll's closed, and the new default theme is: DS Dark!
Thread: MakeROMFS-GUI - A new way to build ROMFS files for HANS
Author Posted on 2017/02/08
MKGirlism Updated MakeROMFS-GUI, to include an installer, and a way to access it from the Applications Menu.
Thread: MakeROMFS-GUI - A new way to build ROMFS files for HANS
Author Posted on 2017/02/09
MKGirlism For those of you on Windows, there's no longer a need to run this through the Linux Subsystem, because there's a native Windows version now!
As for the Linux version, I've added an application icon for the Application Menu (thanks SGC).

A version for macOS will be in the builds soon, I think.
Thread: Tool Repository - Install Tools Through Command Line!
Author Posted on 2017/02/10
MKGirlism Everything is possible, finding out on how to make everything possible is a different question.
Thread: How to insert objects into a custom track?
Author Posted on 2017/02/11
MKGirlism
Thread: I want to install linux. Any suggestions on which distribution?
Author Posted on 2017/02/14
MKGirlism Well, what doesn't work in VMWare?

Well, Ubuntu doesn't work in VirtualBox, for some odd reason...
Thread: Useful Software ~ Windows
Author Posted on 2017/02/14
MKGirlism Only to bad there is no actual software repository for Windows, that and macOS are still crawling decades behind, when it comes to the ease of installing software...
Thread: They said this forum had no posts in 2017
Author Posted on 2017/02/15
MKGirlism YOU DICTATOR-LOVING PIECE OF...squid.
Thread: Your Desktop(s)!
Author Posted on 2017/02/20
MKGirlism Ambiance, it looks like you've got malware...
Thread: Your Desktop(s)!
Author Posted on 2017/02/20
MKGirlism
How? I don't see a malware.

Those "Free shareware" and "Get free coins" look extremely malware-ish to me.
Not to mention that Microsoft is already malware by itself, but that's not what I meant, in this case.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2017/02/26
MKGirlism Do you use a mobile device?
Because on a PC, the "Notifications" button should turn orange if you get anything.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2017/02/26
MKGirlism Okay then, and:
1. What browser do you use?
2. What is your current screen resolution?
3. Do you have JavaScript enabled?
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2017/02/27
MKGirlism I've just sent you a PM with support instructions.
Thread: Blarg
Author Posted on 2017/03/01
MKGirlism Super-toad 65, I appreciate your feedback, but please be more concrete.
As Thierry said, this software is still WIP, it has been in much worse state 1.5 years ago, when things were buggy as fuck, but now things are way more solid than before.

As for the loading times, that's mainly because of the fact this server is located in Japan, so it loads really quick for me, but Italy is on the other side of the planet, so things can get slow over there.
It used to be located in The Netherlands, then the situation was reversed.

Thierry, I know it's lacking in the Hack Store, but where else exactly?
Thread: Blarg
Author Posted on 2017/03/03
MKGirlism I don't know what sidebar you mean, because there is none, and if there is one, there's surely none that scrolls with you.
Thread: Let's Switch Friend Codes Around!
Author Posted on 2017/03/03
MKGirlism So in this thread, you can share your friend codes.

Mine: SW-6832-5042-8814
Thread: Your Desktop(s)!
Author Posted on 2017/03/09
MKGirlism I've re-customised my desktop again.

The desktop itself:


With a window open:


While switching workspaces:


And on closing windows:

Thread: Tutorial - How to make a custom Kart
Author Posted on 2017/03/13
MKGirlism For 3DS Max tutorials, you can check out this link.
And this link for Blender.
Thread: Custom Pokemon for sun and moon
Author Posted on 2017/03/16
MKGirlism It looks like I need to fix the way Polls work...
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2017/03/23
MKGirlism Bug Fix:
- The "Notifications" tab turning orange when you get a PM is no longer exclusive to Root users and CoQ Members.

Seriously, how stupid could this error be?!
Thread: Mario Kart DS Models Help
Author Posted on 2017/03/30
MKGirlism
But i can't also find that software online, even ThePirateBay even, will search some more though.

You're on your own, when it comes to finding the correct Maya version, we're not going to support you on this part.
Thread: OnionFS for NTR CFW
Author Posted on 2017/03/31
MKGirlism Nice work!
Only to bad I don't have NTR CFW, so I can't give it a try, but it's still a nice thing to have.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2017/04/11
MKGirlism We already know, "Mark All Read" isn't fully implemented yet, though it's weird how SUICA decided not to say that...
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2017/04/18
MKGirlism Yeah, the way it works isn't quite optimal.
The board checks the last page you've visited, and if the number is higher than last time, it updates.

For example, this thread has 14 pages.
If you read through all posts up to page 10, and later decide to read page 12, the forum will store "12" as the page you've seen last.
However, if you then go back to page 11, the page number will remain 12.
Ultimately, reading page 13 will change the "12" into "13".

There must be a more efficient way to achieve that (so that it always works), I know there is, but it requires some mathematical thinking, something both of us suck at...
Thread: MKDS CT Time Trial Records
Author Posted on 2017/04/25
MKGirlism I've just fixed the title of this thread, I now just realised it had a typo.
Thread: MKDS CT Time Trial Records
Author Posted on 2017/04/26
MKGirlism Or perhaps Seraviv-san is making TAS videos, so thumb pain shouldn't be as much of an issue.
Thread: MKDS CT Time Trial Records
Author Posted on 2017/04/26
MKGirlism I record my videos using my 3DS Capture Card, and then I scale them up to either 720p, 1080p, or 4K.
It's not as sharp as your videos are, but it still works.
Thread: KartModelMain.carc - Yet Another Unused Archive
Author Posted on 2017/05/07
MKGirlism The full name is オヤ・マー�?�士, though.
But still, nice finds, even though I don't see so many new things here.
Thread: Tool Repository - Install Tools Through Command Line!
Author Posted on 2017/05/10
MKGirlism No, neither is true.
Instead, the project got altered quite a few times over time.

Instead of creating a whole toolset of CLI apps, I've been developing a single GUI app to at the very least replace EFE with (last time it got updated was 2 years ago, and the creator doesn't care about it anymore, anyway).
This application is using GTKmm 3.x as its GUI library, so it could possibly allow me to easily cross-compile it for Linux, Windows, and macOS.
The only drawback here is, there's pretty much no documentation about GTKmm outside the official references, so it's basically tons and tons of blind Trial-and-Error, making it often difficult to get anything to work, which is also the reason why it takes so long.
Thread: general idea box for mk8d hacking
Author Posted on 2017/05/10
MKGirlism To begin with, welcome to the forums.
Next, Mario Kart 8 Deluxe is already out.

That put aside, I'm still waiting for any Mario Kart 8 CTs (and I mean, real ones, and those that actually will get released), and seeing there's currently no way to have Homebrew on a Switch (left alone, there are no ROMs being publish, as far as I know), so I guess we might give it at least a year or two.
After all, Mario Kart 7 got released in 2011, but we only started to officially support it in mid-2014, which was even before MK7 hacking became possible to more people than just Gericom and me.
Thread: general idea box for mk8d hacking
Author Posted on 2017/05/11
MKGirlism I saw the video A Blue Toad linked to, it indeed proves MK8 CTs are on the raise, and at the same time, it proves SGC's points on what makes MK8(D) CTs so difficult to make.
Technology is one thing, but that's really only because lots of MK8 hackers are simply arseholes who most likely decide to keep their tools and/or documentations private (it's understandable you do this when your tools are still very unstable for example, but I remember seeing a screenshot of someone at one Discord server saying they'll never share that tool).

But technology isn't the biggest problem here, it's quality you can possibly put into a CT, and that video A Blue Toad only proves that.
Like, that track is a slightly moving bridge, and a simple skybox. That's it.
It works fine for proof of concept CTs, or CTs in early development, but there's still plenty to do, before it can be considered "good quality".
Thread: Tool Repository - Install Tools Through Command Line!
Author Posted on 2017/05/11
MKGirlism Right now, it can view KMP values, and it has a nice menu, so nothing really fancy yet.
I'm working on the graphical viewer already, but mixing OpenGL into GTKmm is such a pain to do...
Thread: New Members thread
Author Posted on 2017/05/16
MKGirlism Yes, and I even started to think like, "didn't I see that guy anywhere before?".
Or more specifically, "�?�?や�?��?�知�?��?��?�る�?�?".
Thread: Suggestion Box
Author Posted on 2017/05/25
MKGirlism Could you tell us what to fix more specifically (preferably with screenshots of the problems)?

Note: I'm mostly a PC user myself, and on occasions I use my phone, I use it in landscape as much as possible.
Thread: Suggestion Box
Author Posted on 2017/05/26
MKGirlism Honestly, I'm not really a fan of having a separate mobile site, especially considering we're a development team of 2 people, which is why we chose for a responsive site instead.

What I see is this:


This is exactly why I want to see a screenshot of what you see, since the way you describe it, is different from what I can see...
Thread: How to extract files from a .cia ?
Author Posted on 2017/05/26
MKGirlism You'll need the command line tool called "CTRTool".
For Windows: https://github.com/profi200/Project_CTR/releases
For Debian-based or Ubuntu-based Linux distros: http://deb.dshack.org/debian/
For other Linux distros (Debian-based included): https://www.dshack.org/store.php?page=download&fid=330

Otherwise, if you're using Arch or an Arch-based distro, it's also available in the AUR (Arch User Repository):
Thread: How to extract files from a .cia ?
Author Posted on 2017/05/27
MKGirlism I'm hearing different things regarding HANS every single time.
Some people confirmed me it doesn't work on 11.3 and 11.4, while some other people confirmed me otherwise...
Thread: KMP Problem Once Again....
Author Posted on 2017/05/27
MKGirlism I think he means this area:
Thread: Your Custom Karts Models!
Author Posted on 2017/05/30
MKGirlism Whoa, that's some great progress! (ノ´∀`*)
I really hope all 8 of them get playable on real hardware!
Thread: How to extract files from a .cia ?
Author Posted on 2017/06/02
MKGirlism Oh, maybe that's why then.
In that case, I can safely update my New 3DS and New 3DS LL, but I'll keep the older version on my regular 3DS, since I need it to record CTs.
Thread: Do you think there will an asm hack like ctgp-r for mario kart 7?
Author Posted on 2017/06/03
MKGirlism But the only problem with NTR Plugins is, they're not native to the ROM, or at least, that's what I assume (I never tried NTR Plugins before).
The problem with something not being native to the ROM, is that it makes the game much slower, normally.

I can therefore see why Mallis-san is explicitly asking for ASM Hacks.
Thread: New Members thread
Author Posted on 2017/06/05
MKGirlism Welcome, please enjoy your stay. (´・ω・`)
(Also goes for the other ones I forgot to greet yet.)

As for your English, I think it's really good actually.
Also, did you know that in the ShoutBox, it's okay to use a different language, as long as at least 2 people (including you) speak it?
Thread: [TUTORIAL] Inserting Mario Kart 7 Hacks: For Dummies!
Author Posted on 2017/06/05
MKGirlism Because this tutorial is extremely outdated, and the writer doesn't care anymore.
But basically, I think he means "Save configuration", as seen here:
Thread: [TUTORIAL] Inserting Mario Kart 7 Hacks: For Dummies!
Author Posted on 2017/06/05
MKGirlism You can use it for eShop titles also, but then you'll need to use the left and right keys on your + Pad a lot.
And yes, I mean a lot, because it often doesn't detect presses, for some reason...
Thread: [TUTORIAL] Inserting Mario Kart 7 Hacks: For Dummies!
Author Posted on 2017/06/05
MKGirlism You're missing a 0 before that.
It should read like "00030800.romfs".
So, 3x 0 + 3 + 0 + 6/7/8 (depending on the region) + 2x 0.
Thread: [TUTORIAL] Inserting Mario Kart 7 Hacks: For Dummies!
Author Posted on 2017/06/05
MKGirlism Are you sure you've put the file in the "hans" directory?
And are you sure the "hans" directory is located on the root of the SD card?

This is how it looks like on my end:


Could you screenshot yours as well?
Thread: [TUTORIAL] Inserting Mario Kart 7 Hacks: For Dummies!
Author Posted on 2017/06/05
MKGirlism Move your "hans" folder out of the "3ds" folder.
Then it should work.

Also, pressing Alt + Print Screen will only screenshot the active window, in case you didn't know.

Edit:
I now just see you mixed it up even better.
In that case, leave the "hans" folder where it was, create a new "hans" folder on the root, and move the .romfs file to there.
Thread: Your Desktop(s)!
Author Posted on 2017/06/09
MKGirlism

At work, programming something for myself. 笑
Thread: Tea Time
Author Posted on 2017/06/09
MKGirlism Eh, no, it didn't happen.
Way to much paperwork to consider...

Also, I just went all the way from this:


To this:
Thread: Don't be CoQy, the Hack Store will get more flexible soon!
Author Posted on 2017/06/11
MKGirlism This change in policy came as a surprise to me even, but we have decided that CoQ (Council of Quality) will die out really soon.
The reasons are, SGC was doing this job all alone, even though there's a whole CoQ Team, which also gets insulted for doing their job.
As a result, it can sometimes take days to get your stuff approved.

So in the next few days, the whole CoQ thingy will be unimplemented, and it'll be therefore much easier to upload stuff to the Hack Store again.
However, the approval part will continue to exist, but no longer to check whether everything is fine or not, it'll now be there to avoid flooding instead.
And all of the staff, or regular members with the approval permission, will be able to approve content from that point.
Just to make sure, no actual reviewing will be necessary anymore.

However, it's still recommended you report things as broken, or something like that.

Thanks for your understanding.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2017/06/16
MKGirlism Maybe because of the timezone settings?
I noticed it was the 17th before I clicked "Edit Profile", and then it turned into the 20th after I clicked it, and went back to your profile without changing.

Still something to investigate, nonetheless...
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2017/06/16
MKGirlism Well, you should have told it, it could have been fixed by now, you know?
Thread: Using The SDK Provided In The Hack Store To Understand File Formats
Author Posted on 2017/06/16
MKGirlism We're working on tools to replace those as much as possible.
However, it's not easy, and every helping hand is welcome.
Also, there's a major difference between "SDK Tools", and "NW4C Tools", just in case you didn't know.
Thread: Suggestion Box
Author Posted on 2017/06/23
MKGirlism I'm personally no fan of flat design, but you did the job well.
Thread: Questions about models, tracks named, musics
Author Posted on 2017/07/02
MKGirlism 1. Yes, Waluigi Pinball and Wario Stadium share the same song.
2. Filenames must match, sorry.
3. Total amount cannot exceed 2048, if I remember correctly. This includes everything on screen per frame.
4. No need to put questions inside spoilers, because way?
Thread: Questions about models, tracks named, musics
Author Posted on 2017/07/02
MKGirlism I mean, they must match while in-game, unless you do ASM Hacking.
Filenames can be custom while distributing them.
Thread: First ever dedicated server incoming!
Author Posted on 2017/07/06
MKGirlism We'll move the site on 10 July!
Thread: 最�?�?�専用サー�?ー�?�登場�?
Author Posted on 2017/07/06
MKGirlism �?7月1�?日�?�サイト�?�動�?��?��?�もり�?�。
Thread: 〈BCSAR〉How to turn off 1st place drums
Author Posted on 2017/07/08
MKGirlism Pablo told me once he knows how to turn off the 1st place drums, but never bothered telling it me, neither he bothered to let any of us know.
Therefore, I'll do that for him.

First off, navigate to /romfs/Sound, and open "ctr_dash.bcsar" in your preferred Hex Editor.


Now go to the address "0x9A1A80" (in Bless, press CTRL + G, and paste this address in).
Now in the text view, simply change "CSEQ", so it would read "CGRP".


Save it, and you're done!

Edit:
Just to add (thanks PabloMK7), this trick doesn't work with Rainbow Road nor DS Killer Ship / Airship Fortress.
Thread: Forum Bug Fixes, and Additions/Removals/etc.
Author Posted on 2017/07/12
MKGirlism Fixed:
- ShoutBox now obeys to user-based settings also.