User ID: 198
Thread: Your Custom Items
Author | Posted on 2016/03/04 |
Redmat527 | I guess mariohack&glitch's old item models could go here, but I don't know where to find them ... |
Author | Posted on 2016/03/07 |
Redmat527 |
I'm editing the title screen menu. I've already change the top screen picture and the background : Now I want to change the texture of the buttons. I found the graphics file in Title_whathevercountryname.carc and the palette in Title.carc. But I can't find the tileset file ... Maybe it displays it a different way, because the button are animated when the title screen appears. But I don't know how it works if it's the case. Without the tileset, I'll spend a lot of time searching for what part of the image goes where on screen (because the texture looks completly messed up). Can someone help me ? |
Author | Posted on 2016/03/14 |
Redmat527 |
I've post a tutorial video on how to create a custom track model and collisions. It may not be as complete as SCG's textual tutorial, but it should be good for those who prefers watching a video. |
Author | Posted on 2016/03/18 |
Redmat527 | Whoops, I did know. I might redo all of the video, since there are some other things that I don't like about it ... |
Author | Posted on 2016/04/11 |
Redmat527 |
I finally managed to edit it a little bit without a tileset file. Here is the result if you're interested : But now the problem is : How to change the "options" and "records" texts ... They aren't in the graphics file I edited. |
Author | Posted on 2016/04/28 |
Redmat527 | Yes, but there is only the graphics for the sub menus like time attack, mission run ... |
Author | Posted on 2016/04/29 |
Redmat527 |
Ok. Thank you very much ! This might be useful at some point. (I changed my mind on the look of the title screen, so I'll surely redo it) |
Author | Posted on 2016/06/03 |
Redmat527 |
I'm not professional at this, but I think it's because of the animations that it doesn't work. You probably didn't change R.O.B.'s animations, so you should copy the ones from Bowser if your model is just a texture hack of it. And if it's a model you made yourself, I suggest you use a static nsbta file because I've no idea on how to make animations. You should find it here, in Ermii's post : http://www.dshack.org/forum.php?page=thread&tid=51 |
Author | Posted on 2016/06/05 |
Redmat527 |
Ok, here's my more advanced attempt at making custom tracks : It's just a port of SM64DS's Princess's secret slide, and I couldn't even fix the NKM -_- No download for now because of NKM bugs, if anyone wants to fix it, I can provide a link. |
Author | Posted on 2016/08/13 |
Redmat527 |
If you followed my old and kind of shitty tutorial, you probably textured both sides in your model, and you shouldn't do that (that's a mistake I made in the tutorial) and then you don't check "export two sided faces" in the exporter. That could also be the problem. |
Author | Posted on 2016/09/10 |
Redmat527 |
There's is a complete detailled tutorial on this thread. Did you miss it or something ? It's on the first page of MKDS Help Edit : This thread is about Custom missions and the one I linked is about Custom battle tracks -_- |
Author | Posted on 2016/09/16 |
Redmat527 | Sorry I'm stupid -_- |