DSHack

Archive Generated December 23rd, 2018
Atlas
User ID: 412

Thread: Mario Kart 7 kart stat hacking help
Author Posted on 2017/01/31
Atlas The format doesn't seem to be really complex... There are 21 level types (0x15 as the UInt32 at 0x04 says, Default is counted), 2 forward speed types (0x02 as the UInt32 at 0x08 says), and there is a chunk of 0xB4 bytes made of floats... That means there are 2 floats for each level and 1 for each speed type (those two are the same, 0x41200000 at 0x2F0 and at 0x2F8). And the null between these two is probably a padding. Remember you're reading in little endian and I don't think you need to edit the strings. And I think that's how it is organised...