DSHack

Archive Generated December 23rd, 2018
User 632
User ID: 632

Thread: Need a quick rundown on some basic stuff.
Author Posted on 2018/02/14
User 632 Trying to make a Solatorobo-themed hack. Have only figured out how to replace the game icon. to even get started, I need information on:
-how to replace character models (the only post i could find about this wasn't helpful- the link for the static nsbca animation file is dead; the changes i made to the rom in mkdscm didn't stick, even on the .carc that i saved.)
-how to replace sounds (such as character voices and gameplay sounds)
-how to easily replace music
-if possible, how to make my own nsbca animations, or at the very least, a working link to the static one people use
-a working mirror for EFE
I'm gonna be starting simple on this pet project of mine, just trying to replace Mario's model with a model of Red i ripped straight from the Sola rom, change the voice, and maybe mess with game sounds and whatnot.

please be detailed with replies, and assume i know nothing. my knowledge is somewhat limited, and i want to assume nothing.
Thanks.
Thread: Need a quick rundown on some basic stuff.
Author Posted on 2018/02/14
User 632
In order to replace character, you require Maya 2011, or 3DS Max 2011. (Will not link here, since you may know how that sort of thing goes).
Characters will crash the game if they do not have any animations/

And MKDSCM can not save in-ROM, that is what it did not save, you cannot do that with MKDSCM, it is not supported,
if you want to import something into the ROM, you must use EFE.

To replace character voices, and game play sounds, and music in general, you must know how the sdat works, and where everything is,
there is no super easy way to replace music, you have to find midi, figure out what insturments you want to use, and convert the midi into an SSEQ.
It's going to take a lot of work either way, so there are no short cuts, and streamed music is not supported.

As for sound effects, the sequences for those are kept in SSAR files, and you cannot edit those without SDK tools, and such, so you're a bit out of luck there,
but most things should be fine, if you simply want to replace the sound sample, but please note things like ROB's, and Dry Bone's voices, and the Bullet Bill's sounds cannot be properly chnanged without SSAR editing, and Waluigi Pinball's special sound effect cannot be easily disabled.

To make NSBCA animations, you need Maya 2011, or 3DS Max 2011 + the Nitro Plugins whichever program you choose is simply a matter of taste, they can both do all the same things, same goes for making course models with texture animations, and vertex colors, and culling in general.

https://cdn.discordapp.com/attachments/398883899582840832/399134242958737428/DSSS.7z
https://cdn.discordapp.com/attachments/398883899582840832/398889327654076417/MKToolbox.7z
https://cdn.discordapp.com/attachments/398883899582840832/398888802812428290/EFE_kcl_round.7z
https://cdn.discordapp.com/attachments/398883899582840832/406219387025096716/MIDI2SSEQ__DLLs.zip

And there's the links to all the general tools you'll need, minus Maya 2011, and/or 3DS Max 2011, (Won't help you find the first 2) and you can find the nitro plugins, and some SDK tools in the Hack Store.



i appreciate the notes. I've got a friend who's taking a CAD class, i'll ask him for a maya tutorial. Can you link me to the nitro plugins for maya?
like i said, i already have the model i need, I ripped it from another DS game.
Also, i still need a link for EFE, i haven't been able to find it. even a mediafire link would be lovely.
EDIT: found the EFE link attached, assumed the links were images. thanks.
Thread: Need a link for the nitro system plugin for maya.
Author Posted on 2018/02/15
User 632 In an earlier thread i made asking for resources and help, someone mentioned i could get the plugin off the hack store. Problem with that is, I use windows, not macos.
Could someone link a download for the plugin for me? Google searches turned up nothing remotely useful.
Thread: Need a link for the nitro system plugin for maya.
Author Posted on 2018/02/15
User 632
Problem with that is, I use windows, not macos.


I'm honestly bewildered, what does this have to do with Mac OS? The Nitro Plugins don't even work on Mac OS,
and the Hack Store isn't operating system exclusive, it's part of the site. It's not a problem, because it;s a problem that doesn't exist.
And Maya, and 3DS Max are not Mac exclusive, as a matter of fact Nintendo never used Mac OS at all for the development of DS games,
they used Windows.

Anyway, just download this, the plugins will be included with everything else.
https://www.dshack.org/assets/store/322/TwlSDK-5_5-20100715a.zip


christ my bad lol
it's late and i clearly need some sleep, my brain is not remotely working
i googled "hack store" like an hour or so ago and got a bunch of results for some macos application
anyway, thanks again for helping me out
once i figure all this stuff out, i'm gonna try and make a pretty ok hack
Thread: Need a link for the nitro system plugin for maya.
Author Posted on 2018/02/15
User 632
Ah, I see now, well glad I could help.

ok ok ok i need a bit more help on this
this appears to contain a lot of stuff, and i'm very, very, very novice at computer science. My only programming experience is a QBASIC class i took recently, which doesn't involve any sort of compiling. how do i use all this to compile the plugin? i found the quickstart pdf, but it assumes i know a lot more than i do.






...also, is the quick start pdf official nintendo literature? if so, that's pretty crazy.