DSHack

Archive Generated December 23rd, 2018
User 364
User ID: 364

Thread: Issues with OBJ UV Patcher in MKDS Course Modifier
Author Posted on 2016/11/06
User 364 Whenever I select my originally exported and textured OBJ file, the fixed OBJ never generates because I get the error message "There are too many repeating textures in your model". No matter what I do, I cant seem to get this error to go away. I want to use the same road texture throughout my course and now I cant. I also tried breaking up my model into MANY different faces, but to no avail. I dont know if its because my course is too big, or if it is because I am using MKWii Textures. (By the way if anyone can link me to a full MKDS texture pack that would be greatly appreciated)
Here is the general layout of my course in Sketchup 8
Thread: Issues with OBJ UV Patcher in MKDS Course Modifier
Author Posted on 2016/11/06
User 364 Ok I will try that, by the way do you know where to download a MKDS Texture pack?
Thread: Issues with OBJ UV Patcher in MKDS Course Modifier
Author Posted on 2016/11/06
User 364
Hello, snd welcome to the forum :)
Try going to the material window (bucket icon), select the material, go to edit tab and increase its size.

Hope it works for you.

Wow thanks it worked! Also where can i find the collision IDs for KCL? The wiki is down so I cant find them
Thread: Issues with OBJ UV Patcher in MKDS Course Modifier
Author Posted on 2016/11/06
User 364 By the way do any of you know where to get a full MKDS texture pack, I cant find one anywhere
Thread: How to insert objects into a custom track?
Author Posted on 2017/02/11
User 364 I assume it has to do with the NKM editior in Every File Explorer, but I cant seem to figure out how to add an object. I cant find a list of object IDs online either, so if someone has that it would be greatly appreciated. Thanks in advance
Thread: How to insert objects into a custom track?
Author Posted on 2017/02/11
User 364 nevermind i found the thread lol
Thread: Game crashes when I put new checkpoints in course
Author Posted on 2017/02/13
User 364 Im right now trying to insert my own checkpoints into my course using CPOIs, but for whatever reason the lap doesnt count, and it crashes in versus mode. Why is this? Thanks in advance.

Thread: Game crashes when I put new checkpoints in course
Author Posted on 2017/02/13
User 364 Im using Every File Explorer NKM Editor
Yeah I was pretty sure I was doing it wrong, and does checkpoint 0 have to be right in front of the starting line, or on the starting line? I'll add more than 5 as well and see if that works. Also, how do I link the checkpoints in the CPAT?
Also, I noticed on other courses that there were checkpoints with Key ID as -1 in between other checkpoints marked as 0,1,2 etc. Does every checkpoint need to be in numerical order or just some of them
Thread: Game crashes when I put new checkpoints in course
Author Posted on 2017/02/13
User 364 Does the ID need to correspond with the Key Point number, I just realized mine was really messy in the list and the Up and Down blue arrows arent working



Thread: Game crashes when I put new checkpoints in course
Author Posted on 2017/02/13
User 364 Huh, because for whatever reason laps still arent counting. Not sure why, any ideas?
Heres what I have so far, I feel like the connection lines are off


Thread: Game crashes when I put new checkpoints in course
Author Posted on 2017/02/13
User 364 I placed them in order based in terms of the track, not the list.
For example, the first checkpoint right on the starting line is 0, and the one above that one is labeled 1, then the next one 2, etc.
Did you mean before that they need to be in order on the list too? Or does that not matter
Thread: Game crashes when I put new checkpoints in course
Author Posted on 2017/02/13
User 364 Ohhhh, ok. Yeah I thought it seemed off

So if I am understanding this correctly, say my list is like "CPOI 1 CPOI 2 CPOI 3" but on my track the order the checkpoints go in is "CPOI2 CPOI3 CPOI1" I should label the key points as 2 3 1 in that order (as the racer drives through)?
Thread: Game crashes when I put new checkpoints in course
Author Posted on 2017/02/13
User 364 Ok I'll try that, I think I get it now
Thanks for all the help youve given by the way I really appreciate it
Thread: Game crashes when I put new checkpoints in course
Author Posted on 2017/02/13
User 364 Ok now my CPOIs look correct, however it only counts the lap when I drive in the opposite direction. Also it jumps from lap 1/3 to completing the race, how do I fix this?
Thread: Game crashes when I put new checkpoints in course
Author Posted on 2017/02/18
User 364 I'll try that when i have some time, thanks for all the help btw
Thread: Game crashes when I put new checkpoints in course
Author Posted on 2017/07/06
User 364
As for the first problem, your CPOI is facing the wrong way, simply turn them all around to face the opposite direction, and as for the second issue, did you set 0 for these variables as shown in the image?

Also, did you set your Key Points correctly, as shown in the GCN Baby Park image?

Hey i finally have time lol
How do I flip the checkpoints around, you said to make them face the opposite direction but im not quite sure how to do that