MainMKDS HackingHelp → Kiosk demo Sdat file in Final MKDS

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SGC
Posted on 2015/10/11, 17:00Nobody liked this post (yet).
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I remapped the final version's music data table to work with the kiosk demo versions sdat but the music only plays if you play as Mario.
Sequences like SSEQ_CIRCUIT, SSEQ_CIRCUIT 2, SSEQ_STADIUM, SSEQ_TOWN, SSEQ_CIRCUIT_GC don't play even if you play as Mario but the rest of the music works my theory is that this must be some how connected to the voice's.

The problem is that Ermii's Arm9 Editor dosen't have support for every Music slot in the game. That means I'll have to do the rest with hex editing the problem is I don't know were the Music Data Table is in hex. I also need to remap the sound effects and, voices for it to work correctly could anybody help me with this?

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Miles Ermiiworth
Posted on 2015/10/11, 19:04Nobody liked this post (yet).
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It's not true, my ARM9 Editor can edit all the slots available on the Music Table.


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Why would you import Kiosk Demo SDAT to Final? Can't you just replace ALL the SSEQ, SBNK and SWAR in the Final SDAT with their Kiosk Demo counterparts? Also, MKDS Kiosk Demo and Final have a different method to play characters' voices; Kiosk Demo has all the characters' voices in a single SWAR file and the Final version has seperate SWAR files for each character.


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SGC
Posted on 2015/10/12, 3:37Nobody liked this post (yet).
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Posted by 'Ambiance 69'
Why would you import Kiosk Demo SDAT to Final? Can't you just replace ALL the SSEQ, SBNK and SWAR in the Final SDAT with their Kiosk Demo counterparts? Also, MKDS Kiosk Demo and Final have a different method to play characters' voices; Kiosk Demo has all the characters' voices in a single SWAR file and the Final version has seperate SWAR files for each character.


Because I told you already. Do I have to spell it out for you? Porting kiosk demo music to the final sdat will NOT work! It will break the final sdat file! :facepalm:

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SGC
Posted on 2015/10/12, 3:40; last edited: 2015/10/12, 4:25Nobody liked this post (yet).
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Posted by 'Ermelber'
It's not true, my ARM9 Editor can edit all the slots available on the Music Table.
Then where is the muisc slot for the Race Start Fan Fair? I checked I know. There are two Mario Circuit's and, the title screen is called "Unknown", there are two "course intro 1"'s and, There are no options for; The Race Start Fan Fair, The After Race 1st-3rd Place Points Screen Music or, The After Race 4th-8th Place Music, The After Time Trail Music, GCN Mario Circuit, Donkey_Course, Doken_Course, Luigi_Course, Mini_Block_Course, Nokonokno_Course.

I checked every music slot and played every sequence that was listed in each slot and, none of the slots above are options.

Am I using an older version or something??

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Toadio
Posted on 2017/07/23, 3:16Nobody liked this post (yet).
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Posted by 'SGC'
Posted by 'Ermelber" id="717'
It's not true, my ARM9 Editor can edit all the slots available on the Music Table.
Then where is the muisc slot for the Race Start Fan Fair? I checked I know. There are two Mario Circuit's and, the title screen is called "Unknown", there are two "course intro 1"'s and, There are no options for; The Race Start Fan Fair, The After Race 1st-3rd Place Points Screen Music or, The After Race 4th-8th Place Music, The After Time Trail Music, GCN Mario Circuit, Donkey_Course, Doken_Course, Luigi_Course, Mini_Block_Course, Nokonokno_Course.

I checked every music slot and played every sequence that was listed in each slot and, none of the slots above are options.

Am I using an older version or something??


Have you got ARM9 editor version 4?
It fixes some of the issues in the previos versions.


SGC
Posted on 2017/07/23, 3:20Nobody liked this post (yet).
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This thread is old Toadio, you should really pay attention to the time stamp on the posts, this was from 2015,
meaning you just bumped an old thread, with an issue that is no longer relevant, I understand your good intentions,
but I'm locking this thread to prevent further bumps, not to be rude.

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MainMKDS HackingHelp → Kiosk demo Sdat file in Final MKDS